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Song (Part I)
Song (Part II)
Parts
Chords
Melody/Harmony
Bass
Drums
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The
bass line is controlled by the parameter groove.
You can either generate a random bass which varies for each part
instance or have an ostinato
bass. The bass line comes in a lot of flavours:
0 (offbeat) =
funky bass. An off-beat bass line is generated consisting of eighth
and sixteenth notes. Each bar is seen by the generator as a grid in
the length of quarters multiplied by 4 (e.g. 16 slots for 4/4 time).
Which slots and which note values are used is chosen randomly (based
on the current chord of course). Hence, it can play between the
beats. The generator, however, differentiates between down- and
upbeats. For 4/4 time the downbeats should be slot 1 and 9 (beat 1
and 3) and the upbeats slot 5 and 13 (beat 2 and 4) but you can set
the downbeats in the xml file. There is, however, never a rest on
the one. The bass does not play on the first upbeat (slots 5-7). It
plays eighth on the downbeats and sixteenths everywhere else. The
last sixteenth before a downbeat (e.g. slot 8) is never a rest.
0 (onbeat) - an
ostinato bass is generated. It plays the base note of the current
chord on the downbeats only.
1
= walking bass. A walking bass is often used in jazz music,
especially in tonal jazz.
Usually it is played by an upright bass (contrabass). This bass line
consists of quarter notes which always are chord notes and it runs
on without rests and without variation of note durations.
2,3 (offbeat) as 0
but bass may play on slots 5-7.
2 (onbeat) = a
normal time bass is generated. The bass plays the base note of the
current chord at all down- and upbeats.
3 (onbeat) = a
double time bass is generated. The bass plays the base note of the
current chord at all down- and upbeats plus in the middle of the
beats.
4
= shuffle bass. The shuffle bass line
consists of triplets of 8ths but the first two 8ths are merged into
a quarter. Since the whole
triplet has the duration of a quarter this construction gives the
piece a polyrhythmic feel.
Shuffle bass was often used in Swing
music. This is only supported for pieces based on quarters ( I.e.
with time denominator 4).
5 = bass riff.
99 –
mutes the bass.
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