Package glitter :: Package raw :: Module gl
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Module gl

source code

Classes [hide private]
  GLenum
  GLboolean
  GLbitfield
  GLbyte
  GLshort
  GLint
  GLsizei
  GLubyte
  GLushort
  GLuint
  GLhalf
  GLfloat
  GLclampf
  GLdouble
  GLclampd
  GLchar
  ptrdiff_t
  GLintptr
  GLsizeiptr
  GLintptrARB
  GLsizeiptrARB
  GLcharARB
  GLhandleARB
  GLhalfARB
  GLhalfNV
  int64_t
  GLint64EXT
  uint64_t
  GLuint64EXT
  GLint64
  GLuint64
  __GLsync
  GLsync
  GLvdpauSurfaceNV
  GLDEBUGPROCARB
Variables [hide private]
  _libraries = {'libGL.so.1': <CDLL 'libGL.so.1', handle 189c700...
  GL_FRAMEBUFFER_BINDING = 36006
  GL_DRAW_FRAMEBUFFER_BINDING = 36006
  GLvoid = None
hash(x)
  glCullFace = _libraries ['libGL.so.1'].glCullFace
  glFrontFace = _libraries ['libGL.so.1'].glFrontFace
  glHint = _libraries ['libGL.so.1'].glHint
  glLineWidth = _libraries ['libGL.so.1'].glLineWidth
  glPointSize = _libraries ['libGL.so.1'].glPointSize
  glPolygonMode = _libraries ['libGL.so.1'].glPolygonMode
  glScissor = _libraries ['libGL.so.1'].glScissor
  glTexParameterf = _libraries ['libGL.so.1'].glTexParameterf
  glTexParameterfv = _libraries ['libGL.so.1'].glTexParameterfv
  glTexParameteri = _libraries ['libGL.so.1'].glTexParameteri
  glTexParameteriv = _libraries ['libGL.so.1'].glTexParameteriv
  glTexImage1D = _libraries ['libGL.so.1'].glTexImage1D
  glTexImage2D = _libraries ['libGL.so.1'].glTexImage2D
  glDrawBuffer = _libraries ['libGL.so.1'].glDrawBuffer
  glClear = _libraries ['libGL.so.1'].glClear
  glClearColor = _libraries ['libGL.so.1'].glClearColor
  glClearStencil = _libraries ['libGL.so.1'].glClearStencil
  glClearDepth = _libraries ['libGL.so.1'].glClearDepth
  glStencilMask = _libraries ['libGL.so.1'].glStencilMask
  glColorMask = _libraries ['libGL.so.1'].glColorMask
  glDepthMask = _libraries ['libGL.so.1'].glDepthMask
  glDisable = _libraries ['libGL.so.1'].glDisable
  glEnable = _libraries ['libGL.so.1'].glEnable
  glFinish = _libraries ['libGL.so.1'].glFinish
  glFlush = _libraries ['libGL.so.1'].glFlush
  glBlendFunc = _libraries ['libGL.so.1'].glBlendFunc
  glLogicOp = _libraries ['libGL.so.1'].glLogicOp
  glStencilFunc = _libraries ['libGL.so.1'].glStencilFunc
  glStencilOp = _libraries ['libGL.so.1'].glStencilOp
  glDepthFunc = _libraries ['libGL.so.1'].glDepthFunc
  glPixelStoref = _libraries ['libGL.so.1'].glPixelStoref
  glPixelStorei = _libraries ['libGL.so.1'].glPixelStorei
  glReadBuffer = _libraries ['libGL.so.1'].glReadBuffer
  glReadPixels = _libraries ['libGL.so.1'].glReadPixels
  glGetBooleanv = _libraries ['libGL.so.1'].glGetBooleanv
  glGetDoublev = _libraries ['libGL.so.1'].glGetDoublev
  glGetError = _libraries ['libGL.so.1'].glGetError
  glGetFloatv = _libraries ['libGL.so.1'].glGetFloatv
  glGetIntegerv = _libraries ['libGL.so.1'].glGetIntegerv
  glGetString = _libraries ['libGL.so.1'].glGetString
  glGetTexImage = _libraries ['libGL.so.1'].glGetTexImage
  glGetTexParameterfv = _libraries ['libGL.so.1'].glGetTexParame...
  glGetTexParameteriv = _libraries ['libGL.so.1'].glGetTexParame...
  glGetTexLevelParameterfv = _libraries ['libGL.so.1'].glGetTexL...
  glGetTexLevelParameteriv = _libraries ['libGL.so.1'].glGetTexL...
  glIsEnabled = _libraries ['libGL.so.1'].glIsEnabled
  glDepthRange = _libraries ['libGL.so.1'].glDepthRange
  glViewport = _libraries ['libGL.so.1'].glViewport
  glDrawArrays = _libraries ['libGL.so.1'].glDrawArrays
  glDrawElements = _libraries ['libGL.so.1'].glDrawElements
  glGetPointerv = _libraries ['libGL.so.1'].glGetPointerv
  glPolygonOffset = _libraries ['libGL.so.1'].glPolygonOffset
  glCopyTexImage1D = _libraries ['libGL.so.1'].glCopyTexImage1D
  glCopyTexImage2D = _libraries ['libGL.so.1'].glCopyTexImage2D
  glCopyTexSubImage1D = _libraries ['libGL.so.1'].glCopyTexSubIm...
  glCopyTexSubImage2D = _libraries ['libGL.so.1'].glCopyTexSubIm...
  glTexSubImage1D = _libraries ['libGL.so.1'].glTexSubImage1D
  glTexSubImage2D = _libraries ['libGL.so.1'].glTexSubImage2D
  glBindTexture = _libraries ['libGL.so.1'].glBindTexture
  glDeleteTextures = _libraries ['libGL.so.1'].glDeleteTextures
  glGenTextures = _libraries ['libGL.so.1'].glGenTextures
  glIsTexture = _libraries ['libGL.so.1'].glIsTexture
  glBlendColor = _libraries ['libGL.so.1'].glBlendColor
  glBlendEquation = _libraries ['libGL.so.1'].glBlendEquation
  glDrawRangeElements = _libraries ['libGL.so.1'].glDrawRangeEle...
  glTexImage3D = _libraries ['libGL.so.1'].glTexImage3D
  glTexSubImage3D = _libraries ['libGL.so.1'].glTexSubImage3D
  glCopyTexSubImage3D = _libraries ['libGL.so.1'].glCopyTexSubIm...
  glActiveTexture = _libraries ['libGL.so.1'].glActiveTexture
  glSampleCoverage = _libraries ['libGL.so.1'].glSampleCoverage
  glCompressedTexImage3D = _libraries ['libGL.so.1'].glCompresse...
  glCompressedTexImage2D = _libraries ['libGL.so.1'].glCompresse...
  glCompressedTexImage1D = _libraries ['libGL.so.1'].glCompresse...
  glCompressedTexSubImage3D = _libraries ['libGL.so.1'].glCompre...
  glCompressedTexSubImage2D = _libraries ['libGL.so.1'].glCompre...
  glCompressedTexSubImage1D = _libraries ['libGL.so.1'].glCompre...
  glGetCompressedTexImage = _libraries ['libGL.so.1'].glGetCompr...
  glBlendFuncSeparate = _libraries ['libGL.so.1'].glBlendFuncSep...
  glMultiDrawArrays = _libraries ['libGL.so.1'].glMultiDrawArrays
  glMultiDrawElements = _libraries ['libGL.so.1'].glMultiDrawEle...
  glPointParameterf = _libraries ['libGL.so.1'].glPointParameterf
  glPointParameterfv = _libraries ['libGL.so.1'].glPointParameterfv
  glPointParameteri = _libraries ['libGL.so.1'].glPointParameteri
  glPointParameteriv = _libraries ['libGL.so.1'].glPointParameteriv
  glGenQueries = _libraries ['libGL.so.1'].glGenQueries
  glDeleteQueries = _libraries ['libGL.so.1'].glDeleteQueries
  glIsQuery = _libraries ['libGL.so.1'].glIsQuery
  glBeginQuery = _libraries ['libGL.so.1'].glBeginQuery
  glEndQuery = _libraries ['libGL.so.1'].glEndQuery
  glGetQueryiv = _libraries ['libGL.so.1'].glGetQueryiv
  glGetQueryObjectiv = _libraries ['libGL.so.1'].glGetQueryObjectiv
  glGetQueryObjectuiv = _libraries ['libGL.so.1'].glGetQueryObje...
  glBindBuffer = _libraries ['libGL.so.1'].glBindBuffer
  glDeleteBuffers = _libraries ['libGL.so.1'].glDeleteBuffers
  glGenBuffers = _libraries ['libGL.so.1'].glGenBuffers
  glIsBuffer = _libraries ['libGL.so.1'].glIsBuffer
  glBufferData = _libraries ['libGL.so.1'].glBufferData
  glBufferSubData = _libraries ['libGL.so.1'].glBufferSubData
  glGetBufferSubData = _libraries ['libGL.so.1'].glGetBufferSubData
  glMapBuffer = _libraries ['libGL.so.1'].glMapBuffer
  glUnmapBuffer = _libraries ['libGL.so.1'].glUnmapBuffer
  glGetBufferParameteriv = _libraries ['libGL.so.1'].glGetBuffer...
  glGetBufferPointerv = _libraries ['libGL.so.1'].glGetBufferPoi...
  glBlendEquationSeparate = _libraries ['libGL.so.1'].glBlendEqu...
  glDrawBuffers = _libraries ['libGL.so.1'].glDrawBuffers
  glStencilOpSeparate = _libraries ['libGL.so.1'].glStencilOpSep...
  glStencilFuncSeparate = _libraries ['libGL.so.1'].glStencilFun...
  glStencilMaskSeparate = _libraries ['libGL.so.1'].glStencilMas...
  glAttachShader = _libraries ['libGL.so.1'].glAttachShader
  glBindAttribLocation = _libraries ['libGL.so.1'].glBindAttribL...
  glCompileShader = _libraries ['libGL.so.1'].glCompileShader
  glCreateProgram = _libraries ['libGL.so.1'].glCreateProgram
  glCreateShader = _libraries ['libGL.so.1'].glCreateShader
  glDeleteProgram = _libraries ['libGL.so.1'].glDeleteProgram
  glDeleteShader = _libraries ['libGL.so.1'].glDeleteShader
  glDetachShader = _libraries ['libGL.so.1'].glDetachShader
  glDisableVertexAttribArray = _libraries ['libGL.so.1'].glDisab...
  glEnableVertexAttribArray = _libraries ['libGL.so.1'].glEnable...
  glGetActiveAttrib = _libraries ['libGL.so.1'].glGetActiveAttrib
  glGetActiveUniform = _libraries ['libGL.so.1'].glGetActiveUniform
  glGetAttachedShaders = _libraries ['libGL.so.1'].glGetAttached...
  glGetAttribLocation = _libraries ['libGL.so.1'].glGetAttribLoc...
  glGetProgramiv = _libraries ['libGL.so.1'].glGetProgramiv
  glGetProgramInfoLog = _libraries ['libGL.so.1'].glGetProgramIn...
  glGetShaderiv = _libraries ['libGL.so.1'].glGetShaderiv
  glGetShaderInfoLog = _libraries ['libGL.so.1'].glGetShaderInfoLog
  glGetShaderSource = _libraries ['libGL.so.1'].glGetShaderSource
  glGetUniformLocation = _libraries ['libGL.so.1'].glGetUniformL...
  glGetUniformfv = _libraries ['libGL.so.1'].glGetUniformfv
  glGetUniformiv = _libraries ['libGL.so.1'].glGetUniformiv
  glGetVertexAttribdv = _libraries ['libGL.so.1'].glGetVertexAtt...
  glGetVertexAttribfv = _libraries ['libGL.so.1'].glGetVertexAtt...
  glGetVertexAttribiv = _libraries ['libGL.so.1'].glGetVertexAtt...
  glGetVertexAttribPointerv = _libraries ['libGL.so.1'].glGetVer...
  glIsProgram = _libraries ['libGL.so.1'].glIsProgram
  glIsShader = _libraries ['libGL.so.1'].glIsShader
  glLinkProgram = _libraries ['libGL.so.1'].glLinkProgram
  glShaderSource = _libraries ['libGL.so.1'].glShaderSource
  glUseProgram = _libraries ['libGL.so.1'].glUseProgram
  glUniform1f = _libraries ['libGL.so.1'].glUniform1f
  glUniform2f = _libraries ['libGL.so.1'].glUniform2f
  glUniform3f = _libraries ['libGL.so.1'].glUniform3f
  glUniform4f = _libraries ['libGL.so.1'].glUniform4f
  glUniform1i = _libraries ['libGL.so.1'].glUniform1i
  glUniform2i = _libraries ['libGL.so.1'].glUniform2i
  glUniform3i = _libraries ['libGL.so.1'].glUniform3i
  glUniform4i = _libraries ['libGL.so.1'].glUniform4i
  glUniform1fv = _libraries ['libGL.so.1'].glUniform1fv
  glUniform2fv = _libraries ['libGL.so.1'].glUniform2fv
  glUniform3fv = _libraries ['libGL.so.1'].glUniform3fv
  glUniform4fv = _libraries ['libGL.so.1'].glUniform4fv
  glUniform1iv = _libraries ['libGL.so.1'].glUniform1iv
  glUniform2iv = _libraries ['libGL.so.1'].glUniform2iv
  glUniform3iv = _libraries ['libGL.so.1'].glUniform3iv
  glUniform4iv = _libraries ['libGL.so.1'].glUniform4iv
  glUniformMatrix2fv = _libraries ['libGL.so.1'].glUniformMatrix2fv
  glUniformMatrix3fv = _libraries ['libGL.so.1'].glUniformMatrix3fv
  glUniformMatrix4fv = _libraries ['libGL.so.1'].glUniformMatrix4fv
  glValidateProgram = _libraries ['libGL.so.1'].glValidateProgram
  glVertexAttrib1d = _libraries ['libGL.so.1'].glVertexAttrib1d
  glVertexAttrib1dv = _libraries ['libGL.so.1'].glVertexAttrib1dv
  glVertexAttrib1f = _libraries ['libGL.so.1'].glVertexAttrib1f
  glVertexAttrib1fv = _libraries ['libGL.so.1'].glVertexAttrib1fv
  glVertexAttrib1s = _libraries ['libGL.so.1'].glVertexAttrib1s
  glVertexAttrib1sv = _libraries ['libGL.so.1'].glVertexAttrib1sv
  glVertexAttrib2d = _libraries ['libGL.so.1'].glVertexAttrib2d
  glVertexAttrib2dv = _libraries ['libGL.so.1'].glVertexAttrib2dv
  glVertexAttrib2f = _libraries ['libGL.so.1'].glVertexAttrib2f
  glVertexAttrib2fv = _libraries ['libGL.so.1'].glVertexAttrib2fv
  glVertexAttrib2s = _libraries ['libGL.so.1'].glVertexAttrib2s
  glVertexAttrib2sv = _libraries ['libGL.so.1'].glVertexAttrib2sv
  glVertexAttrib3d = _libraries ['libGL.so.1'].glVertexAttrib3d
  glVertexAttrib3dv = _libraries ['libGL.so.1'].glVertexAttrib3dv
  glVertexAttrib3f = _libraries ['libGL.so.1'].glVertexAttrib3f
  glVertexAttrib3fv = _libraries ['libGL.so.1'].glVertexAttrib3fv
  glVertexAttrib3s = _libraries ['libGL.so.1'].glVertexAttrib3s
  glVertexAttrib3sv = _libraries ['libGL.so.1'].glVertexAttrib3sv
  glVertexAttrib4Nbv = _libraries ['libGL.so.1'].glVertexAttrib4Nbv
  glVertexAttrib4Niv = _libraries ['libGL.so.1'].glVertexAttrib4Niv
  glVertexAttrib4Nsv = _libraries ['libGL.so.1'].glVertexAttrib4Nsv
  glVertexAttrib4Nub = _libraries ['libGL.so.1'].glVertexAttrib4Nub
  glVertexAttrib4Nubv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttrib4Nuiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttrib4Nusv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttrib4bv = _libraries ['libGL.so.1'].glVertexAttrib4bv
  glVertexAttrib4d = _libraries ['libGL.so.1'].glVertexAttrib4d
  glVertexAttrib4dv = _libraries ['libGL.so.1'].glVertexAttrib4dv
