|
_frozen = False
|
|
blend_functions = Enum(SRC_COLOR, ONE_MINUS_SRC_COLOR, ONE_MIN...
|
|
blend_equations = Enum(MAX, SUBTRACT, REVERSE_SUBTRACT, ADD, MIN)
|
|
depth_functions = Enum(NEVER, LESS, EQUAL, LEQUAL, GREATER, NO...
|
|
draw_buffers = Enum(NONE, FRONT_RIGHT, BACK_LEFT, BACK_RIGHT, ...
|
|
hints = Enum(DONT_CARE, FASTEST, NICEST)
|
|
provoking_vertices = Enum(UNDEFINED, FIRST, LAST, PROVOKING)
|
|
logic_op_modes = Enum(CLEAR, AND, AND_REVERSE, COPY, AND_INVER...
|
|
provoke_modes = Enum(FIRST_VERTEX_CONVENTION, LAST_VERTEX_CONV...
|
|
color_read_formats = Enum(BGR, STENCIL_INDEX, DEPTH_COMPONENT,...
|
|
color_read_types = Enum(BYTE, UNSIGNED_BYTE, SHORT, UNSIGNED_S...
|
|
read_buffers = Enum(NONE, FRONT_RIGHT, BACK_LEFT, BACK_RIGHT, ...
|
|
cull_face_modes = Enum(FRONT_AND_BACK, FRONT, BACK)
|
|
front_face_modes = Enum(CW, CCW)
|
|
polygon_modes = Enum(POINT, LINE, FILL)
|
|
array_buffer_binding = proxy for glBindBuffer(GL_ARRAY_BUFFER)
|
|
atomic_counter_buffer_binding = proxy for glBindBuffer(GL_ATOM...
|
|
copy_read_buffer_binding = proxy for glBindBuffer(GL_COPY_READ...
|
|
copy_write_buffer_binding = proxy for glBindBuffer(GL_COPY_WRI...
|
|
draw_indirect_buffer_binding = proxy for glBindBuffer(GL_DRAW_...
|
|
element_array_buffer_binding = proxy for glBindBuffer(GL_ELEME...
|
|
pixel_pack_buffer_binding = proxy for glBindBuffer(GL_PIXEL_PA...
|
|
pixel_unpack_buffer_binding = proxy for glBindBuffer(GL_PIXEL_...
|
|
texture_buffer_binding = proxy for glBindBuffer(GL_TEXTURE_BUF...
|
|
transform_feedback_buffer_binding = proxy for glBindBuffer(GL_...
|
|
uniform_buffer_binding = proxy for glBindBuffer(GL_UNIFORM_BUF...
|
|
program_pipeline_binding = proxy for glBindProgramPipeline()
|
|
renderbuffer_binding = proxy for glBindRenderbuffer(GL_RENDERB...
|
|
vertex_array_binding = proxy for glBindVertexArray()
|
|
draw_framebuffer_binding = proxy for glBindFramebuffer(GL_DRAW...
|
|
read_framebuffer_binding = proxy for glBindFramebuffer(GL_READ...
|
|
current_program = proxy for glUseProgram()
|
|
active_texture = proxy for glActiveTexture()
|
|
blend_dst_alpha = proxy for GL_BLEND_DST_ALPHA
|
|
blend_dst_rgb = proxy for GL_BLEND_DST_RGB
|
|
blend_src_alpha = proxy for GL_BLEND_SRC_ALPHA
|
|
blend_src_rgb = proxy for GL_BLEND_SRC_RGB
|
|
blend_equation_alpha = proxy for GL_BLEND_EQUATION_ALPHA
|
|
blend_equation_rgb = proxy for GL_BLEND_EQUATION_RGB
|
|
polygon_offset_factor = proxy for GL_POLYGON_OFFSET_FACTOR
|
|
polygon_offset_units = proxy for GL_POLYGON_OFFSET_UNITS
|
|
depth_func = proxy for glGetIntegerv(GL_DEPTH_FUNC) / glDepthF...
|
|
draw_buffer = proxy for glGetIntegerv(GL_DRAW_BUFFER) / glDraw...
