A more detailed tutorial¶
In the previous tutorial (Learning the ropes) we provided a high level overview of the PySPH framework. No details were provided on equations, integrators and solvers. This tutorial assumes that you have read the previous one.
Recall that in the previous tutorial, a circular patch of fluid with a given
initial velocity field was simulated using a weaky-compressible SPH scheme.
In that example, a WCSPHScheme
object was created in the create_scheme
method. The details of what exactly the scheme does was not discussed. This
tutorial explains some of those details by solving the same problem using a
lower-level approach where the actual SPH equations, the integrator and the
solver are created manually. This should help a user write their own schemes
or modify an existing scheme. The full code for this example can be seen in elliptical_drop_no_scheme.py.
Imports¶
This example requires a few more imports than the previous case.
the first several lines are imports of various modules:
import os
from numpy import array, ones_like, mgrid, sqrt
# PySPH base and carray imports
from pysph.base.utils import get_particle_array_wcsph
from pysph.base.kernels import Gaussian
# PySPH solver and integrator
from pysph.solver.application import Application
from pysph.solver.solver import Solver
from pysph.sph.integrator import EPECIntegrator
from pysph.sph.integrator_step import WCSPHStep
# PySPH sph imports
from pysph.sph.equation import Group
from pysph.sph.basic_equations import XSPHCorrection, ContinuityEquation
from pysph.sph.wc.basic import TaitEOS, MomentumEquation
Note
This is common for all examples that do not use a scheme and it is worth
noting the pattern of the PySPH imports. Fundamental SPH constructs like
the kernel and particle containers are imported from the base
subpackage. The framework related objects like the solver and integrator
are imported from the solver
subpackage. Finally, we import from the
sph
subpackage, the physics related part for this problem.
The methods defined for creating the particles are the same as in the previous
tutorial with the exception of the call to
self.scheme.setup_properties([pa])
. In this example, we do not create a
scheme, we instead create all the required PySPH objects from the
application. We do not override the create_scheme
method but instead have
two other methods called create_solver
and create_equations
which
handle this.
Setting up the PySPH framework¶
As we move on, we encounter instantiations of the PySPH framework objects.
These are the pysph.solver.application.Application
,
pysph.sph.integrator.TVDRK3Integrator
and
pysph.solver.solver.Solver
objects. The create_solver
method
constructs a Solver
instance and returns it as seen below:
def create_solver(self):
kernel = Gaussian(dim=2)
integrator = EPECIntegrator( fluid=WCSPHStep() )
dt = 5e-6; tf = 0.0076
solver = Solver(kernel=kernel, dim=2, integrator=integrator,
dt=dt, tf=tf, adaptive_timestep=True,
cfl=0.05, n_damp=50,
output_at_times=[0.0008, 0.0038])
return solver
As can be seen, various options are configured for the solver, including initial damping etc.
Intuitively, in an SPH simulation, the role of the
EPECIntegrator
should be obvious. In the code, we see that we
ask for the “fluid” to be stepped using a WCSPHStep
object. Taking
a look at the create_particles
method once more, we notice that the
ParticleArray representing the circular patch was named as fluid. So
we’re essentially asking the PySPH framework to step or integrate the
properties of the ParticleArray fluid using WCSPHStep
. It is
safe to assume that the framework takes the responsibility to call this
integrator at the appropriate time during a time-step.
The Solver
is the main driver for the problem. It marshals a
simulation and takes the responsibility (through appropriate calls to the
integrator) to update the solution to the next time step. It also handles
input/output and computing global quantities (such as minimum time step) in
parallel.
Specifying the interactions¶
At this stage, we have the particles (represented by the fluid ParticleArray) and the framework to integrate the solution and marshall the simulation. What remains is to define how to actually go about updating properties within a time step. That is, for each particle we must “do something”. This is where the physics for the particular problem comes in.
For SPH, this would be the pairwise interactions between particles. In PySPH, we provide a specific way to define the sequence of interactions which is a list of Equation objects (see SPH equations). For the circular patch test, the sequence of interactions is relatively straightforward:
- Compute pressure from the Equation of State (EOS): \(p = f(\rho)\)
- Compute the rate of change of density: \(\frac{d\rho}{dt}\)
- Compute the rate of change of velocity (accelerations): \(\frac{d\boldsymbol{v}}{dt}\)
- Compute corrections for the velocity (XSPH): \(\frac{d\boldsymbol{x}}{dt}\)
Care must be taken that the EOS equation should be evaluated for all the particles before the other equations are evaluated.
We request this in PySPH by creating a list of Equation
instances
in the create_equations
method:
def create_equations(self):
equations = [
Group(equations=[
TaitEOS(dest='fluid', sources=None, rho0=self.ro,
c0=self.co, gamma=7.0),
], real=False),
Group(equations=[
ContinuityEquation(dest='fluid', sources=['fluid',]),
MomentumEquation(dest='fluid', sources=['fluid'],
alpha=self.alpha, beta=0.0, c0=self.co),
XSPHCorrection(dest='fluid', sources=['fluid']),
]),
]
return equations
Each Group
instance is completed before the next is taken up. Each group
contains a list of Equation
objects. Each interaction is specified
through an Equation
object, which is instantiated with the general
syntax:
Equation(dest='array_name', sources, **kwargs)
The dest
argument specifies the target or destination
ParticleArray on which this interaction is going to operate
on. Similarly, the sources
argument specifies a list of
ParticleArrays from which the contributions are sought. For some
equations like the EOS, it doesn’t make sense to define a list of
sources and a None
suffices. The specification basically tells PySPH
that for one time step of the calculation:
- Use the Tait’s EOS to update the properties of the fluid array
- Compute \(\frac{d\rho}{dt}\) for the fluid from the fluid
- Compute accelerations for the fluid from the fluid
- Compute the XSPH corrections for the fluid, using fluid as the source
Note
Notice the use of the ParticleArray name “fluid”. It is the responsibility of the user to ensure that the equation specification is done in a manner consistent with the creation of the particles.
With the list of equations, our problem is completely defined. PySPH now knows what to do with the particles within a time step. More importantly, this information is enough to generate code to carry out a complete SPH simulation. For more details on how new equations can be written please read The PySPH framework.
The example may be run the same way as the previous example:
$ pysph run elliptical_drop_no_scheme
The resulting output can be analyzed or viewed the same way as in the previous example.
In the previous example (Learning the ropes), the equations and
solver are created automatically by the WCSPHScheme
. If the
create_scheme
is overwritten and returns a scheme, the
create_equations
and create_solver
need not be implemented.
Implementing other schemes can be done by either implementing the equations
directly as done in this example or one could implement a new Scheme
.