  glVertexAttrib4f = _libraries ['libGL.so.1'].glVertexAttrib4f
  glVertexAttrib4fv = _libraries ['libGL.so.1'].glVertexAttrib4fv
  glVertexAttrib4iv = _libraries ['libGL.so.1'].glVertexAttrib4iv
  glVertexAttrib4s = _libraries ['libGL.so.1'].glVertexAttrib4s
  glVertexAttrib4sv = _libraries ['libGL.so.1'].glVertexAttrib4sv
  glVertexAttrib4ubv = _libraries ['libGL.so.1'].glVertexAttrib4ubv
  glVertexAttrib4uiv = _libraries ['libGL.so.1'].glVertexAttrib4uiv
  glVertexAttrib4usv = _libraries ['libGL.so.1'].glVertexAttrib4usv
  glVertexAttribPointer = _libraries ['libGL.so.1'].glVertexAttr...
  glUniformMatrix2x3fv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix3x2fv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix2x4fv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix4x2fv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix3x4fv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix4x3fv = _libraries ['libGL.so.1'].glUniformMatr...
  glColorMaski = _libraries ['libGL.so.1'].glColorMaski
  glGetBooleani_v = _libraries ['libGL.so.1'].glGetBooleani_v
  glGetIntegeri_v = _libraries ['libGL.so.1'].glGetIntegeri_v
  glEnablei = _libraries ['libGL.so.1'].glEnablei
  glDisablei = _libraries ['libGL.so.1'].glDisablei
  glIsEnabledi = _libraries ['libGL.so.1'].glIsEnabledi
  glBeginTransformFeedback = _libraries ['libGL.so.1'].glBeginTr...
  glEndTransformFeedback = _libraries ['libGL.so.1'].glEndTransf...
  glBindBufferRange = _libraries ['libGL.so.1'].glBindBufferRange
  glBindBufferBase = _libraries ['libGL.so.1'].glBindBufferBase
  glTransformFeedbackVaryings = _libraries ['libGL.so.1'].glTran...
  glGetTransformFeedbackVarying = _libraries ['libGL.so.1'].glGe...
  glClampColor = _libraries ['libGL.so.1'].glClampColor
  glBeginConditionalRender = _libraries ['libGL.so.1'].glBeginCo...
  glEndConditionalRender = _libraries ['libGL.so.1'].glEndCondit...
  glVertexAttribIPointer = _libraries ['libGL.so.1'].glVertexAtt...
  glGetVertexAttribIiv = _libraries ['libGL.so.1'].glGetVertexAt...
  glGetVertexAttribIuiv = _libraries ['libGL.so.1'].glGetVertexA...
  glVertexAttribI1i = _libraries ['libGL.so.1'].glVertexAttribI1i
  glVertexAttribI2i = _libraries ['libGL.so.1'].glVertexAttribI2i
  glVertexAttribI3i = _libraries ['libGL.so.1'].glVertexAttribI3i
  glVertexAttribI4i = _libraries ['libGL.so.1'].glVertexAttribI4i
  glVertexAttribI1ui = _libraries ['libGL.so.1'].glVertexAttribI1ui
  glVertexAttribI2ui = _libraries ['libGL.so.1'].glVertexAttribI2ui
  glVertexAttribI3ui = _libraries ['libGL.so.1'].glVertexAttribI3ui
  glVertexAttribI4ui = _libraries ['libGL.so.1'].glVertexAttribI4ui
  glVertexAttribI1iv = _libraries ['libGL.so.1'].glVertexAttribI1iv
  glVertexAttribI2iv = _libraries ['libGL.so.1'].glVertexAttribI2iv
  glVertexAttribI3iv = _libraries ['libGL.so.1'].glVertexAttribI3iv
  glVertexAttribI4iv = _libraries ['libGL.so.1'].glVertexAttribI4iv
  glVertexAttribI1uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribI2uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribI3uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribI4uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribI4bv = _libraries ['libGL.so.1'].glVertexAttribI4bv
  glVertexAttribI4sv = _libraries ['libGL.so.1'].glVertexAttribI4sv
  glVertexAttribI4ubv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribI4usv = _libraries ['libGL.so.1'].glVertexAttrib...
  glGetUniformuiv = _libraries ['libGL.so.1'].glGetUniformuiv
  glBindFragDataLocation = _libraries ['libGL.so.1'].glBindFragD...
  glGetFragDataLocation = _libraries ['libGL.so.1'].glGetFragDat...
  glUniform1ui = _libraries ['libGL.so.1'].glUniform1ui
  glUniform2ui = _libraries ['libGL.so.1'].glUniform2ui
  glUniform3ui = _libraries ['libGL.so.1'].glUniform3ui
  glUniform4ui = _libraries ['libGL.so.1'].glUniform4ui
  glUniform1uiv = _libraries ['libGL.so.1'].glUniform1uiv
  glUniform2uiv = _libraries ['libGL.so.1'].glUniform2uiv
  glUniform3uiv = _libraries ['libGL.so.1'].glUniform3uiv
  glUniform4uiv = _libraries ['libGL.so.1'].glUniform4uiv
  glTexParameterIiv = _libraries ['libGL.so.1'].glTexParameterIiv
  glTexParameterIuiv = _libraries ['libGL.so.1'].glTexParameterIuiv
  glGetTexParameterIiv = _libraries ['libGL.so.1'].glGetTexParam...
  glGetTexParameterIuiv = _libraries ['libGL.so.1'].glGetTexPara...
  glClearBufferiv = _libraries ['libGL.so.1'].glClearBufferiv
  glClearBufferuiv = _libraries ['libGL.so.1'].glClearBufferuiv
  glClearBufferfv = _libraries ['libGL.so.1'].glClearBufferfv
  glClearBufferfi = _libraries ['libGL.so.1'].glClearBufferfi
  glGetStringi = _libraries ['libGL.so.1'].glGetStringi
  glDrawArraysInstanced = _libraries ['libGL.so.1'].glDrawArrays...
  glDrawElementsInstanced = _libraries ['libGL.so.1'].glDrawElem...
  glTexBuffer = _libraries ['libGL.so.1'].glTexBuffer
  glPrimitiveRestartIndex = _libraries ['libGL.so.1'].glPrimitiv...
  glGetInteger64i_v = _libraries ['libGL.so.1'].glGetInteger64i_v
  glGetBufferParameteri64v = _libraries ['libGL.so.1'].glGetBuff...
  glFramebufferTexture = _libraries ['libGL.so.1'].glFramebuffer...
  glVertexAttribDivisor = _libraries ['libGL.so.1'].glVertexAttr...
  glMinSampleShading = _libraries ['libGL.so.1'].glMinSampleShading
  glBlendEquationi = _libraries ['libGL.so.1'].glBlendEquationi
  glBlendEquationSeparatei = _libraries ['libGL.so.1'].glBlendEq...
  glBlendFunci = _libraries ['libGL.so.1'].glBlendFunci
  glBlendFuncSeparatei = _libraries ['libGL.so.1'].glBlendFuncSe...
  glIsRenderbuffer = _libraries ['libGL.so.1'].glIsRenderbuffer
  glBindRenderbuffer = _libraries ['libGL.so.1'].glBindRenderbuffer
  glDeleteRenderbuffers = _libraries ['libGL.so.1'].glDeleteRend...
  glGenRenderbuffers = _libraries ['libGL.so.1'].glGenRenderbuffers
  glRenderbufferStorage = _libraries ['libGL.so.1'].glRenderbuff...
  glGetRenderbufferParameteriv = _libraries ['libGL.so.1'].glGet...
  glIsFramebuffer = _libraries ['libGL.so.1'].glIsFramebuffer
  glBindFramebuffer = _libraries ['libGL.so.1'].glBindFramebuffer
  glDeleteFramebuffers = _libraries ['libGL.so.1'].glDeleteFrame...
  glGenFramebuffers = _libraries ['libGL.so.1'].glGenFramebuffers
  glCheckFramebufferStatus = _libraries ['libGL.so.1'].glCheckFr...
  glFramebufferTexture1D = _libraries ['libGL.so.1'].glFramebuff...
  glFramebufferTexture2D = _libraries ['libGL.so.1'].glFramebuff...
  glFramebufferTexture3D = _libraries ['libGL.so.1'].glFramebuff...
  glFramebufferRenderbuffer = _libraries ['libGL.so.1'].glFrameb...
  glGetFramebufferAttachmentParameteriv = _libraries ['libGL.so....
  glGenerateMipmap = _libraries ['libGL.so.1'].glGenerateMipmap
  glBlitFramebuffer = _libraries ['libGL.so.1'].glBlitFramebuffer
  glRenderbufferStorageMultisample = _libraries ['libGL.so.1'].g...
  glFramebufferTextureLayer = _libraries ['libGL.so.1'].glFrameb...
  glMapBufferRange = _libraries ['libGL.so.1'].glMapBufferRange
  glFlushMappedBufferRange = _libraries ['libGL.so.1'].glFlushMa...
  glBindVertexArray = _libraries ['libGL.so.1'].glBindVertexArray
  glDeleteVertexArrays = _libraries ['libGL.so.1'].glDeleteVerte...
  glGenVertexArrays = _libraries ['libGL.so.1'].glGenVertexArrays
  glIsVertexArray = _libraries ['libGL.so.1'].glIsVertexArray
  glGetUniformIndices = _libraries ['libGL.so.1'].glGetUniformIn...
  glGetActiveUniformsiv = _libraries ['libGL.so.1'].glGetActiveU...
  glGetActiveUniformName = _libraries ['libGL.so.1'].glGetActive...
  glGetUniformBlockIndex = _libraries ['libGL.so.1'].glGetUnifor...
  glGetActiveUniformBlockiv = _libraries ['libGL.so.1'].glGetAct...
  glGetActiveUniformBlockName = _libraries ['libGL.so.1'].glGetA...
  glUniformBlockBinding = _libraries ['libGL.so.1'].glUniformBlo...
  glCopyBufferSubData = _libraries ['libGL.so.1'].glCopyBufferSu...
  glDrawElementsBaseVertex = _libraries ['libGL.so.1'].glDrawEle...
  glDrawRangeElementsBaseVertex = _libraries ['libGL.so.1'].glDr...
  glDrawElementsInstancedBaseVertex = _libraries ['libGL.so.1']....
  glMultiDrawElementsBaseVertex = _libraries ['libGL.so.1'].glMu...
  glProvokingVertex = _libraries ['libGL.so.1'].glProvokingVertex
  glFenceSync = _libraries ['libGL.so.1'].glFenceSync
  glIsSync = _libraries ['libGL.so.1'].glIsSync
  glDeleteSync = _libraries ['libGL.so.1'].glDeleteSync
  glClientWaitSync = _libraries ['libGL.so.1'].glClientWaitSync
  glWaitSync = _libraries ['libGL.so.1'].glWaitSync
  glGetInteger64v = _libraries ['libGL.so.1'].glGetInteger64v
  glGetSynciv = _libraries ['libGL.so.1'].glGetSynciv
  glTexImage2DMultisample = _libraries ['libGL.so.1'].glTexImage...
  glTexImage3DMultisample = _libraries ['libGL.so.1'].glTexImage...
  glGetMultisamplefv = _libraries ['libGL.so.1'].glGetMultisamplefv
  glSampleMaski = _libraries ['libGL.so.1'].glSampleMaski
  glBlendEquationiARB = _libraries ['libGL.so.1'].glBlendEquatio...
  glBlendEquationSeparateiARB = _libraries ['libGL.so.1'].glBlen...
  glBlendFunciARB = _libraries ['libGL.so.1'].glBlendFunciARB
  glBlendFuncSeparateiARB = _libraries ['libGL.so.1'].glBlendFun...
  glMinSampleShadingARB = _libraries ['libGL.so.1'].glMinSampleS...
  glNamedStringARB = _libraries ['libGL.so.1'].glNamedStringARB
  glDeleteNamedStringARB = _libraries ['libGL.so.1'].glDeleteNam...
  glCompileShaderIncludeARB = _libraries ['libGL.so.1'].glCompil...
  glIsNamedStringARB = _libraries ['libGL.so.1'].glIsNamedStringARB
  glGetNamedStringARB = _libraries ['libGL.so.1'].glGetNamedStri...
  glGetNamedStringivARB = _libraries ['libGL.so.1'].glGetNamedSt...
  glBindFragDataLocationIndexed = _libraries ['libGL.so.1'].glBi...
  glGetFragDataIndex = _libraries ['libGL.so.1'].glGetFragDataIndex
  glGenSamplers = _libraries ['libGL.so.1'].glGenSamplers
  glDeleteSamplers = _libraries ['libGL.so.1'].glDeleteSamplers
  glIsSampler = _libraries ['libGL.so.1'].glIsSampler
  glBindSampler = _libraries ['libGL.so.1'].glBindSampler
  glSamplerParameteri = _libraries ['libGL.so.1'].glSamplerParam...
  glSamplerParameteriv = _libraries ['libGL.so.1'].glSamplerPara...
  glSamplerParameterf = _libraries ['libGL.so.1'].glSamplerParam...
  glSamplerParameterfv = _libraries ['libGL.so.1'].glSamplerPara...
  glSamplerParameterIiv = _libraries ['libGL.so.1'].glSamplerPar...
  glSamplerParameterIuiv = _libraries ['libGL.so.1'].glSamplerPa...
  glGetSamplerParameteriv = _libraries ['libGL.so.1'].glGetSampl...
  glGetSamplerParameterIiv = _libraries ['libGL.so.1'].glGetSamp...
  glGetSamplerParameterfv = _libraries ['libGL.so.1'].glGetSampl...
  glGetSamplerParameterIuiv = _libraries ['libGL.so.1'].glGetSam...
  glQueryCounter = _libraries ['libGL.so.1'].glQueryCounter
  glGetQueryObjecti64v = _libraries ['libGL.so.1'].glGetQueryObj...
  glGetQueryObjectui64v = _libraries ['libGL.so.1'].glGetQueryOb...
  glVertexAttribP1ui = _libraries ['libGL.so.1'].glVertexAttribP1ui
  glVertexAttribP1uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribP2ui = _libraries ['libGL.so.1'].glVertexAttribP2ui
  glVertexAttribP2uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribP3ui = _libraries ['libGL.so.1'].glVertexAttribP3ui
  glVertexAttribP3uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glVertexAttribP4ui = _libraries ['libGL.so.1'].glVertexAttribP4ui
  glVertexAttribP4uiv = _libraries ['libGL.so.1'].glVertexAttrib...
  glDrawArraysIndirect = _libraries ['libGL.so.1'].glDrawArraysI...
  glDrawElementsIndirect = _libraries ['libGL.so.1'].glDrawEleme...
  glUniform1d = _libraries ['libGL.so.1'].glUniform1d
  glUniform2d = _libraries ['libGL.so.1'].glUniform2d
  glUniform3d = _libraries ['libGL.so.1'].glUniform3d
  glUniform4d = _libraries ['libGL.so.1'].glUniform4d
  glUniform1dv = _libraries ['libGL.so.1'].glUniform1dv
  glUniform2dv = _libraries ['libGL.so.1'].glUniform2dv
  glUniform3dv = _libraries ['libGL.so.1'].glUniform3dv
  glUniform4dv = _libraries ['libGL.so.1'].glUniform4dv
  glUniformMatrix2dv = _libraries ['libGL.so.1'].glUniformMatrix2dv
  glUniformMatrix3dv = _libraries ['libGL.so.1'].glUniformMatrix3dv
  glUniformMatrix4dv = _libraries ['libGL.so.1'].glUniformMatrix4dv