|
|
implementation_color_read_format = proxy for glGetIntegerv(GL_...
|
|
implementation_color_read_type = proxy for glGetIntegerv(GL_IM...
|
|
layer_provoking_vertex = proxy for glGetIntegerv(GL_LAYER_PROV...
|
|
logic_op_mode = proxy for glGetIntegerv(GL_LOGIC_OP_MODE) / gl...
|
|
provoking_vertex = proxy for glGetIntegerv(GL_PROVOKING_VERTEX...
|
|
read_buffer = proxy for glGetIntegerv(GL_READ_BUFFER) / glRead...
|
|
viewport_index_provoking_vertex = proxy for glGetIntegerv(GL_V...
|
|
cull_face_mode = proxy for glGetIntegerv(GL_CULL_FACE_MODE) / ...
|
|
front_face = proxy for glGetIntegerv(GL_FRONT_FACE) / glFrontF...
|
|
polygon_mode = proxy for glGetIntegerv(GL_POLYGON_MODE) / glPo...
|
|
fragment_shader_derivative_hint = proxy for glGetIntegerv(GL_F...
|
|
line_smooth_hint = proxy for glGetIntegerv(GL_LINE_SMOOTH_HINT...
|
|
polygon_smooth_hint = proxy for glGetIntegerv(GL_POLYGON_SMOOT...
|
|
texture_compression_hint = proxy for glGetIntegerv(GL_TEXTURE_...
|
|
blend = proxy for GL_BLEND
|
|
color_logic_op = proxy for GL_COLOR_LOGIC_OP
|
|
cull_face = proxy for GL_CULL_FACE
|
|
depth_test = proxy for GL_DEPTH_TEST
|
|
dither = proxy for GL_DITHER
|
|
line_smooth = proxy for GL_LINE_SMOOTH
|
|
polygon_offset_fill = proxy for GL_POLYGON_OFFSET_FILL
|
|
polygon_offset_line = proxy for GL_POLYGON_OFFSET_LINE
|
|
polygon_offset_point = proxy for GL_POLYGON_OFFSET_POINT
|
|
polygon_smooth = proxy for GL_POLYGON_SMOOTH
|
|
scissor_test = proxy for GL_SCISSOR_TEST
|
|
stencil_test = proxy for GL_STENCIL_TEST
|
|
vertex_program_point_size = proxy for GL_VERTEX_PROGRAM_POINT_...
|
|
color_writemask = proxy for glGetBooleanv(GL_COLOR_WRITEMASK) ...
|
|
depth_writemask = proxy for glGetBooleanv(GL_DEPTH_WRITEMASK) ...
|
|
doublebuffer = proxy for glGetBooleanv(GL_DOUBLEBUFFER)
|
|
pack_lsb_first = proxy for glGetBooleanv(GL_PACK_LSB_FIRST) / ...
|
|
pack_swap_bytes = proxy for glGetBooleanv(GL_PACK_SWAP_BYTES) ...
|
|
shader_compiler = proxy for glGetBooleanv(GL_SHADER_COMPILER)
|
|
stereo = proxy for glGetBooleanv(GL_STEREO)
|
|
unpack_lsb_first = proxy for glGetBooleanv(GL_UNPACK_LSB_FIRST...
|
|
unpack_swap_bytes = proxy for glGetBooleanv(GL_UNPACK_SWAP_BYT...
|
|
aliased_line_width_range = proxy for glGetFloatv(GL_ALIASED_LI...
|
|
blend_color = proxy for glGetFloatv(GL_BLEND_COLOR) / glBlendC...
|
|
color_clear_value = proxy for glGetFloatv(GL_COLOR_CLEAR_VALUE...
|
|
depth_clear_value = proxy for glGetFloatv(GL_DEPTH_CLEAR_VALUE...
|
|
depth_range = proxy for glGetFloatv(GL_DEPTH_RANGE) / glDepthR...
|
|
line_width = proxy for glGetFloatv(GL_LINE_WIDTH) / glLineWidth()
|
|
line_width_granularity = proxy for glGetFloatv(GL_LINE_WIDTH_G...
