CONFIGURATION

FBFBOT uses files under the <datadir>/config dir which consists of var = “jsonstring” lines. An example of a config file:

bart@monster:~/work/first$ cat ~/.fbf/config/fleet/default-ConsoleBot/config
botname = "default-ConsoleBot"

cfile = "/home/bart/.fbf/config/fleet/default-ConsoleBot/config"

createdfrom = "fbf.lib.config:78"

# directory to store bot data in.
datadir = "/home/bart/.fbf"

dir = "/home/bart/.fbf/config"

filename = "fleet/default-ConsoleBot/config"

# who to follow on the bot .. bot maintains this list.
followlist = []

isdb = false

# the name of the bot.
name = "default-ConsoleBot"

# owner of the bot.
owner = []

# the bot's type.
type = "console"

# bot generated uuid for this config file.
uuid = "94b0e351-0c2f-4e4e-8edf-2a49a790892f"

lefthand side is the name of the config variable, right hand side is a jsonstring that contains the value.

Config dirs

Config files are stored in the <datadir>/config directory:

the mainconfig file contains main configuration for bot, the files under the fleet directory contain configurations for the bots (fbfbot can support multiple bots running in 1 instance) and plugin configuration is stored in the plugs subdir.

Programmically

The Configuration class is defined in fbf.lib.config. This module contains also the mainconfiguration object which can be retrieved with the getmainconfig() function. The configation variables can be queries with the . notation, so if you do

cfg = getmainconfig()
print cfg.owner

it will print the owner as defined in the <datadir>/config/mainconfig file.

Configuration files are writable by the bot by calling the .save() function:

bot.cfg.server = "fbfbot.org"
bot.save()

as you can see the bot specific configuration is stored as bot.cfg (config taken from <datadir>/config/fleet/<botname>/config).

Plugin configuration is done with the fbf.lib.persistconfig class that allows for commands to configure them online.

For example the defintion of the udp plugin is done in code:

cfg = PersistConfig()
cfg.define('udp', 0) # set to 0 to disnable
cfg.define('udpparty', 0)
cfg.define('udpipv6', 0)
cfg.define('udpmasks', ['192.168*', ])
cfg.define('udphost', "localhost")
cfg.define('udpport', 5500)
cfg.define('udpallow', ["127.0.0.1", ])
cfg.define('udpallowednicks', ["#dunkbots", "#fbf", "dunk_"])
cfg.define('udppassword', "mekker", exposed=False)
cfg.define('udpseed', "blablablablablaz", exposed=False) # needs to be 16 chars wide
cfg.define('udpstrip', 1) # strip all chars < char(32)
cfg.define('udpsleep', 0) # sleep in sendloop .. can be used to delay pack
cfg.define('udpdblog', 0)
cfg.define('udpbots', [cfg['udpbot'] or 'default-irc', ])

The user can set these defined variable with the !udp-cfg commands:

usage:
!plug-cfg                   ->      shows list of all config
!plug-cfg key value         ->      sets value to key
!plug-cfg key               ->      shows list of key
!plug-cfg key add value     ->      adds value to list
!plug-cfg key remove value  ->      removes value from list
!plug-cfg key clear         ->      clears entire list
!plug-cfgsave               ->      force save configuration to disk

File creation

FBFBOT uses commandline options to generate the config files needed, but if you prefer to edit the configuration files you can run fbf-init that will create example irc and xmpp files into <datadir>/config/fleet/default-irc and default-sxmpp dirs. If you want more irc bots or xmpp bots you can copy the directories to new ones, but make sure to change the name variable of each config file (dir name needs to be the same as the name var in the config file).

For plugin configuration files, the are only created by running the !<plugin>-cfgsave command. So for the udp plugin it would be !udp-cfgsave.

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