  glUniformMatrix2x3dv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix2x4dv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix3x2dv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix3x4dv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix4x2dv = _libraries ['libGL.so.1'].glUniformMatr...
  glUniformMatrix4x3dv = _libraries ['libGL.so.1'].glUniformMatr...
  glGetUniformdv = _libraries ['libGL.so.1'].glGetUniformdv
  glGetSubroutineUniformLocation = _libraries ['libGL.so.1'].glG...
  glGetSubroutineIndex = _libraries ['libGL.so.1'].glGetSubrouti...
  glGetActiveSubroutineUniformiv = _libraries ['libGL.so.1'].glG...
  glGetActiveSubroutineUniformName = _libraries ['libGL.so.1'].g...
  glGetActiveSubroutineName = _libraries ['libGL.so.1'].glGetAct...
  glUniformSubroutinesuiv = _libraries ['libGL.so.1'].glUniformS...
  glGetUniformSubroutineuiv = _libraries ['libGL.so.1'].glGetUni...
  glGetProgramStageiv = _libraries ['libGL.so.1'].glGetProgramSt...
  glPatchParameteri = _libraries ['libGL.so.1'].glPatchParameteri
  glPatchParameterfv = _libraries ['libGL.so.1'].glPatchParameterfv
  glBindTransformFeedback = _libraries ['libGL.so.1'].glBindTran...
  glDeleteTransformFeedbacks = _libraries ['libGL.so.1'].glDelet...
  glGenTransformFeedbacks = _libraries ['libGL.so.1'].glGenTrans...
  glIsTransformFeedback = _libraries ['libGL.so.1'].glIsTransfor...
  glPauseTransformFeedback = _libraries ['libGL.so.1'].glPauseTr...
  glResumeTransformFeedback = _libraries ['libGL.so.1'].glResume...
  glDrawTransformFeedback = _libraries ['libGL.so.1'].glDrawTran...
  glDrawTransformFeedbackStream = _libraries ['libGL.so.1'].glDr...
  glBeginQueryIndexed = _libraries ['libGL.so.1'].glBeginQueryIn...
  glEndQueryIndexed = _libraries ['libGL.so.1'].glEndQueryIndexed
  glGetQueryIndexediv = _libraries ['libGL.so.1'].glGetQueryInde...
  glReleaseShaderCompiler = _libraries ['libGL.so.1'].glReleaseS...
  glShaderBinary = _libraries ['libGL.so.1'].glShaderBinary
  glGetShaderPrecisionFormat = _libraries ['libGL.so.1'].glGetSh...
  glDepthRangef = _libraries ['libGL.so.1'].glDepthRangef
  glClearDepthf = _libraries ['libGL.so.1'].glClearDepthf
  glGetProgramBinary = _libraries ['libGL.so.1'].glGetProgramBinary
  glProgramBinary = _libraries ['libGL.so.1'].glProgramBinary
  glProgramParameteri = _libraries ['libGL.so.1'].glProgramParam...
  glUseProgramStages = _libraries ['libGL.so.1'].glUseProgramStages
  glActiveShaderProgram = _libraries ['libGL.so.1'].glActiveShad...
  glCreateShaderProgramv = _libraries ['libGL.so.1'].glCreateSha...
  glBindProgramPipeline = _libraries ['libGL.so.1'].glBindProgra...
  glDeleteProgramPipelines = _libraries ['libGL.so.1'].glDeleteP...
  glGenProgramPipelines = _libraries ['libGL.so.1'].glGenProgram...
  glIsProgramPipeline = _libraries ['libGL.so.1'].glIsProgramPip...
  glGetProgramPipelineiv = _libraries ['libGL.so.1'].glGetProgra...
  glProgramUniform1i = _libraries ['libGL.so.1'].glProgramUniform1i
  glProgramUniform1iv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform1f = _libraries ['libGL.so.1'].glProgramUniform1f
  glProgramUniform1fv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform1d = _libraries ['libGL.so.1'].glProgramUniform1d
  glProgramUniform1dv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform1ui = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform1uiv = _libraries ['libGL.so.1'].glProgramUnif...
  glProgramUniform2i = _libraries ['libGL.so.1'].glProgramUniform2i
  glProgramUniform2iv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform2f = _libraries ['libGL.so.1'].glProgramUniform2f
  glProgramUniform2fv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform2d = _libraries ['libGL.so.1'].glProgramUniform2d
  glProgramUniform2dv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform2ui = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform2uiv = _libraries ['libGL.so.1'].glProgramUnif...
  glProgramUniform3i = _libraries ['libGL.so.1'].glProgramUniform3i
  glProgramUniform3iv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform3f = _libraries ['libGL.so.1'].glProgramUniform3f
  glProgramUniform3fv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform3d = _libraries ['libGL.so.1'].glProgramUniform3d
  glProgramUniform3dv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform3ui = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform3uiv = _libraries ['libGL.so.1'].glProgramUnif...
  glProgramUniform4i = _libraries ['libGL.so.1'].glProgramUniform4i
  glProgramUniform4iv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform4f = _libraries ['libGL.so.1'].glProgramUniform4f
  glProgramUniform4fv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform4d = _libraries ['libGL.so.1'].glProgramUniform4d
  glProgramUniform4dv = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform4ui = _libraries ['libGL.so.1'].glProgramUnifo...
  glProgramUniform4uiv = _libraries ['libGL.so.1'].glProgramUnif...
  glProgramUniformMatrix2fv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix3fv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix4fv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix2dv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix3dv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix4dv = _libraries ['libGL.so.1'].glProgra...
  glProgramUniformMatrix2x3fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix3x2fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix2x4fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix4x2fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix3x4fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix4x3fv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix2x3dv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix3x2dv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix2x4dv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix4x2dv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix3x4dv = _libraries ['libGL.so.1'].glProg...
  glProgramUniformMatrix4x3dv = _libraries ['libGL.so.1'].glProg...
  glValidateProgramPipeline = _libraries ['libGL.so.1'].glValida...
  glGetProgramPipelineInfoLog = _libraries ['libGL.so.1'].glGetP...
  glVertexAttribL1d = _libraries ['libGL.so.1'].glVertexAttribL1d
  glVertexAttribL2d = _libraries ['libGL.so.1'].glVertexAttribL2d
  glVertexAttribL3d = _libraries ['libGL.so.1'].glVertexAttribL3d
  glVertexAttribL4d = _libraries ['libGL.so.1'].glVertexAttribL4d
  glVertexAttribL1dv = _libraries ['libGL.so.1'].glVertexAttribL1dv
  glVertexAttribL2dv = _libraries ['libGL.so.1'].glVertexAttribL2dv
  glVertexAttribL3dv = _libraries ['libGL.so.1'].glVertexAttribL3dv
  glVertexAttribL4dv = _libraries ['libGL.so.1'].glVertexAttribL4dv
  glVertexAttribLPointer = _libraries ['libGL.so.1'].glVertexAtt...
  glGetVertexAttribLdv = _libraries ['libGL.so.1'].glGetVertexAt...
  glViewportArrayv = _libraries ['libGL.so.1'].glViewportArrayv
  glViewportIndexedf = _libraries ['libGL.so.1'].glViewportIndexedf
  glViewportIndexedfv = _libraries ['libGL.so.1'].glViewportInde...
  glScissorArrayv = _libraries ['libGL.so.1'].glScissorArrayv
  glScissorIndexed = _libraries ['libGL.so.1'].glScissorIndexed
  glScissorIndexedv = _libraries ['libGL.so.1'].glScissorIndexedv
  glDepthRangeArrayv = _libraries ['libGL.so.1'].glDepthRangeArrayv
  glDepthRangeIndexed = _libraries ['libGL.so.1'].glDepthRangeIn...
  glGetFloati_v = _libraries ['libGL.so.1'].glGetFloati_v
  glGetDoublei_v = _libraries ['libGL.so.1'].glGetDoublei_v
  glDebugMessageControlARB = _libraries ['libGL.so.1'].glDebugMe...
  glDebugMessageInsertARB = _libraries ['libGL.so.1'].glDebugMes...
  glDebugMessageCallbackARB = _libraries ['libGL.so.1'].glDebugM...
  glGetDebugMessageLogARB = _libraries ['libGL.so.1'].glGetDebug...
  glGetGraphicsResetStatusARB = _libraries ['libGL.so.1'].glGetG...
  glGetnMapdvARB = _libraries ['libGL.so.1'].glGetnMapdvARB
  glGetnMapfvARB = _libraries ['libGL.so.1'].glGetnMapfvARB
  glGetnMapivARB = _libraries ['libGL.so.1'].glGetnMapivARB
  glGetnPixelMapfvARB = _libraries ['libGL.so.1'].glGetnPixelMap...
  glGetnPixelMapuivARB = _libraries ['libGL.so.1'].glGetnPixelMa...
  glGetnPixelMapusvARB = _libraries ['libGL.so.1'].glGetnPixelMa...
  glGetnPolygonStippleARB = _libraries ['libGL.so.1'].glGetnPoly...
  glGetnColorTableARB = _libraries ['libGL.so.1'].glGetnColorTab...
  glGetnConvolutionFilterARB = _libraries ['libGL.so.1'].glGetnC...
  glGetnSeparableFilterARB = _libraries ['libGL.so.1'].glGetnSep...
  glGetnHistogramARB = _libraries ['libGL.so.1'].glGetnHistogramARB
  glGetnMinmaxARB = _libraries ['libGL.so.1'].glGetnMinmaxARB
  glGetnTexImageARB = _libraries ['libGL.so.1'].glGetnTexImageARB
  glReadnPixelsARB = _libraries ['libGL.so.1'].glReadnPixelsARB
  glGetnCompressedTexImageARB = _libraries ['libGL.so.1'].glGetn...
  glGetnUniformfvARB = _libraries ['libGL.so.1'].glGetnUniformfvARB
  glGetnUniformivARB = _libraries ['libGL.so.1'].glGetnUniformivARB
  glGetnUniformuivARB = _libraries ['libGL.so.1'].glGetnUniformu...
  glGetnUniformdvARB = _libraries ['libGL.so.1'].glGetnUniformdvARB
  GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 36495
  GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059
  GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300
  GL_XOR = 5382
  GL_UNSIGNED_INT_VEC3 = 36295
  GL_UNSIGNED_INT_VEC4 = 36296
  GL_UNSIGNED_SHORT_5_6_5 = 33635
  GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339
  GL_ALREADY_SIGNALED = 37146
  GL_DEPTH_COMPONENT24 = 33190
  GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 37069
  GL_ARB_conservative_depth = 1
  GL_DITHER = 3024
  GL_RGB16UI = 36215
  GL_TEXTURE_RECTANGLE = 34037
  GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303
  GL_FLOAT_VEC2 = 35664
  GL_FLOAT_VEC3 = 35665
  GL_R16_SNORM = 36760
  GL_INT_IMAGE_2D_MULTISAMPLE = 36960
  GL_FLOAT_VEC4 = 35666
  GL_IMAGE_CUBE = 36944
  GL_FLOAT = 5126
  GL_PROXY_TEXTURE_2D_MULTISAMPLE = 37121
  GL_TEXTURE_MAX_LOD = 33083
  GL_BUFFER_MAP_OFFSET = 37153
  GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 36482
  GL_UNSIGNED_INT_VEC2 = 36294
  GL_IMAGE_2D = 36941
  GL_PROXY_TEXTURE_RECTANGLE = 34039
  GL_SRGB8_ALPHA8 = 35907
  GL_RGB16_SNORM = 36762
  GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819
  GL_SAMPLER_2D_RECT = 35683
  GL_UNSIGNED_INT_SAMPLER_BUFFER = 36312
  GL_UNIFORM_BUFFER_START = 35369
  GL_ARB_shading_language_packing = 1
  GL_TEXTURE_COMPRESSED = 34465
  GL_CONSTANT_COLOR = 32769
  GL_RGBA32UI = 36208
  GL_RG8UI = 33336
  GL_VERSION_4_0 = 1
  GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 36479
  GL_TEXTURE8 = 33992
  GL_TEXTURE9 = 33993
  GL_DEBUG_CALLBACK_USER_PARAM_ARB = 33349
  GL_TEXTURE4 = 33988
  GL_TEXTURE5 = 33989
  GL_TEXTURE6 = 33990
  GL_TEXTURE7 = 33991
  GL_TEXTURE0 = 33984
  GL_CONTEXT_PROFILE_MASK = 37158
  GL_TEXTURE2 = 33986
  GL_TEXTURE3 = 33987
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071
  GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069
  GL_DOUBLE = 5130
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073
  GL_BYTE = 5120
  GL_BOOL_VEC3 = 35672
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 37064
  GL_TIMEOUT_IGNORED = 18446744073709551615
  GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 36485
  GL_ARB_robustness = 1
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070
  GL_MAX_VARYING_VECTORS = 36348
  GL_RENDERBUFFER_SAMPLES = 36011
  GL_ARB_shader_atomic_counters = 1
  GL_RG = 33319
  GL_NAMED_STRING_TYPE_ARB = 36330
  GL_TEXTURE_BINDING_BUFFER = 35884
  GL_SRC_ALPHA_SATURATE = 776
  GL_LINEAR_MIPMAP_LINEAR = 9987
  GL_MAX_SAMPLES = 36183
  GL_DEPTH_WRITEMASK = 2930
  GL_FRAMEBUFFER_SRGB = 36281
  GL_UNPACK_IMAGE_HEIGHT = 32878
  GL_GREEN_INTEGER = 36245
  GL_TEXTURE_DEPTH_SIZE = 34890
  GL_FLOAT_MAT3x2 = 35687
  GL_TRIANGLE_STRIP = 5
  GL_NOOP = 5381
  GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 33367
  GL_FLOAT_MAT3x4 = 35688
  GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 37572
  GL_CONTEXT_FLAGS = 33310
  GL_FRONT_LEFT = 1024