|
|
line_width_range = proxy for glGetFloatv(GL_LINE_WIDTH_RANGE)
|
|
point_fade_threshold_size = proxy for glGetFloatv(GL_POINT_FAD...
|
|
point_size = proxy for glGetFloatv(GL_POINT_SIZE) / glPointSize()
|
|
point_size_granularity = proxy for glGetFloatv(GL_POINT_SIZE_G...
|
|
point_size_range = proxy for glGetFloatv(GL_POINT_SIZE_RANGE)
|
|
smooth_line_width_range = proxy for glGetFloatv(GL_SMOOTH_LINE...
|
|
smooth_line_width_granularity = proxy for glGetFloatv(GL_SMOOT...
|
|
major_version = proxy for glGetIntegerv(GL_MAJOR_VERSION)
|
|
max_3d_texture_size = proxy for glGetIntegerv(GL_MAX_3D_TEXTUR...
|
|
max_array_texture_layers = proxy for glGetIntegerv(GL_MAX_3D_T...
|
|
max_clip_distances = proxy for glGetIntegerv(GL_MAX_CLIP_DISTA...
|
|
max_color_texture_samples = proxy for glGetIntegerv(GL_MAX_COL...
|
|
max_color_attachments = proxy for glGetIntegerv(GL_MAX_COLOR_A...
|
|
max_combined_fragment_uniform_components = proxy for glGetInte...
|
|
max_combined_geometry_uniform_components = proxy for glGetInte...
|
|
max_combined_texture_image_units = proxy for glGetIntegerv(GL_...
|
|
max_combined_uniform_blocks = proxy for glGetIntegerv(GL_MAX_C...
|
|
max_combined_vertex_uniform_components = proxy for glGetIntege...
|
|
max_cube_map_texture_size = proxy for glGetIntegerv(GL_MAX_CUB...
|
|
max_depth_texture_samples = proxy for glGetIntegerv(GL_MAX_DEP...
|
|
max_draw_buffers = proxy for glGetIntegerv(GL_MAX_DRAW_BUFFERS)
|
|
max_elements_indices = proxy for glGetIntegerv(GL_MAX_ELEMENTS...
|
|
max_elements_vertices = proxy for glGetIntegerv(GL_MAX_ELEMENT...
|
|
max_fragment_input_components = proxy for glGetIntegerv(GL_MAX...
|
|
max_fragment_uniform_components = proxy for glGetIntegerv(GL_M...
|
|
max_fragment_uniform_vectors = proxy for glGetIntegerv(GL_MAX_...
|
|
max_fragment_uniform_blocks = proxy for glGetIntegerv(GL_MAX_F...
|
|
max_geometry_input_components = proxy for glGetIntegerv(GL_MAX...
|
|
max_geometry_output_components = proxy for glGetIntegerv(GL_MA...
|
|
max_geometry_texture_image_units = proxy for glGetIntegerv(GL_...
|
|
max_geometry_uniform_blocks = proxy for glGetIntegerv(GL_MAX_G...
|
|
max_geometry_uniform_components = proxy for glGetIntegerv(GL_M...
|
|
max_integer_samples = proxy for glGetIntegerv(GL_MAX_INTEGER_S...
|
|
max_program_texel_offset = proxy for glGetIntegerv(GL_MAX_PROG...
|
|
min_program_texel_offset = proxy for glGetIntegerv(GL_MIN_PROG...
|
|
max_rectangle_texture_size = proxy for glGetIntegerv(GL_MAX_RE...
|
|
max_renderbuffer_size = proxy for glGetIntegerv(GL_MAX_RENDERB...
|
|
max_sample_mask_words = proxy for glGetIntegerv(GL_MAX_SAMPLE_...
|
|
max_server_wait_timeout = proxy for glGetIntegerv(GL_MAX_SERVE...
|
|
max_texture_buffer_size = proxy for glGetIntegerv(GL_MAX_TEXTU...
|
|
max_texture_image_units = proxy for glGetIntegerv(GL_MAX_TEXTU...
|
|
max_texture_lod_bias = proxy for glGetIntegerv(GL_MAX_TEXTURE_...
