A Window contains a small isolated part of a Console.
Drawing on the Window draws on the Console.
Making a Window and setting its width or height to None will extend it
to the edge of the console.
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__contains__(self,
position)
Use ((x, y) in console) to check if a position is drawable on this
console.
(Inherited from tdl._BaseConsole) |
source code
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iter((x, y), ...)
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drawChar(*args,
**kargs)
Deprecated version of the function draw_char,
you should prefer calling that function instead of this one. |
source code
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drawRect(*args,
**kargs)
Deprecated version of the function draw_rect,
you should prefer calling that function instead of this one. |
source code
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(int, (r, g, b), (r, g, b))
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(width, height)
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iter((x, y), ...)
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Inherited from object :
__delattr__ ,
__format__ ,
__getattribute__ ,
__hash__ ,
__new__ ,
__reduce__ ,
__reduce_ex__ ,
__setattr__ ,
__sizeof__ ,
__str__ ,
__subclasshook__
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blit(self,
source,
x=0,
y=0,
width=None,
height=None,
srcX=0,
srcY=0)
Blit another console or Window onto the current console.
(Inherited from tdl._BaseConsole) |
source code
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draw_rect(self,
x,
y,
width,
height,
string,
fg=Ellipsis,
bg=Ellipsis)
Draws a rectangle starting from x and y and extending to width and
height. |
source code
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(x, y)
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