  GL_INVALID_ENUM = 1280
  GL_ARB_copy_buffer = 1
  GL_TEXTURE_BINDING_2D_MULTISAMPLE = 37124
  GL_ALL_SHADER_BITS = 4294967295
  GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 37123
  GL_TRIANGLE_STRIP_ADJACENCY = 13
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 37588
  GL_ARB_map_buffer_range = 1
  GL_TRANSFORM_FEEDBACK_BUFFER = 35982
  GL_BLUE = 6405
  GL_VERTEX_ARRAY_BINDING = 34229
  GL_UNSIGNED_SHORT_5_5_5_1 = 32820
  GL_TIMEOUT_EXPIRED = 37147
  GL_QUERY_NO_WAIT = 36372
  GL_PROVOKING_VERTEX = 36431
  GL_DEBUG_SEVERITY_MEDIUM_ARB = 37191
  GL_SIGNED_NORMALIZED = 36764
  GL_STENCIL_FUNC = 2962
  GL_RG16UI = 33338
  GL_LINE_STRIP_ADJACENCY = 11
  GL_QUERY_RESULT = 34918
  GL_ALIASED_LINE_WIDTH_RANGE = 33902
  GL_POINT_SIZE = 2833
  GL_INVERT = 5386
  GL_BACK = 1029
  GL_MAJOR_VERSION = 33307
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 35967
  GL_DEBUG_TYPE_PORTABILITY_ARB = 33359
  GL_RGB12 = 32851
  GL_TEXTURE_IMMUTABLE_FORMAT = 37167
  GL_RGB10 = 32850
  GL_ATOMIC_COUNTER_BUFFER = 37568
  GL_RGB16 = 32852
  GL_PROXY_TEXTURE_CUBE_MAP = 34075
  GL_CLIP_DISTANCE1 = 12289
  GL_CLIP_DISTANCE0 = 12288
  GL_CLIP_DISTANCE3 = 12291
  GL_CLIP_DISTANCE2 = 12290
  GL_CLIP_DISTANCE5 = 12293
  GL_CLIP_DISTANCE4 = 12292
  GL_MINOR_VERSION = 33308
  GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722
  GL_DOUBLEBUFFER = 3122
  GL_VERSION_4_1 = 1
  GL_IMAGE_BINDING_LEVEL = 36667
  GL_FRONT_AND_BACK = 1032
  GL_R8 = 33321
  GL_FRAGMENT_SHADER_BIT = 2
  GL_POINT = 6912
  GL_COMPRESSED_RG_RGTC2 = 36285
  GL_RESET_NOTIFICATION_STRATEGY_ARB = 33366
  GL_DOUBLE_MAT4 = 36680
  GL_MIN_PROGRAM_TEXEL_OFFSET = 35076
  GL_DOUBLE_MAT2 = 36678
  GL_DOUBLE_MAT3 = 36679
  GL_ARB_texture_rg = 1
  GL_PROGRAM_BINARY_FORMATS = 34815
  GL_STENCIL = 6146
  GL_SRGB = 35904
  GL_SYNC_FENCE = 37142
  GL_ONE_MINUS_CONSTANT_COLOR = 32770
  GL_UNSIGNED_INT_8_8_8_8 = 32821
  GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 34924
  GL_SHADING_LANGUAGE_VERSION = 35724
  GL_MIN_SAMPLE_SHADING_VALUE = 35895
  GL_RGB16I = 36233
  GL_NAMED_STRING_LENGTH_ARB = 36329
  GL_UNPACK_SKIP_PIXELS = 3316
  GL_UNSIGNED_INT_SAMPLER_2D_RECT = 36309
  GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269
  GL_ARB_vertex_type_2_10_10_10_rev = 1
  GL_FRAGMENT_SHADER = 35632
  GL_SYNC_STATUS = 37140
  GL_DOUBLE_VEC4 = 36862
  GL_UNSIGNED_SHORT_4_4_4_4 = 32819
  GL_DOUBLE_VEC2 = 36860
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723
  GL_TEXTURE_DEPTH = 32881
  GL_STENCIL_BACK_REF = 36003
  GL_NO_ERROR = 0
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 36446
  GL_PROGRAM_SEPARABLE = 33368
  GL_VIEWPORT = 2978
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049
  GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 36444
  GL_BLEND_SRC_ALPHA = 32971
  GL_UNSIGNED_INT_IMAGE_2D = 36963
  GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 37160
  GL_ARB_framebuffer_object = 1
  GL_DRAW_BUFFER7 = 34860
  GL_RGBA16UI = 36214
  GL_DRAW_BUFFER5 = 34858
  GL_RGB8I = 36239
  GL_RGB32UI = 36209
  GL_AND_REVERSE = 5378
  GL_MAX_INTEGER_SAMPLES = 37136
  GL_COLOR_ATTACHMENT6 = 36070
  GL_COPY = 5379
  GL_TEXTURE_BINDING_2D_ARRAY = 35869
  GL_DRAW_BUFFER8 = 34861
  GL_DRAW_BUFFER9 = 34862
  GL_MAX_DRAW_BUFFERS = 34852
  GL_KEEP = 7680
  GL_UNKNOWN_CONTEXT_RESET_ARB = 33365
  GL_MAX_TEXTURE_BUFFER_SIZE = 35883
  GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 37187
  GL_TEXTURE_CUBE_MAP_SEAMLESS = 34895
  GL_IMAGE_CUBE_MAP_ARRAY = 36948
  GL_R32UI = 33334
  GL_RGBA8_SNORM = 36759
  GL_FILL = 6914
  GL_INT_SAMPLER_3D = 36299
  GL_BACK_RIGHT = 1027
  GL_INT_IMAGE_1D = 36951
  GL_INT_SAMPLER_2D_RECT = 36301
  GL_COLOR_LOGIC_OP = 3058
  GL_SAMPLER_BINDING = 35097
  GL_AND = 5377
  GL_ARB_texture_storage = 1
  GL_DEPTH24_STENCIL8 = 35056
  GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 37574
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 37579
  GL_SAMPLER_2D_SHADOW = 35682
  GL_SAMPLER_CUBE = 35680
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051
  GL_LINEAR = 9729
  GL_GEOMETRY_SHADER_INVOCATIONS = 34943
  GL_ARB_gpu_shader_fp64 = 1
  GL_STATIC_COPY = 35046
  GL_VERSION = 7938
  GL_EXTENSIONS = 7939
  GL_BGR_INTEGER = 36250
  GL_BUFFER_SIZE = 34660
  GL_PROXY_TEXTURE_3D = 32880
  GL_LAYER_PROVOKING_VERTEX = 33374
  GL_MAX_SAMPLE_MASK_WORDS = 36441
  GL_UNIFORM_BUFFER_BINDING = 35368
  GL_ARB_texture_compression_bptc = 1
  GL_UNIFORM_TYPE = 35383
  GL_PROXY_TEXTURE_2D = 32868
  GL_DELETE_STATUS = 35712
  GL_ARB_vertex_array_bgra = 1
  GL_ANY_SAMPLES_PASSED = 35887
  GL_LAST_VERTEX_CONVENTION = 36430
  GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301
  GL_DEPTH_BUFFER_BIT = 256
  GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818
  GL_INT_SAMPLER_CUBE_MAP_ARRAY = 36878
  GL_UNSIGNALED = 37144
  GL_UNIFORM_BUFFER = 35345
  GL_MAP_WRITE_BIT = 2
  GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373
  GL_SAMPLE_MASK = 36433
  GL_IMAGE_3D = 36942
  GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 37594
  GL_TESS_GEN_SPACING = 36471
  GL_CCW = 2305
  GL_FRONT_RIGHT = 1025
  GL_RGB32I = 36227
  GL_MAP_INVALIDATE_BUFFER_BIT = 8
  GL_STENCIL_BACK_FUNC = 34816
  GL_UNSIGNED_INT_5_9_9_9_REV = 35902
  GL_ARB_texture_compression_rgtc = 1
  GL_SYNC_GPU_COMMANDS_COMPLETE = 37143
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36972
  GL_RGB9_E5 = 35901
  GL_VERTEX_ATTRIB_ARRAY_INTEGER = 35069
  GL_SMOOTH_POINT_SIZE_RANGE = 2834
  GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373
  GL_IMAGE_2D_RECT = 36943
  GL_MULTISAMPLE = 32925
  GL_MAX_GEOMETRY_OUTPUT_VERTICES = 36320
  GL_IMAGE_BINDING_ACCESS = 36670
  GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719
  GL_ONE_MINUS_SRC1_COLOR = 35066
  GL_STREAM_READ = 35041
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 35976
  GL_TEXTURE23 = 34007
  GL_FUNC_SUBTRACT = 32778
  GL_R32F = 33326
  GL_DRAW_INDIRECT_BUFFER = 36671
  GL_ARB_draw_elements_base_vertex = 1
  GL_STENCIL_INDEX = 6401
  GL_INT_VEC4 = 35669
  GL_SAMPLER_BUFFER = 36290
  GL_IMPLEMENTATION_COLOR_READ_FORMAT = 35739
  GL_READ_ONLY = 35000
  GL_ATOMIC_COUNTER_BUFFER_START = 37570
  GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296
  GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371
  GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 37585
  GL_UNSIGNED_SHORT_5_6_5_REV = 33636
  GL_COLOR_ATTACHMENT14 = 36078
  GL_HIGH_FLOAT = 36338
  GL_RGBA_SNORM = 36755
  GL_COLOR_ATTACHMENT11 = 36075
  GL_CLAMP_TO_EDGE = 33071
  GL_COLOR_ATTACHMENT13 = 36077
  GL_COLOR_ATTACHMENT12 = 36076
  GL_NEAREST = 9728
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 37582
  GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052
  GL_MAX_TEXTURE_IMAGE_UNITS = 34930
  GL_RGB32F = 34837
  GL_FLOAT_MAT2 = 35674
  GL_TESS_EVALUATION_SHADER_BIT = 16
  GL_DEBUG_SEVERITY_HIGH_ARB = 37190
  GL_DEPTH = 6145
  GL_FLOAT_MAT4 = 35676
  GL_RENDERBUFFER_GREEN_SIZE = 36177
  GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 35068
  GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 37070
  GL_TESS_CONTROL_OUTPUT_VERTICES = 36469
  GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298
  GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054
  GL_ACTIVE_TEXTURE = 34016
  GL_POLYGON_MODE = 2880
  GL_ONE_MINUS_SRC_ALPHA = 771
  GL_SAMPLER_2D_RECT_SHADOW = 35684
  GL_ALL_BARRIER_BITS = 4294967295
  GL_MAX_TESS_PATCH_COMPONENTS = 36484
  GL_TEXTURE30 = 34014
  GL_TEXTURE31 = 34015
  GL_UNSIGNED_INT_SAMPLER_1D = 36305
  GL_RGBA8I = 36238
  GL_UNSIGNED_INT_SAMPLER_2D = 36306
  GL_DEPTH_CLEAR_VALUE = 2931
  GL_GEOMETRY_INPUT_TYPE = 35095
  GL_ARB_cl_event = 1
  GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 37067
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 36877
  GL_BUFFER_MAP_POINTER = 35005
  GL_LINE_SMOOTH = 2848
  GL_R3_G3_B2 = 10768
  GL_RENDERBUFFER_BINDING = 36007
  GL_INT_SAMPLER_1D = 36297
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048
  GL_STENCIL_REF = 2967
  GL_DEPTH_TEST = 2929
  GL_ACTIVE_SUBROUTINE_UNIFORMS = 36326
  GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965
  GL_DOUBLE_MAT4x2 = 36685
  GL_DOUBLE_MAT4x3 = 36686
  GL_COPY_WRITE_BUFFER = 36663
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 3...
  GL_MIRRORED_REPEAT = 33648
  GL_SAMPLER_CUBE_SHADOW = 36293
  GL_TEXTURE_BINDING_3D = 32874
  GL_UNSIGNED_SHORT = 5123
  GL_MIN = 32775
  GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060
  GL_COMPRESSED_SRGB_ALPHA = 35913
  GL_ONE_MINUS_DST_COLOR = 775
  GL_ONE_MINUS_SRC_COLOR = 769
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 36447
  GL_BLEND_EQUATION_RGB = 32777
  GL_TEXTURE = 5890
  GL_PROXY_TEXTURE_1D_ARRAY = 35865
  GL_RGBA16 = 32859
  GL_MAX_CLIP_DISTANCES = 3378
  GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302
  GL_PATCHES = 14
  GL_ARB_depth_buffer_float = 1
  GL_TIMESTAMP = 36392
  GL_COLOR_BUFFER_BIT = 16384
  GL_IMAGE_2D_ARRAY = 36947
  GL_ACTIVE_UNIFORMS = 35718
  GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 36423
  GL_VERTEX_PROGRAM_POINT_SIZE = 34370
  GL_MEDIUM_FLOAT = 36337
  GL_MAX_VERTEX_UNIFORM_VECTORS = 36347
  GL_TEXTURE_BINDING_CUBE_MAP = 34068
  GL_SAMPLER_2D = 35678
  GL_UNSIGNED_INT_ATOMIC_COUNTER = 37595
  GL_IMAGE_BUFFER = 36945
  GL_PRIMITIVE_RESTART = 36765
  GL_SRGB_ALPHA = 35906
  GL_DRAW_BUFFER12 = 34865
  GL_NEAREST_MIPMAP_NEAREST = 9984
  GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466
  GL_DOUBLE_MAT2x4 = 36682
  GL_ARB_map_buffer_alignment = 1
  GL_PACK_SKIP_ROWS = 3331
  GL_IMAGE_BINDING_LAYERED = 36668
  GL_TEXTURE_MAG_FILTER = 10240
  GL_R8I = 33329
  GL_FRAMEBUFFER_BARRIER_BIT = 1024
  GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 36388
  GL_GEOMETRY_SHADER = 36313
  GL_LINK_STATUS = 35714
  GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 36493
  GL_READ_BUFFER = 3074
  GL_SYNC_CL_EVENT_ARB = 33344
  GL_TEXTURE_MAX_LEVEL = 33085
  GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 34925
  GL_R32I = 33333
  GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 37125
  GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 2048
  GL_BOOL_VEC4 = 35673
  GL_TEXTURE_SWIZZLE_B = 36420
  GL_MAX_IMAGE_UNITS = 36664
  GL_ONE_MINUS_CONSTANT_ALPHA = 32772
  GL_NEAREST_MIPMAP_LINEAR = 9986
  GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 36968
  GL_INT_2_10_10_10_REV = 36255
  GL_LEFT = 1030
  GL_INT_IMAGE_BUFFER = 36956
  GL_AND_INVERTED = 5380
  GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 37156
  GL_WAIT_FAILED = 37149
  GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379
  GL_UNIFORM_BLOCK_NAME_LENGTH = 35393
  GL_SAMPLE_ALPHA_TO_COVERAGE = 32926
  GL_LOSE_CONTEXT_ON_RESET_ARB = 33362
  GL_BOOL_VEC2 = 35671
  GL_LINE = 6913
  GL_PIXEL_BUFFER_BARRIER_BIT = 128
  GL_POLYGON_OFFSET_POINT = 10753
  GL_BGR = 32992
  GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 36382
  GL_TESS_CONTROL_SHADER = 36488
  GL_SAMPLER_2D_MULTISAMPLE = 37128
  GL_DRAW_BUFFER15 = 34868
  GL_SAMPLES_PASSED = 35092
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 36971
  GL_ARRAY_BUFFER = 34962
  GL_DEPTH_COMPONENT16 = 33189
  GL_RGBA12 = 32858
  GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076
  GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464
  GL_BLUE_INTEGER = 36246
  GL_RGBA16_SNORM = 36763
  GL_TEXTURE_1D = 3552
  GL_MAX_TESS_GEN_LEVEL = 36478
  GL_SEPARATE_ATTRIBS = 35981
  GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 35381
  GL_BGRA_INTEGER = 36251
  GL_LINE_LOOP = 2
  GL_SYNC_FLAGS = 37141
  GL_FALSE = 0
  GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377
  GL_PATCH_DEFAULT_OUTER_LEVEL = 36468
  GL_RG32I = 33339
  GL_UNSIGNED_BYTE_2_3_3_REV = 33634
  GL_SAMPLE_ALPHA_TO_ONE = 32927
  GL_RENDERBUFFER_INTERNAL_FORMAT = 36164
  GL_NUM_SHADER_BINARY_FORMATS = 36345
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 35394
  GL_ARB_depth_clamp = 1
  GL_TEXTURE_HEIGHT = 4097
  GL_DOUBLE_MAT2x3 = 36681
  GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055
  GL_PROGRAM_POINT_SIZE = 34370