|
|
max_texture_size = proxy for glGetIntegerv(GL_MAX_TEXTURE_SIZE)
|
|
max_uniform_buffer_bindings = proxy for glGetIntegerv(GL_MAX_U...
|
|
max_uniform_block_size = proxy for glGetIntegerv(GL_MAX_UNIFOR...
|
|
max_varying_vectors = proxy for glGetIntegerv(GL_MAX_VARYING_V...
|
|
max_vertex_attribs = proxy for glGetIntegerv(GL_MAX_VERTEX_ATT...
|
|
max_vertex_texture_image_units = proxy for glGetIntegerv(GL_MA...
|
|
max_vertex_uniform_components = proxy for glGetIntegerv(GL_MAX...
|
|
max_vertex_uniform_vectors = proxy for glGetIntegerv(GL_MAX_VE...
|
|
max_vertex_output_components = proxy for glGetIntegerv(GL_MAX_...
|
|
max_vertex_uniform_blocks = proxy for glGetIntegerv(GL_MAX_VER...
|
|
max_viewport_dims = proxy for glGetIntegerv(GL_MAX_VIEWPORT_DIMS)
|
|
max_viewports = proxy for glGetIntegerv(GL_MAX_VIEWPORTS)
|
|
minor_version = proxy for glGetIntegerv(GL_MINOR_VERSION)
|
|
pack_alignment = proxy for glGetIntegerv(GL_PACK_ALIGNMENT)
|
|
pack_image_height = proxy for glGetIntegerv(GL_PACK_IMAGE_HEIGHT)
|
|
pack_row_length = proxy for glGetIntegerv(GL_PACK_ROW_LENGTH) ...
|
|
pack_skip_images = proxy for glGetIntegerv(GL_PACK_SKIP_IMAGES...
|
|
pack_skip_pixels = proxy for glGetIntegerv(GL_PACK_SKIP_PIXELS...
|
|
pack_skip_rows = proxy for glGetIntegerv(GL_PACK_SKIP_ROWS) / ...
|
|
primitive_restart_index = proxy for glGetIntegerv(GL_PRIMITIVE...
|
|
sample_buffers = proxy for glGetIntegerv(GL_SAMPLE_BUFFERS)
|
|
samples = proxy for glGetIntegerv(GL_SAMPLES)
|
|
scissor_box = proxy for glGetIntegerv(GL_SCISSOR_BOX) / glScis...
|
|
stencil_clear_value = proxy for glGetIntegerv(GL_STENCIL_CLEAR...
|
|
subpixel_bits = proxy for glGetIntegerv(GL_SUBPIXEL_BITS)
|
|
uniform_buffer_offset_alignment = proxy for glGetIntegerv(GL_U...
|
|
unpack_alignment = proxy for glGetIntegerv(GL_UNPACK_ALIGNMENT...
|
|
unpack_image_height = proxy for glGetIntegerv(GL_UNPACK_IMAGE_...
|
|
unpack_row_length = proxy for glGetIntegerv(GL_UNPACK_ROW_LENG...
|
|
unpack_skip_images = proxy for glGetIntegerv(GL_UNPACK_SKIP_IM...
|
|
unpack_skip_pixels = proxy for glGetIntegerv(GL_UNPACK_SKIP_PI...
|
|
unpack_skip_rows = proxy for glGetIntegerv(GL_UNPACK_SKIP_ROWS...
|
|
viewport = proxy for glGetIntegerv(GL_VIEWPORT) / glViewport()
|
|
viewport_bounds_range = proxy for glGetIntegerv(GL_VIEWPORT_BO...
|
|
viewport_subpixel_bits = proxy for glGetIntegerv(GL_VIEWPORT_S...
|
|
timestamp = proxy for glGetInteger64v(GL_TIMESTAMP)
|
|
vendor = proxy for GL_VENDOR
|
|
renderer = proxy for GL_RENDERER
|
|
version = proxy for GL_VERSION
|
|
shading_language_version = proxy for GL_SHADING_LANGUAGE_VERSION
|
|
extensions = proxy for GL_EXTENSIONS
|