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Tools for copying a texture to screen through a shader.
This is useful for GPGPU.
Author: Stephan Wenger
Date: 2012-03-06
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| VertexArray |
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| ShaderProgram |
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| ShaderProgram |
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| Pipeline |
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| Pipeline |
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vertex_code = Vertex shader for copying a texture onto the screen. |
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fragment_code_rectangle = Fragment shader for copying a rectangle texture onto the screen. |
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fragment_code_2d = Fragment shader for copying a 2D texture onto the screen. |
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quad_vertices = Vertices of a fullscreen quad. |
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quad_indices = Indices of a fullscreen quad. |
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__package__ =
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Get a vertex array containing the vertices of a fullscreen quad.
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Get a shader program for copying a rectangle texture onto the screen.
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Get a shader program for copying a 2D texture onto the screen.
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Get a pipeline for copying a rectangle texture onto the screen. |
Get a pipeline for copying a 2D texture onto the screen. |
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vertex_codeVertex shader for copying a texture onto the screen.
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fragment_code_rectangleFragment shader for copying a rectangle texture onto the screen.
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fragment_code_2dFragment shader for copying a 2D texture onto the screen.
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quad_verticesVertices of a fullscreen quad.
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