  GL_DEBUG_LOGGED_MESSAGES_ARB = 37189
  GL_RGBA16I = 36232
  GL_RGBA16F = 34842
  GL_DOUBLE_MAT3x4 = 36684
  GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 35397
  GL_SAMPLER_1D = 35677
  GL_INT_SAMPLER_2D = 36298
  GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 36310
  GL_ONE = 1
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 33358
  GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 37127
  GL_DOUBLE_MAT3x2 = 36683
  GL_STENCIL_PASS_DEPTH_FAIL = 2965
  GL_DRAW_INDIRECT_BUFFER_BINDING = 36675
  GL_RED = 6403
  GL_BLEND_SRC_RGB = 32969
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 36970
  GL_ARB_tessellation_shader = 1
  GL_CLAMP_TO_BORDER = 33069
  GL_CONSTANT_ALPHA = 32771
  GL_POLYGON_OFFSET_LINE = 10754
  GL_FUNC_REVERSE_SUBTRACT = 32779
  GL_INT_IMAGE_2D = 36952
  GL_RGBA8UI = 36220
  GL_ARB_vertex_attrib_64bit = 1
  GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851
  GL_COLOR_ATTACHMENT15 = 36079
  GL_PROGRAM_PIPELINE_BINDING = 33370
  GL_GREEN = 6404
  GL_INVALID_OPERATION = 1282
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 33347
  GL_FIXED_ONLY = 35101
  GL_CLAMP_READ_COLOR = 35100
  GL_RED_INTEGER = 36244
  GL_NONE = 0
  GL_FRAMEBUFFER_DEFAULT = 33304
  GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 36383
  GL_COLOR_ATTACHMENT5 = 36069
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657
  GL_COLOR_ATTACHMENT7 = 36071
  GL_DEPTH_RANGE = 2928
  GL_COLOR_ATTACHMENT1 = 36065
  GL_COLOR_ATTACHMENT0 = 36064
  GL_COLOR_ATTACHMENT2 = 36066
  GL_TEXTURE_BLUE_SIZE = 32862
  GL_PACK_COMPRESSED_BLOCK_DEPTH = 37165
  GL_COLOR_ATTACHMENT9 = 36073
  GL_TEXTURE_BINDING_RECTANGLE = 34038
  GL_LINE_SMOOTH_HINT = 3154
  GL_COMMAND_BARRIER_BIT = 64
  GL_FRONT = 1028
  GL_NAND = 5390
  GL_UNIFORM_BLOCK_DATA_SIZE = 35392
  GL_BUFFER_USAGE = 34661
  GL_PATCH_VERTICES = 36466
  GL_CULL_FACE_MODE = 2885
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 35983
  GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 37188
  GL_NUM_EXTENSIONS = 33309
  GL_IMAGE_BINDING_FORMAT = 36974
  GL_UNIFORM_IS_ROW_MAJOR = 35390
  GL_MAX_UNIFORM_BLOCK_SIZE = 35376
  GL_BOOL = 35670
  GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374
  GL_MIN_MAP_BUFFER_ALIGNMENT = 37052
  GL_TIME_ELAPSED = 35007
  GL_ARB_base_instance = 1
  GL_COMPRESSED_TEXTURE_FORMATS = 34467
  GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 35958
  GL_ALPHA = 6406
  GL_SET = 5391
  GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 36878
  GL_COLOR_WRITEMASK = 3107
  GL_COLOR_CLEAR_VALUE = 3106
  GL_DST_COLOR = 774
  GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 37593
  GL_RGB_SNORM = 36754
  GL_BLEND_EQUATION = 32777
  GL_UNSIGNED_INT = 5125
  GL_DEPTH_FUNC = 2932
  GL_TEXTURE_WRAP_R = 32882
  GL_TEXTURE_WRAP_S = 10242
  GL_TEXTURE_WRAP_T = 10243
  GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 36494
  GL_VERTEX_SHADER = 35633
  GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 37596
  GL_ARB_texture_multisample = 1
  GL_STENCIL_BACK_VALUE_MASK = 36004
  GL_INT_SAMPLER_2D_ARRAY = 36303
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 36879
  GL_POINT_SPRITE_COORD_ORIGIN = 36000
  GL_POINT_SIZE_RANGE = 2834
  GL_TEXTURE_BINDING_1D = 32872
  GL_FRONT_FACE = 2886
  GL_COMPRESSED_RGB = 34029
  GL_DEBUG_SOURCE_APPLICATION_ARB = 33354
  GL_DEPTH_COMPONENT = 6402
  GL_SRC1_COLOR = 35065
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 35395
  GL_ARB_sampler_objects = 1
  GL_DEBUG_TYPE_ERROR_ARB = 33356
  GL_SHADER_TYPE = 35663
  GL_RG16_SNORM = 36761
  GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340
  GL_CONTEXT_CORE_PROFILE_BIT = 1
  GL_COMPARE_REF_TO_TEXTURE = 34894
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182
  GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297
  GL_TRUE = 1
  GL_TEXTURE_MIN_FILTER = 10241
  GL_REPLACE = 7681
  GL_SAMPLER_1D_ARRAY = 36288
  GL_VERSION_1_2 = 1
  GL_QUERY_COUNTER_BITS = 34916
  GL_RG_INTEGER = 33320
  GL_TEXTURE_SWIZZLE_R = 36418
  GL_MAX_VERTEX_ATOMIC_COUNTERS = 37586
  GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 37063
  GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 34032
  GL_PACK_SWAP_BYTES = 3328
  GL_EQUAL = 514
  GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 33353
  GL_TEXTURE_SWIZZLE_G = 36419
  GL_DEPTH_STENCIL_ATTACHMENT = 33306
  GL_RENDERBUFFER_HEIGHT = 36163
  GL_MIN_SAMPLE_SHADING_VALUE_ARB = 35895
  GL_TEXTURE_BINDING_1D_ARRAY = 35868
  GL_INTERLEAVED_ATTRIBS = 35980
  GL_TEXTURE_ALPHA_TYPE = 35859
  GL_POLYGON_OFFSET_UNITS = 10752
  GL_LOW_FLOAT = 36336
  GL_LINE_WIDTH_GRANULARITY = 2851
  GL_DRAW_BUFFER13 = 34866
  GL_COMPRESSED_RED_RGTC1 = 36283
  GL_TEXTURE_INTERNAL_FORMAT = 4099
  GL_UNSIGNED_INT_10_10_10_2 = 32822
  GL_SHADER_SOURCE_LENGTH = 35720
  GL_POLYGON_SMOOTH_HINT = 3155
  GL_POINT_FADE_THRESHOLD_SIZE = 33064
  GL_INT_SAMPLER_BUFFER = 36304
  GL_ATOMIC_COUNTER_BARRIER_BIT = 4096
  GL_IMAGE_1D_ARRAY = 36946
  GL_TEXTURE_BLUE_TYPE = 35858
  GL_UNSIGNED_INT_IMAGE_3D = 36964
  GL_UNPACK_ALIGNMENT = 3317
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 36877
  GL_ARB_uniform_buffer_object = 1
  GL_ARB_texture_swizzle = 1
  GL_STEREO = 3123
  GL_BUFFER_ACCESS = 35003
  GL_LINE_STRIP = 3
  GL_SRC_COLOR = 768
  GL_STREAM_COPY = 35042
  GL_PACK_ROW_LENGTH = 3330
  GL_ARB_explicit_attrib_location = 1
  GL_NUM_SAMPLE_COUNTS = 37760
  GL_MEDIUM_INT = 36340
  GL_TEXTURE_CUBE_MAP = 34067
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 36879
  GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 37122
  GL_COLOR = 6144
  GL_MAX_IMAGE_SAMPLES = 36973
  GL_RENDERBUFFER_DEPTH_SIZE = 36180
  GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 36492
  GL_R16UI = 33332
  GL_DYNAMIC_READ = 35049
  GL_TEXTURE_BUFFER = 35882
  GL_COPY_READ_BUFFER = 36662
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 36319
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 37065
  GL_LOW_INT = 36339
  GL_COLOR_ATTACHMENT8 = 36072
  GL_DEPTH_STENCIL = 34041
  GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 35070
  GL_MAX_VERTEX_OUTPUT_COMPONENTS = 37154
  GL_POINTS = 0
  GL_DECR = 7683
  GL_READ_WRITE = 35002
  GL_RENDERBUFFER_BLUE_SIZE = 36178
  GL_UNIFORM_NAME_LENGTH = 35385
  GL_FASTEST = 4353
  GL_SYNC_CONDITION = 37139
  GL_PACK_IMAGE_HEIGHT = 32876
  GL_HALF_FLOAT = 5131
  GL_TEXTURE_RED_TYPE = 35856
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968
  GL_SCISSOR_BOX = 3088
  GL_OR = 5383
  GL_MAP_INVALIDATE_RANGE_BIT = 4
  GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 36387
  GL_TEXTURE22 = 34006
  GL_TEXTURE21 = 34005
  GL_TEXTURE20 = 34004
  GL_TEXTURE27 = 34011
  GL_TEXTURE26 = 34010
  GL_TEXTURE25 = 34009
  GL_TEXTURE24 = 34008
  GL_R8_SNORM = 36756
  GL_TEXTURE29 = 34013
  GL_TEXTURE28 = 34012
  GL_ARB_provoking_vertex = 1
  GL_MAX_3D_TEXTURE_SIZE = 32883
  GL_PRIMITIVE_RESTART_INDEX = 36766
  GL_DEBUG_SOURCE_API_ARB = 33350
  GL_TRIANGLES_ADJACENCY = 12
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074
  GL_DONT_CARE = 4352
  GL_DRAW_BUFFER2 = 34855
  GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 36328
  GL_QUERY_WAIT = 36371
  GL_MAP_FLUSH_EXPLICIT_BIT = 16
  GL_PACK_SKIP_PIXELS = 3332
  GL_RG8I = 33335
  GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638
  GL_ARB_half_float_vertex = 1
  GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 34033
  GL_SUBPIXEL_BITS = 3408
  GL_SRGB8 = 35905
  GL_RIGHT = 1031
  GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 33351
  GL_GEQUAL = 518
  GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 37161
  GL_COMPRESSED_SIGNED_RED_RGTC1 = 36284
  GL_TEXTURE_CUBE_MAP_ARRAY = 36873
  GL_UNIFORM_BLOCK_BINDING = 35391
  GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 35380
  GL_LINE_WIDTH = 2849
  GL_UNIFORM_OFFSET = 35387
  GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37132
  GL_UNSIGNED_INT_IMAGE_CUBE = 36966
  GL_TEXTURE1 = 33985
  GL_STENCIL_INDEX1 = 36166
  GL_TRANSFORM_FEEDBACK = 36386
  GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 36873
  GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349
  GL_ARB_transform_feedback2 = 1
  GL_ARB_transform_feedback3 = 1
  GL_UNSIGNED_INT_SAMPLER_CUBE = 36308
  GL_TEXTURE_WIDTH = 4096
  GL_ONE_MINUS_SRC1_ALPHA = 35067
  GL_COLOR_ATTACHMENT4 = 36068
  GL_UNIFORM_SIZE = 35384
  GL_FUNC_ADD = 32774
  GL_FLOAT_MAT4x2 = 35689
  GL_FLOAT_MAT4x3 = 35690
  GL_UPPER_LEFT = 36002
  GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 36481
  GL_ARB_vertex_array_object = 1
  GL_COMPRESSED_RG = 33318
  GL_UNPACK_SWAP_BYTES = 3312
  GL_CURRENT_VERTEX_ATTRIB = 34342
  GL_ARRAY_BUFFER_BINDING = 34964
  GL_SCISSOR_TEST = 3089
  GL_SHADER_COMPILER = 36346
  GL_MAX_COLOR_TEXTURE_SAMPLES = 37134
  GL_BACK_LEFT = 1026
  GL_RG_SNORM = 36753
  GL_DYNAMIC_DRAW = 35048
  GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 37583
  GL_OUT_OF_MEMORY = 1285
  GL_PATCH_DEFAULT_INNER_LEVEL = 36467
  GL_LINES_ADJACENCY = 10
  GL_VENDOR = 7936
  GL_IMPLEMENTATION_COLOR_READ_TYPE = 35738
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 36321
  GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637
  GL_UNPACK_ROW_LENGTH = 3314
  GL_UNPACK_COMPRESSED_BLOCK_SIZE = 37162
  GL_CURRENT_PROGRAM = 35725
  GL_ARB_transform_feedback_instanced = 1
  GL_BUFFER_MAPPED = 35004
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978
  GL_ARB_shading_language_420pack = 1
  GL_GEOMETRY_OUTPUT_TYPE = 35096
  GL_RASTERIZER_DISCARD = 35977
  GL_NUM_PROGRAM_BINARY_FORMATS = 34814
  GL_MAX_TEXTURE_LOD_BIAS = 34045
  GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 36665
  GL_STREAM_DRAW = 35040
  GL_ARB_fragment_coord_conventions = 1
  GL_VERSION_4_2 = 1
  GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396
  GL_ONE_MINUS_DST_ALPHA = 773
  GL_TEXTURE_FETCH_BARRIER_BIT = 8
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 37130
  GL_BUFFER_UPDATE_BARRIER_BIT = 512
  GL_VERSION_2_1 = 1
  GL_SIGNALED = 37145
  GL_FRAMEBUFFER = 36160
  GL_INT_IMAGE_CUBE_MAP_ARRAY = 36959
  GL_INT_SAMPLER_2D_MULTISAMPLE = 37129
  GL_STENCIL_TEST = 2960
  GL_R16 = 33322
  GL_VIEWPORT_BOUNDS_RANGE = 33373
  GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 36428
  GL_R11F_G11F_B10F = 35898
  GL_TEXTURE_MIN_LOD = 33082
  GL_INT_IMAGE_CUBE = 36955
  GL_TESS_EVALUATION_SHADER = 36487
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 33357
  GL_PIXEL_UNPACK_BUFFER_BINDING = 35055
  GL_ARB_shader_bit_encoding = 1
  GL_IMAGE_2D_MULTISAMPLE = 36949
  GL_PROXY_TEXTURE_1D = 32867
  GL_STENCIL_BACK_FAIL = 34817
  GL_POLYGON_OFFSET_FACTOR = 32824
  GL_QUERY_BY_REGION_NO_WAIT = 36374
  GL_TRANSFORM_FEEDBACK_VARYINGS = 35971
  GL_UNSIGNED_INT_IMAGE_BUFFER = 36967
  GL_DEPTH_COMPONENT32F = 36012
  GL_LEQUAL = 515
  GL_TRIANGLE_FAN = 6
  GL_SYNC_FLUSH_COMMANDS_BIT = 1
  GL_ALWAYS = 519
  GL_TEXTURE_COMPARE_FUNC = 34893
  GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 36442
  GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 36489
  GL_STENCIL_BACK_WRITEMASK = 36005
  GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 33352
  GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 36311
  GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 32
  GL_VERSION_1_5 = 1
  GL_INVALID_FRAMEBUFFER_OPERATION = 1286
  GL_ARB_texture_buffer_object_rgb32 = 1
  GL_BUFFER_ACCESS_FLAGS = 37151
  GL_ARB_draw_buffers_blend = 1
  GL_ARB_shading_language_include = 1
  GL_UNIFORM_BUFFER_SIZE = 35370
  GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 36464
  GL_TRIANGLES = 4
  GL_SAMPLER_2D_ARRAY_SHADOW = 36292
  GL_ATOMIC_COUNTER_BUFFER_SIZE = 37571
  GL_DEPTH32F_STENCIL8 = 36013
  GL_MAX_ARRAY_TEXTURE_LAYERS = 35071
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975
  GL_UNIFORM_MATRIX_STRIDE = 35389
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 37587
  GL_IMAGE_BINDING_NAME = 36666
  GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 36443
  GL_MAX_SERVER_WAIT_TIMEOUT = 37137
  GL_TEXTURE_BUFFER_FORMAT = 35886
  GL_QUERY_BY_REGION_WAIT = 36373
