Game¶
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class
vindinium.models.
Game
(state)[source]¶ Bases:
object
Represents a game.
A game object holds information about the game and is updated automatically by
BaseBot
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id
¶ int
the game id.
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max_turns
¶ int
maximum turns of the game (notice that each turn only a single hero moves).
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turn
¶ int
current turn.
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map
¶ vindinium.models.Map
a map instance.
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heroes
¶ list
a list of Hero instances.
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mines
¶ list
a list of Mine instances.
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taverns
¶ list
a list of Tavern instances.
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