__init__ |
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CreateControls |
Instantiates editor controls. |
GetName |
Returns pointer to the name of the editor. |
wx.propgrid.
PGChoiceAndButtonEditor
(PGChoiceEditor)¶Possible constructors:
PGChoiceAndButtonEditor()
__init__
(self)¶CreateControls
(self, propgrid, property, pos, size)¶Instantiates editor controls.
Parameters: |
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Return type: |
Note
PG_SUBID1
, and secondary (button) control shall use PG_SUBID2
.wx.EvtHandler.Connect
for interesting editor events. Instead, all events from control are now automatically forwarded to wx.propgrid.PGEditor.OnEvent
and wx.propgrid.PGProperty.OnEvent
.GetName
(self)¶Returns pointer to the name of the editor.
For example, PGEditor_TextCtrl has name “TextCtrl”. If you dont’ need to access your custom editor by string name, then you do not need to implement this function.
Return type: | string |
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