  GL_TESS_GEN_VERTEX_ORDER = 36472
  GL_ATOMIC_COUNTER_BUFFER_BINDING = 37569
  GL_NOR = 5384
  GL_MAX_SUBROUTINES = 36327
  GL_TEXTURE_UPDATE_BARRIER_BIT = 256
  GL_PACK_ALIGNMENT = 3333
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 37578
  GL_SAMPLER_2D_ARRAY = 36289
  GL_BLEND = 3042
  GL_ARB_sample_shading = 1
  GL_RENDERER = 7937
  GL_UNPACK_LSB_FIRST = 3313
  GL_MAX_VARYING_FLOATS = 35659
  GL_BGRA = 32993
  GL_ACTIVE_UNIFORM_BLOCKS = 35382
  GL_SAMPLE_MASK_VALUE = 36434
  GL_POLYGON_OFFSET_FILL = 32823
  GL_UNPACK_SKIP_IMAGES = 32877
  GL_COMPATIBLE_SUBROUTINES = 36427
  GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 36875
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = ...
  GL_ARB_blend_func_extended = 1
  GL_TEXTURE_BASE_LEVEL = 33084
  GL_RGB16F = 34843
  GL_PACK_LSB_FIRST = 3329
  GL_SMOOTH_LINE_WIDTH_RANGE = 2850
  GL_FIRST_VERTEX_CONVENTION = 36429
  GL_DRAW_BUFFER6 = 34859
  GL_IMAGE_BINDING_LAYER = 36669
  GL_OR_REVERSE = 5387
  GL_CLIP_DISTANCE7 = 12295
  GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 37589
  GL_ARB_internalformat_query = 1
  GL_UNSIGNED_INT_SAMPLER_3D = 36307
  GL_ARB_ES2_compatibility = 1
  GL_UNIFORM_BLOCK_INDEX = 35386
  GL_DEBUG_TYPE_PERFORMANCE_ARB = 33360
  GL_RG16I = 33337
  GL_PACK_SKIP_IMAGES = 32875
  GL_INT_VEC3 = 35668
  GL_INT_VEC2 = 35667
  GL_STENCIL_FAIL = 2964
  GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 35378
  GL_SAMPLER_1D_ARRAY_SHADOW = 36291
  GL_MAX_VERTEX_ATTRIBS = 34921
  GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 37592
  GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 36483
  GL_MAX_UNIFORM_BUFFER_BINDINGS = 35375
  GL_CONDITION_SATISFIED = 37148
  GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 1
  GL_LINE_WIDTH_RANGE = 2850
  GL_IMAGE_2D_MULTISAMPLE_ARRAY = 36950
  GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 1
  GL_FRAMEBUFFER_UNSUPPORTED = 36061
  GL_DST_ALPHA = 772
  GL_NO_RESET_NOTIFICATION_ARB = 33377
  GL_DEBUG_TYPE_OTHER_ARB = 33361
  GL_DRAW_BUFFER4 = 34857
  GL_MAX_VARYING_COMPONENTS = 35659
  GL_LESS = 513
  GL_ARB_viewport_array = 1
  GL_ARB_separate_shader_objects = 1
  GL_PROGRAM_BINARY_LENGTH = 34625
  GL_FRAMEBUFFER_UNDEFINED = 33305
  GL_TRANSFORM_FEEDBACK_BINDING = 36389
  GL_TEXTURE_1D_ARRAY = 35864
  GL_TEXTURE_STENCIL_SIZE = 35057
  GL_RENDERBUFFER_WIDTH = 36162
  GL_READ_FRAMEBUFFER_BINDING = 36010
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 36263
  GL_COMPRESSED_SRGB = 35912
  GL_TEXTURE_DEPTH_TYPE = 35862
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 37581
  GL_COMPRESSED_RGBA = 34030
  GL_RGBA2 = 32853
  GL_EQUIV = 5385
  GL_DRAW_BUFFER10 = 34863
  GL_DRAW_BUFFER11 = 34864
  GL_RGBA8 = 32856
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 36447
  GL_DRAW_BUFFER14 = 34867
  GL_PROXY_TEXTURE_2D_ARRAY = 35867
  GL_INT_IMAGE_3D = 36953
  GL_INFO_LOG_LENGTH = 35716
  GL_RGB_INTEGER = 36248
  GL_COLOR_ATTACHMENT10 = 36074
  GL_ARB_shader_subroutine = 1
  GL_DEBUG_SEVERITY_LOW_ARB = 37192
  GL_R16F = 33325
  GL_RENDERBUFFER_STENCIL_SIZE = 36181
  GL_MAX_COLOR_ATTACHMENTS = 36063
  GL_REPEAT = 10497
  GL_INT_IMAGE_2D_ARRAY = 36958
  GL_R16I = 33331
  GL_RG8_SNORM = 36757
  GL_POINT_SIZE_GRANULARITY = 2835
  GL_DRAW_BUFFER3 = 34856
  GL_STATIC_READ = 35045
  GL_VERSION_2_0 = 1
  GL_DEBUG_SOURCE_OTHER_ARB = 33355
  GL_GEOMETRY_SHADER_BIT = 4
  GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398
  GL_TEXTURE_GREEN_SIZE = 32861
  GL_VALIDATE_STATUS = 35715
  GL_MAP_READ_BIT = 1
  GL_RG16 = 33324
  GL_ACTIVE_ATTRIBUTES = 35721
  GL_MAX_COMBINED_IMAGE_UNIFORMS = 37071
  GL_NUM_COMPATIBLE_SUBROUTINES = 36426
  GL_INT_IMAGE_1D_ARRAY = 36957
  GL_STENCIL_CLEAR_VALUE = 2961
  GL_UNSIGNED_INT_2_10_10_10_REV = 33640
  GL_STENCIL_BUFFER_BIT = 1024
  GL_TEXTURE_2D_MULTISAMPLE = 37120
  GL_DRAW_BUFFER0 = 34853
  GL_COMPRESSED_SIGNED_RG_RGTC2 = 36286
  GL_ARB_texture_query_lod = 1
  GL_COLOR_ATTACHMENT3 = 36067
  GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 37131
  GL_MAX_TEXTURE_SIZE = 3379
  GL_BLEND_EQUATION_ALPHA = 34877
  GL_ACTIVE_SUBROUTINES = 36325
  GL_ARB_texture_cube_map_array = 1
  GL_RGBA_INTEGER = 36249
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 36264
  GL_INCR_WRAP = 34055
  GL_QUERY_RESULT_AVAILABLE = 34919
  GL_MAX_RENDERBUFFER_SIZE = 34024
  GL_RGBA4 = 32854
  GL_STENCIL_PASS_DEPTH_PASS = 2966
  GL_FRACTIONAL_ODD = 36475
  GL_RENDERBUFFER_ALPHA_SIZE = 36179
  GL_SAMPLE_SHADING_ARB = 35894
  GL_HIGH_INT = 36341
  GL_SAMPLER_CUBE_MAP_ARRAY = 36876
  GL_DYNAMIC_COPY = 35050
  GL_DECR_WRAP = 34056
  GL_POLYGON_SMOOTH = 2881
  GL_ATTACHED_SHADERS = 35717
  GL_SAMPLE_POSITION = 36432
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37133
  GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 37590
  GL_MAX_FRAGMENT_INPUT_COMPONENTS = 37157
  GL_ARB_shader_image_load_store = 1
  GL_GUILTY_CONTEXT_RESET_ARB = 33363
  GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 33375
  GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 37573
  GL_LINES = 1
  GL_TEXTURE18 = 34002
  GL_TEXTURE19 = 34003
  GL_TEXTURE17 = 34001
  GL_TEXTURE_BORDER_COLOR = 4100
  GL_TEXTURE14 = 33998
  GL_TEXTURE15 = 33999
  GL_TEXTURE12 = 33996
  GL_TEXTURE13 = 33997
  GL_TEXTURE10 = 33994
  GL_UNPACK_SKIP_ROWS = 3315
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 36874
  GL_SAMPLE_BUFFERS = 32936
  GL_DEPTH_CLAMP = 34383
  GL_TEXTURE_COMPARE_MODE = 34892
  GL_BLEND_DST_ALPHA = 32970
  GL_RGB = 6407
  GL_INT_SAMPLER_CUBE = 36300
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 35885
  GL_ARB_framebuffer_sRGB = 1
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922
  GL_RGB5_A1 = 32855
  GL_DEPTH_ATTACHMENT = 36096
  GL_TEXTURE_ALPHA_SIZE = 32863
  GL_TRANSFORM_FEEDBACK_BUFFER_START = 35972
  GL_COPY_INVERTED = 5388
  GL_MAX_PROGRAM_TEXEL_OFFSET = 35077
  GL_MAX_GEOMETRY_INPUT_COMPONENTS = 37155
  GL_LOWER_LEFT = 36001
  GL_TEXTURE_COMPRESSION_HINT = 34031
  GL_MAX_VIEWPORTS = 33371
  GL_RGBA32F = 34836
  GL_RGBA32I = 36226
  GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341
  GL_PIXEL_UNPACK_BUFFER = 35052
  GL_MAX_COMBINED_ATOMIC_COUNTERS = 37591
  GL_LINEAR_MIPMAP_NEAREST = 9985
  GL_ARB_get_program_binary = 1
  GL_STENCIL_WRITEMASK = 2968
  GL_RG8 = 33323
  GL_ARB_timer_query = 1
  GL_DEBUG_CALLBACK_FUNCTION_ARB = 33348
  GL_RGB10_A2 = 32857
  GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 36424
  GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 36969
  GL_INVALID_VALUE = 1281
  GL_MAX_VERTEX_IMAGE_UNIFORMS = 37066
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072
  GL_VERTEX_SHADER_BIT = 1
  GL_MAP_UNSYNCHRONIZED_BIT = 32
  GL_ZERO = 0
  GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 36490
  GL_PIXEL_PACK_BUFFER = 35051
  GL_ELEMENT_ARRAY_BUFFER = 34963
  GL_TESS_CONTROL_SHADER_BIT = 8
  GL_CLEAR = 5376
  GL_BUFFER_MAP_LENGTH = 37152
  GL_ARB_texture_rgb10_a2ui = 1
  GL_MAX_VERTEX_STREAMS = 36465
  GL_INNOCENT_CONTEXT_RESET_ARB = 33364
  GL_ARB_debug_output = 1
  GL_PACK_COMPRESSED_BLOCK_WIDTH = 37163
  GL_MAX_ELEMENTS_INDICES = 33001
  GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 33346
  GL_UNSIGNED_NORMALIZED = 35863
  GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835
  GL_SRC_ALPHA = 770
  GL_TEXTURE_3D = 32879
  GL_FIXED = 5132
  GL_GEOMETRY_VERTICES_OUT = 35094
  GL_DOUBLE_VEC3 = 36861
  GL_RGB8 = 32849
  GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 37584
  GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 37068
  GL_SAMPLE_COVERAGE_INVERT = 32939
  GL_NOTEQUAL = 517
  GL_UNIFORM_ARRAY_STRIDE = 35388
  GL_TEXTURE_SAMPLES = 37126
  GL_RGB4 = 32847
  GL_RGB5 = 32848
  GL_INCR = 7682
  GL_CULL_FACE = 2884
  GL_COMPRESSED_RED = 33317
  GL_INT_SAMPLER_1D_ARRAY = 36302
  GL_SAMPLE_COVERAGE_VALUE = 32938
  GL_ARB_compressed_texture_pixel_storage = 1
  GL_TEXTURE_RED_SIZE = 32860
  GL_RENDERBUFFER_RED_SIZE = 36176
  GL_INT = 5124
  GL_MAX_VIEWPORT_DIMS = 3386
  GL_TEXTURE16 = 34000
  GL_ARB_texture_gather = 1
  GL_TEXTURE_SWIZZLE_A = 36421
  GL_GREATER = 516
  GL_MAX_RECTANGLE_TEXTURE_SIZE = 34040
  GL_SAMPLE_SHADING = 35894
  GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 36486
  GL_PIXEL_PACK_BUFFER_BINDING = 35053
  GL_RG32UI = 33340
  GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 36445
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 36874
  GL_NEVER = 512
  GL_UNSIGNED_INT_IMAGE_1D = 36962
  GL_STENCIL_VALUE_MASK = 2963
  GL_BLEND_DST = 3040
  GL_ELEMENT_ARRAY_BARRIER_BIT = 2
  GL_MAX_ELEMENTS_VERTICES = 33000
  GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 4
  GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 36876
  GL_SYNC_CL_EVENT_COMPLETE_ARB = 33345
  GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 36480
  GL_ARB_shader_stencil_export = 1
  GL_TEXTURE_SHARED_SIZE = 35903
  GL_COMPILE_STATUS = 35713
  GL_LOGIC_OP_MODE = 3056
  GL_ARB_seamless_cube_map = 1
  GL_FRAMEBUFFER_COMPLETE = 36053
  GL_TEXTURE11 = 33995
  GL_PACK_COMPRESSED_BLOCK_SIZE = 37166
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660
  GL_PACK_COMPRESSED_BLOCK_HEIGHT = 37164
  GL_ARB_occlusion_query2 = 1
  GL_TEXTURE_SWIZZLE_RGBA = 36422
  GL_FRACTIONAL_EVEN = 36476
  GL_DEPTH_COMPONENT32 = 33191
  GL_RGBA = 6408
  GL_SHORT = 5122
  GL_READ_FRAMEBUFFER = 36008
  GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 2
  GL_CW = 2304
  GL_UNSIGNED_INT_24_8 = 34042
  GL_UNSIGNED_BYTE = 5121
  GL_VIEWPORT_SUBPIXEL_BITS = 33372
  GL_MAX_PATCH_VERTICES = 36477
  GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658
  GL_IMAGE_1D = 36940
  GL_NICEST = 4354
  GL_UNIFORM_BARRIER_BIT = 4
  GL_ARB_draw_indirect = 1
  GL_VERSION_3_2 = 1
  GL_UNSIGNED_INT_10F_11F_11F_REV = 35899
  GL_TEXTURE_BINDING_2D = 32873
  GL_OBJECT_TYPE = 37138
  GL_ISOLINES = 36474
  GL_UNSIGNED_INT_8_8_8_8_REV = 33639
  GL_ACTIVE_PROGRAM = 33369
  GL_R8UI = 33330
  GL_STATIC_DRAW = 35044
  GL_ARB_sync = 1
  GL_VERSION_1_4 = 1
  GL_VERSION_1_3 = 1
  GL_RENDERBUFFER = 36161
  GL_VERSION_1_1 = 1
  GL_VERSION_1_0 = 1
  GL_FLOAT_MAT2x3 = 35685
  GL_UNSIGNED_BYTE_3_3_2 = 32818
  GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299
  GL_FLOAT_MAT2x4 = 35686
  GL_TESS_GEN_POINT_MODE = 36473
  GL_TESS_GEN_MODE = 36470
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 35973
  GL_DRAW_BUFFER = 3073
  GL_VERSION_3_1 = 1
  GL_VERSION_3_0 = 1
  GL_VERSION_3_3 = 1
  GL_PRIMITIVES_GENERATED = 35975
  GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36961
  GL_STENCIL_INDEX4 = 36167
  GL_SAMPLER_3D = 35679
  GL_MAX = 32776
  GL_TEXTURE_GREEN_TYPE = 35857
  GL_STENCIL_INDEX8 = 36168
  GL_DRAW_BUFFER1 = 34854
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 36446
  GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 36875
  GL_OR_INVERTED = 5389
  GL_RGB8UI = 36221
  GL_RED_SNORM = 36752
  GL_STENCIL_INDEX16 = 36169
  GL_SHADER_INCLUDE_ARB = 36270
  GL_INVALID_INDEX = 4294967295
  GL_RG32F = 33328
  GL_INT_IMAGE_2D_RECT = 36954
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 35881
  GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 37159
  GL_ARB_gpu_shader5 = 1
  GL_SAMPLER_1D_SHADOW = 35681
  GL_BLEND_DST_RGB = 32968
  GL_UNSIGNED_INT_IMAGE_2D_RECT = 36965
  GL_CLIP_DISTANCE6 = 12294
  GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 35372
  GL_RG16F = 33327
  GL_BLEND_COLOR = 32773
  GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 37580
  GL_BLEND_SRC = 3041
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050
  GL_RGB8_SNORM = 36758
  GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 36425
  GL_TEXTURE_2D = 3553
  GL_WRITE_ONLY = 35001
  GL_FLOAT_MAT3 = 35675
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 37575
  GL_STENCIL_ATTACHMENT = 36128
  GL_TEXTURE_2D_ARRAY = 35866
  GL_SAMPLE_COVERAGE = 32928
  GL_UNDEFINED_VERTEX = 33376
  GL_DRAW_FRAMEBUFFER = 36009
  GL_MAX_DEPTH_TEXTURE_SAMPLES = 37135
  GL_SAMPLES = 32937
  GL_TEXTURE_LOD_BIAS = 34049
  GL_CURRENT_QUERY = 34917
  GL_RGB10_A2UI = 36975
  __package__ = 'glitter.raw'
Variables Details [hide private]

_libraries

Value:
{'libGL.so.1': <CDLL 'libGL.so.1', handle 189c700 at 18d5390>}

glGetTexParameterfv

Value:
_libraries ['libGL.so.1'].glGetTexParameterfv

glGetTexParameteriv

Value:
_libraries ['libGL.so.1'].glGetTexParameteriv

glGetTexLevelParameterfv

Value:
_libraries ['libGL.so.1'].glGetTexLevelParameterfv

glGetTexLevelParameteriv

Value:
_libraries ['libGL.so.1'].glGetTexLevelParameteriv

glCopyTexSubImage1D

Value:
_libraries ['libGL.so.1'].glCopyTexSubImage1D

glCopyTexSubImage2D

Value:
_libraries ['libGL.so.1'].glCopyTexSubImage2D

glDrawRangeElements

Value:
_libraries ['libGL.so.1'].glDrawRangeElements

glCopyTexSubImage3D

Value:
_libraries ['libGL.so.1'].glCopyTexSubImage3D

glCompressedTexImage3D

Value:
_libraries ['libGL.so.1'].glCompressedTexImage3D

glCompressedTexImage2D

Value:
_libraries ['libGL.so.1'].glCompressedTexImage2D

glCompressedTexImage1D

Value:
_libraries ['libGL.so.1'].glCompressedTexImage1D

glCompressedTexSubImage3D

Value:
_libraries ['libGL.so.1'].glCompressedTexSubImage3D

glCompressedTexSubImage2D

Value:
_libraries ['libGL.so.1'].glCompressedTexSubImage2D

glCompressedTexSubImage1D

Value:
_libraries ['libGL.so.1'].glCompressedTexSubImage1D

glGetCompressedTexImage

Value:
_libraries ['libGL.so.1'].glGetCompressedTexImage

glBlendFuncSeparate

Value:
_libraries ['libGL.so.1'].glBlendFuncSeparate

glMultiDrawElements

Value:
_libraries ['libGL.so.1'].glMultiDrawElements

glGetQueryObjectuiv

Value:
_libraries ['libGL.so.1'].glGetQueryObjectuiv

glGetBufferParameteriv

Value:
_libraries ['libGL.so.1'].glGetBufferParameteriv

glGetBufferPointerv

Value:
_libraries ['libGL.so.1'].glGetBufferPointerv

glBlendEquationSeparate

Value:
_libraries ['libGL.so.1'].glBlendEquationSeparate

glStencilOpSeparate

Value:
_libraries ['libGL.so.1'].glStencilOpSeparate

glStencilFuncSeparate

Value:
_libraries ['libGL.so.1'].glStencilFuncSeparate

glStencilMaskSeparate

Value:
_libraries ['libGL.so.1'].glStencilMaskSeparate

glBindAttribLocation

Value:
_libraries ['libGL.so.1'].glBindAttribLocation

glDisableVertexAttribArray

Value:
_libraries ['libGL.so.1'].glDisableVertexAttribArray

glEnableVertexAttribArray

Value:
_libraries ['libGL.so.1'].glEnableVertexAttribArray

glGetAttachedShaders

Value:
_libraries ['libGL.so.1'].glGetAttachedShaders

glGetAttribLocation

Value:
_libraries ['libGL.so.1'].glGetAttribLocation

glGetProgramInfoLog

Value:
_libraries ['libGL.so.1'].glGetProgramInfoLog

glGetUniformLocation

Value:
_libraries ['libGL.so.1'].glGetUniformLocation

glGetVertexAttribdv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribdv

glGetVertexAttribfv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribfv

glGetVertexAttribiv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribiv

glGetVertexAttribPointerv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribPointerv

glVertexAttrib4Nubv

Value:
_libraries ['libGL.so.1'].glVertexAttrib4Nubv

glVertexAttrib4Nuiv

Value:
_libraries ['libGL.so.1'].glVertexAttrib4Nuiv

glVertexAttrib4Nusv

Value:
_libraries ['libGL.so.1'].glVertexAttrib4Nusv

glVertexAttribPointer

Value:
_libraries ['libGL.so.1'].glVertexAttribPointer

glUniformMatrix2x3fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix2x3fv

glUniformMatrix3x2fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix3x2fv

glUniformMatrix2x4fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix2x4fv

glUniformMatrix4x2fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix4x2fv

glUniformMatrix3x4fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix3x4fv

glUniformMatrix4x3fv

Value:
_libraries ['libGL.so.1'].glUniformMatrix4x3fv

glBeginTransformFeedback

Value:
_libraries ['libGL.so.1'].glBeginTransformFeedback

glEndTransformFeedback

Value:
_libraries ['libGL.so.1'].glEndTransformFeedback

glTransformFeedbackVaryings

Value:
_libraries ['libGL.so.1'].glTransformFeedbackVaryings

glGetTransformFeedbackVarying

Value:
_libraries ['libGL.so.1'].glGetTransformFeedbackVarying

glBeginConditionalRender

Value:
_libraries ['libGL.so.1'].glBeginConditionalRender

glEndConditionalRender

Value:
_libraries ['libGL.so.1'].glEndConditionalRender

glVertexAttribIPointer

Value:
_libraries ['libGL.so.1'].glVertexAttribIPointer

glGetVertexAttribIiv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribIiv

glGetVertexAttribIuiv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribIuiv

glVertexAttribI1uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribI1uiv

glVertexAttribI2uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribI2uiv

glVertexAttribI3uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribI3uiv

glVertexAttribI4uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribI4uiv

glVertexAttribI4ubv

Value:
_libraries ['libGL.so.1'].glVertexAttribI4ubv

glVertexAttribI4usv

Value:
_libraries ['libGL.so.1'].glVertexAttribI4usv

glBindFragDataLocation

Value:
_libraries ['libGL.so.1'].glBindFragDataLocation

glGetFragDataLocation

Value:
_libraries ['libGL.so.1'].glGetFragDataLocation

glGetTexParameterIiv

Value:
_libraries ['libGL.so.1'].glGetTexParameterIiv

glGetTexParameterIuiv

Value:
_libraries ['libGL.so.1'].glGetTexParameterIuiv

glDrawArraysInstanced

Value:
_libraries ['libGL.so.1'].glDrawArraysInstanced

glDrawElementsInstanced

Value:
_libraries ['libGL.so.1'].glDrawElementsInstanced

glPrimitiveRestartIndex

Value:
_libraries ['libGL.so.1'].glPrimitiveRestartIndex

glGetBufferParameteri64v

Value:
_libraries ['libGL.so.1'].glGetBufferParameteri64v

glFramebufferTexture

Value:
_libraries ['libGL.so.1'].glFramebufferTexture

glVertexAttribDivisor

Value:
_libraries ['libGL.so.1'].glVertexAttribDivisor

glBlendEquationSeparatei

Value:
_libraries ['libGL.so.1'].glBlendEquationSeparatei

glBlendFuncSeparatei

Value:
_libraries ['libGL.so.1'].glBlendFuncSeparatei

glDeleteRenderbuffers

Value:
_libraries ['libGL.so.1'].glDeleteRenderbuffers

glRenderbufferStorage

Value:
_libraries ['libGL.so.1'].glRenderbufferStorage

glGetRenderbufferParameteriv

Value:
_libraries ['libGL.so.1'].glGetRenderbufferParameteriv

glDeleteFramebuffers

Value:
_libraries ['libGL.so.1'].glDeleteFramebuffers

glCheckFramebufferStatus

Value:
_libraries ['libGL.so.1'].glCheckFramebufferStatus

glFramebufferTexture1D

Value:
_libraries ['libGL.so.1'].glFramebufferTexture1D

glFramebufferTexture2D

Value:
_libraries ['libGL.so.1'].glFramebufferTexture2D

glFramebufferTexture3D

Value:
_libraries ['libGL.so.1'].glFramebufferTexture3D

glFramebufferRenderbuffer

Value:
_libraries ['libGL.so.1'].glFramebufferRenderbuffer

glGetFramebufferAttachmentParameteriv

Value:
_libraries ['libGL.so.1'].glGetFramebufferAttachmentParameteriv

glRenderbufferStorageMultisample

Value:
_libraries ['libGL.so.1'].glRenderbufferStorageMultisample

glFramebufferTextureLayer

Value:
_libraries ['libGL.so.1'].glFramebufferTextureLayer

glFlushMappedBufferRange

Value:
_libraries ['libGL.so.1'].glFlushMappedBufferRange

glDeleteVertexArrays

Value:
_libraries ['libGL.so.1'].glDeleteVertexArrays

glGetUniformIndices

Value:
_libraries ['libGL.so.1'].glGetUniformIndices

glGetActiveUniformsiv

Value:
_libraries ['libGL.so.1'].glGetActiveUniformsiv

glGetActiveUniformName

Value:
_libraries ['libGL.so.1'].glGetActiveUniformName

glGetUniformBlockIndex

Value:
_libraries ['libGL.so.1'].glGetUniformBlockIndex

glGetActiveUniformBlockiv

Value:
_libraries ['libGL.so.1'].glGetActiveUniformBlockiv

glGetActiveUniformBlockName

Value:
_libraries ['libGL.so.1'].glGetActiveUniformBlockName

glUniformBlockBinding

Value:
_libraries ['libGL.so.1'].glUniformBlockBinding

glCopyBufferSubData

Value:
_libraries ['libGL.so.1'].glCopyBufferSubData

glDrawElementsBaseVertex

Value:
_libraries ['libGL.so.1'].glDrawElementsBaseVertex

glDrawRangeElementsBaseVertex

Value:
_libraries ['libGL.so.1'].glDrawRangeElementsBaseVertex

glDrawElementsInstancedBaseVertex

Value:
_libraries ['libGL.so.1'].glDrawElementsInstancedBaseVertex

glMultiDrawElementsBaseVertex

Value:
_libraries ['libGL.so.1'].glMultiDrawElementsBaseVertex

glTexImage2DMultisample

Value:
_libraries ['libGL.so.1'].glTexImage2DMultisample

glTexImage3DMultisample

Value:
_libraries ['libGL.so.1'].glTexImage3DMultisample

glBlendEquationiARB

Value:
_libraries ['libGL.so.1'].glBlendEquationiARB

glBlendEquationSeparateiARB

Value:
_libraries ['libGL.so.1'].glBlendEquationSeparateiARB

glBlendFuncSeparateiARB

Value:
_libraries ['libGL.so.1'].glBlendFuncSeparateiARB

glMinSampleShadingARB

Value:
_libraries ['libGL.so.1'].glMinSampleShadingARB

glDeleteNamedStringARB

Value:
_libraries ['libGL.so.1'].glDeleteNamedStringARB

glCompileShaderIncludeARB

Value:
_libraries ['libGL.so.1'].glCompileShaderIncludeARB

glGetNamedStringARB

Value:
_libraries ['libGL.so.1'].glGetNamedStringARB

glGetNamedStringivARB

Value:
_libraries ['libGL.so.1'].glGetNamedStringivARB

glBindFragDataLocationIndexed

Value:
_libraries ['libGL.so.1'].glBindFragDataLocationIndexed

glSamplerParameteri

Value:
_libraries ['libGL.so.1'].glSamplerParameteri

glSamplerParameteriv

Value:
_libraries ['libGL.so.1'].glSamplerParameteriv

glSamplerParameterf

Value:
_libraries ['libGL.so.1'].glSamplerParameterf

glSamplerParameterfv

Value:
_libraries ['libGL.so.1'].glSamplerParameterfv

glSamplerParameterIiv

Value:
_libraries ['libGL.so.1'].glSamplerParameterIiv

glSamplerParameterIuiv

Value:
_libraries ['libGL.so.1'].glSamplerParameterIuiv

glGetSamplerParameteriv

Value:
_libraries ['libGL.so.1'].glGetSamplerParameteriv

glGetSamplerParameterIiv

Value:
_libraries ['libGL.so.1'].glGetSamplerParameterIiv

glGetSamplerParameterfv

Value:
_libraries ['libGL.so.1'].glGetSamplerParameterfv

glGetSamplerParameterIuiv

Value:
_libraries ['libGL.so.1'].glGetSamplerParameterIuiv

glGetQueryObjecti64v

Value:
_libraries ['libGL.so.1'].glGetQueryObjecti64v

glGetQueryObjectui64v

Value:
_libraries ['libGL.so.1'].glGetQueryObjectui64v

glVertexAttribP1uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribP1uiv

glVertexAttribP2uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribP2uiv

glVertexAttribP3uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribP3uiv

glVertexAttribP4uiv

Value:
_libraries ['libGL.so.1'].glVertexAttribP4uiv

glDrawArraysIndirect

Value:
_libraries ['libGL.so.1'].glDrawArraysIndirect

glDrawElementsIndirect

Value:
_libraries ['libGL.so.1'].glDrawElementsIndirect

glUniformMatrix2x3dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix2x3dv

glUniformMatrix2x4dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix2x4dv

glUniformMatrix3x2dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix3x2dv

glUniformMatrix3x4dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix3x4dv

glUniformMatrix4x2dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix4x2dv

glUniformMatrix4x3dv

Value:
_libraries ['libGL.so.1'].glUniformMatrix4x3dv

glGetSubroutineUniformLocation

Value:
_libraries ['libGL.so.1'].glGetSubroutineUniformLocation

glGetSubroutineIndex

Value:
_libraries ['libGL.so.1'].glGetSubroutineIndex

glGetActiveSubroutineUniformiv

Value:
_libraries ['libGL.so.1'].glGetActiveSubroutineUniformiv

glGetActiveSubroutineUniformName

Value:
_libraries ['libGL.so.1'].glGetActiveSubroutineUniformName

glGetActiveSubroutineName

Value:
_libraries ['libGL.so.1'].glGetActiveSubroutineName

glUniformSubroutinesuiv

Value:
_libraries ['libGL.so.1'].glUniformSubroutinesuiv

glGetUniformSubroutineuiv

Value:
_libraries ['libGL.so.1'].glGetUniformSubroutineuiv

glGetProgramStageiv

Value:
_libraries ['libGL.so.1'].glGetProgramStageiv

glBindTransformFeedback

Value:
_libraries ['libGL.so.1'].glBindTransformFeedback

glDeleteTransformFeedbacks

Value:
_libraries ['libGL.so.1'].glDeleteTransformFeedbacks

glGenTransformFeedbacks

Value:
_libraries ['libGL.so.1'].glGenTransformFeedbacks

glIsTransformFeedback

Value:
_libraries ['libGL.so.1'].glIsTransformFeedback

glPauseTransformFeedback

Value:
_libraries ['libGL.so.1'].glPauseTransformFeedback

glResumeTransformFeedback

Value:
_libraries ['libGL.so.1'].glResumeTransformFeedback

glDrawTransformFeedback

Value:
_libraries ['libGL.so.1'].glDrawTransformFeedback

glDrawTransformFeedbackStream

Value:
_libraries ['libGL.so.1'].glDrawTransformFeedbackStream

glBeginQueryIndexed

Value:
_libraries ['libGL.so.1'].glBeginQueryIndexed

glGetQueryIndexediv

Value:
_libraries ['libGL.so.1'].glGetQueryIndexediv

glReleaseShaderCompiler

Value:
_libraries ['libGL.so.1'].glReleaseShaderCompiler

glGetShaderPrecisionFormat

Value:
_libraries ['libGL.so.1'].glGetShaderPrecisionFormat

glProgramParameteri

Value:
_libraries ['libGL.so.1'].glProgramParameteri

glActiveShaderProgram

Value:
_libraries ['libGL.so.1'].glActiveShaderProgram

glCreateShaderProgramv

Value:
_libraries ['libGL.so.1'].glCreateShaderProgramv

glBindProgramPipeline

Value:
_libraries ['libGL.so.1'].glBindProgramPipeline

glDeleteProgramPipelines

Value:
_libraries ['libGL.so.1'].glDeleteProgramPipelines

glGenProgramPipelines

Value:
_libraries ['libGL.so.1'].glGenProgramPipelines

glIsProgramPipeline

Value:
_libraries ['libGL.so.1'].glIsProgramPipeline

glGetProgramPipelineiv

Value:
_libraries ['libGL.so.1'].glGetProgramPipelineiv

glProgramUniform1iv

Value:
_libraries ['libGL.so.1'].glProgramUniform1iv

glProgramUniform1fv

Value:
_libraries ['libGL.so.1'].glProgramUniform1fv

glProgramUniform1dv

Value:
_libraries ['libGL.so.1'].glProgramUniform1dv

glProgramUniform1ui

Value:
_libraries ['libGL.so.1'].glProgramUniform1ui

glProgramUniform1uiv

Value:
_libraries ['libGL.so.1'].glProgramUniform1uiv

glProgramUniform2iv

Value:
_libraries ['libGL.so.1'].glProgramUniform2iv

glProgramUniform2fv

Value:
_libraries ['libGL.so.1'].glProgramUniform2fv

glProgramUniform2dv

Value:
_libraries ['libGL.so.1'].glProgramUniform2dv

glProgramUniform2ui

Value:
_libraries ['libGL.so.1'].glProgramUniform2ui

glProgramUniform2uiv

Value:
_libraries ['libGL.so.1'].glProgramUniform2uiv

glProgramUniform3iv

Value:
_libraries ['libGL.so.1'].glProgramUniform3iv

glProgramUniform3fv

Value:
_libraries ['libGL.so.1'].glProgramUniform3fv

glProgramUniform3dv

Value:
_libraries ['libGL.so.1'].glProgramUniform3dv

glProgramUniform3ui

Value:
_libraries ['libGL.so.1'].glProgramUniform3ui

glProgramUniform3uiv

Value:
_libraries ['libGL.so.1'].glProgramUniform3uiv

glProgramUniform4iv

Value:
_libraries ['libGL.so.1'].glProgramUniform4iv

glProgramUniform4fv

Value:
_libraries ['libGL.so.1'].glProgramUniform4fv

glProgramUniform4dv

Value:
_libraries ['libGL.so.1'].glProgramUniform4dv

glProgramUniform4ui

Value:
_libraries ['libGL.so.1'].glProgramUniform4ui

glProgramUniform4uiv

Value:
_libraries ['libGL.so.1'].glProgramUniform4uiv

glProgramUniformMatrix2fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2fv

glProgramUniformMatrix3fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3fv

glProgramUniformMatrix4fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4fv

glProgramUniformMatrix2dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2dv

glProgramUniformMatrix3dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3dv

glProgramUniformMatrix4dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4dv

glProgramUniformMatrix2x3fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2x3fv

glProgramUniformMatrix3x2fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3x2fv

glProgramUniformMatrix2x4fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2x4fv

glProgramUniformMatrix4x2fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4x2fv

glProgramUniformMatrix3x4fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3x4fv

glProgramUniformMatrix4x3fv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4x3fv

glProgramUniformMatrix2x3dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2x3dv

glProgramUniformMatrix3x2dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3x2dv

glProgramUniformMatrix2x4dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix2x4dv

glProgramUniformMatrix4x2dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4x2dv

glProgramUniformMatrix3x4dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix3x4dv

glProgramUniformMatrix4x3dv

Value:
_libraries ['libGL.so.1'].glProgramUniformMatrix4x3dv

glValidateProgramPipeline

Value:
_libraries ['libGL.so.1'].glValidateProgramPipeline

glGetProgramPipelineInfoLog

Value:
_libraries ['libGL.so.1'].glGetProgramPipelineInfoLog

glVertexAttribLPointer

Value:
_libraries ['libGL.so.1'].glVertexAttribLPointer

glGetVertexAttribLdv

Value:
_libraries ['libGL.so.1'].glGetVertexAttribLdv

glViewportIndexedfv

Value:
_libraries ['libGL.so.1'].glViewportIndexedfv

glDepthRangeIndexed

Value:
_libraries ['libGL.so.1'].glDepthRangeIndexed

glDebugMessageControlARB

Value:
_libraries ['libGL.so.1'].glDebugMessageControlARB

glDebugMessageInsertARB

Value:
_libraries ['libGL.so.1'].glDebugMessageInsertARB

glDebugMessageCallbackARB

Value:
_libraries ['libGL.so.1'].glDebugMessageCallbackARB

glGetDebugMessageLogARB

Value:
_libraries ['libGL.so.1'].glGetDebugMessageLogARB

glGetGraphicsResetStatusARB

Value:
_libraries ['libGL.so.1'].glGetGraphicsResetStatusARB

glGetnPixelMapfvARB

Value:
_libraries ['libGL.so.1'].glGetnPixelMapfvARB

glGetnPixelMapuivARB

Value:
_libraries ['libGL.so.1'].glGetnPixelMapuivARB

glGetnPixelMapusvARB

Value:
_libraries ['libGL.so.1'].glGetnPixelMapusvARB

glGetnPolygonStippleARB

Value:
_libraries ['libGL.so.1'].glGetnPolygonStippleARB

glGetnColorTableARB

Value:
_libraries ['libGL.so.1'].glGetnColorTableARB

glGetnConvolutionFilterARB

Value:
_libraries ['libGL.so.1'].glGetnConvolutionFilterARB

glGetnSeparableFilterARB

Value:
_libraries ['libGL.so.1'].glGetnSeparableFilterARB

glGetnCompressedTexImageARB

Value:
_libraries ['libGL.so.1'].glGetnCompressedTexImageARB

glGetnUniformuivARB

Value:
_libraries ['libGL.so.1'].glGetnUniformuivARB

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER

Value:
37576

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER

Value:
37577