A menu is a popup (or pull down) list of items, one of which may be selected before the menu goes away (clicking elsewhere dismisses the menu).
Menus may be used to construct either menu bars or popup menus.
A menu item has an integer ID
associated with it which can be used to identify the selection, or to change the menu item in some way. A menu item with a special identifier wx.ID_SEPARATOR
is a separator item and doesn’t have an associated command but just makes a separator line appear in the menu.
Menu items may be either normal items, check items or radio items. Normal items don’t have any special properties while the check items have a boolean flag associated to them and they show a checkmark in the menu when the flag is set. wxWidgets automatically toggles the flag value when the item is clicked and its value may be retrieved using either wx.Menu.IsChecked
method of wx.Menu or wx.MenuBar itself or by using Event.IsChecked when you get the menu notification for the item in question.
The radio items are similar to the check items except that all the other items in the same radio group are unchecked when a radio item is checked. The radio group is formed by a contiguous range of radio items, i.e. it starts at the first item of this kind and ends with the first item of a different kind (or the end of the menu). Notice that because the radio groups are defined in terms of the item positions inserting or removing the items in the menu containing the radio items risks to not work correctly.
All menus must be created on the heap because all menus attached to a menubar or to another menu will be deleted by their parent when it is deleted. The only exception to this rule are the popup menus (i.e. menus used with wx.Window.PopupMenu
) as wxWidgets does not destroy them to allow reusing the same menu more than once. But the exception applies only to the menus themselves and not to any submenus of popup menus which are still destroyed by wxWidgets as usual and so must be heap-allocated. As the frame menubar is deleted by the frame itself, it means that normally all menus used are deleted automatically.
If the menu is part of a menubar, then wx.MenuBar event processing is used. With a popup menu (see wx.Window.PopupMenu
), there is a variety of ways to handle a menu selection event ( wxEVT_MENU
):
EVT_MENU
handlers in the window which pops up the menu, or in an ancestor of that window (the simplest method);EVT_MENU
macro;wx.EvtHandler.SetNextHandler
, specifying an object whose class has EVT_MENU
entries;Note that instead of static EVT_MENU
macros you can also use dynamic connection; see Dynamic Event Handling.
Note
Please note that wx.ID_ABOUT
and wx.ID_EXIT
are predefined by wxWidgets and have a special meaning since entries using these IDs will be taken out of the normal menus under OS X and will be inserted into the system menu (following the appropriate OS X interface guideline).
__init__ |
Constructs a wx.Menu object. |
Append |
Adds a menu item. |
AppendCheckItem |
Adds a checkable item to the end of the menu. |
AppendRadioItem |
Adds a radio item to the end of the menu. |
AppendSeparator |
Adds a separator to the end of the menu. |
AppendSubMenu |
Adds the given submenu to this menu. |
Attach |
|
Break |
Inserts a break in a menu, causing the next appended item to appear in a new column. |
Check |
Checks or unchecks the menu item. |
Delete |
Deletes the menu item from the menu. |
DestroyItem |
Deletes the menu item from the menu. |
Detach |
|
Enable |
Enables or disables (greys out) a menu item. |
FindChildItem |
Finds the menu item object associated with the given menu item identifier and, optionally, the position of the item in the menu. |
FindItem |
Finds the menu id for a menu item string. |
FindItemById |
FindItemById(id) . MenuItem |
FindItemByPosition |
Returns the wx.MenuItem given a position in the menu. |
GetHelpString |
Returns the help string associated with a menu item. |
GetInvokingWindow |
|
GetLabel |
Returns a menu item label. |
GetLabelText |
Returns a menu item label, without any of the original mnemonics and accelerators. |
GetMenuItemCount |
Returns the number of items in the menu. |
GetMenuItems |
Returns the list of items in the menu. |
GetParent |
|
GetStyle |
|
GetTitle |
Returns the title of the menu. |
GetWindow |
|
Insert |
Inserts the given item before the position pos. |
InsertCheckItem |
Inserts a checkable item at the given position. |
InsertRadioItem |
Inserts a radio item at the given position. |
InsertSeparator |
Inserts a separator at the given position. |
IsAttached |
|
IsChecked |
Determines whether a menu item is checked. |
IsEnabled |
Determines whether a menu item is enabled. |
Prepend |
Inserts the given item at position 0, i.e. before all the other existing items. |
PrependCheckItem |
Inserts a checkable item at position 0. |
PrependRadioItem |
Inserts a radio item at position 0. |
PrependSeparator |
Inserts a separator at position 0. |
Remove |
Removes the menu item from the menu but doesn’t delete the associated C++ object. |
SetHelpString |
Sets an item’s help string. |
SetInvokingWindow |
|
SetLabel |
Sets the label of a menu item. |
SetParent |
|
SetTitle |
Sets the title of the menu. |
UpdateUI |
Sends events to source (or owning window if None ) to update the menu UI. |
InvokingWindow |
See GetInvokingWindow and SetInvokingWindow |
MenuItemCount |
See GetMenuItemCount |
MenuItems |
See GetMenuItems |
Parent |
See GetParent and SetParent |
Style |
See GetStyle |
Title |
See GetTitle and SetTitle |
Window |
See GetWindow |
wx.
Menu
(EvtHandler)¶Possible constructors:
Menu()
Menu(style)
Menu(title, style=0)
A menu is a popup (or pull down) list of items, one of which may be selected before the menu goes away (clicking elsewhere dismisses the menu).
__init__
(self, *args, **kw)¶__init__ (self)
Constructs a wx.Menu object.
__init__ (self, style)
Constructs a wx.Menu object.
Parameters: | style (long) – If set to wx.MENU_TEAROFF , the menu will be detachable (wxGTK only). |
---|
__init__ (self, title, style=0)
Constructs a wx.Menu object with a title.
Parameters: |
|
---|
Append
(self, *args, **kw)¶Append (self, id, item=””, helpString=””, kind=ITEM_NORMAL)
Adds a menu item.
Parameters: |
|
---|---|
Return type: |
self.fileMenu.Append(ID_NEW_FILE, "&New file\tCTRL+N", "Creates a XYZ document")
or even better for stock menu items (see MenuItem.__init__
):
self.fileMenu.Append(wx.ID_NEW, "", "Creates a XYZ document")
Note
This command can be used after the menu has been shown, as well as on initial creation of a menu or menubar.
See also
AppendSeparator
, AppendCheckItem
, AppendRadioItem
, AppendSubMenu
, Insert
, SetLabel
, GetHelpString
, SetHelpString
, wx.MenuItem
Append (self, id, item, subMenu, helpString=””)
Adds a submenu.
Parameters: |
|
---|---|
Return type: |
Deprecated since version 4.0.0: This function is deprecated, use AppendSubMenu
instead.
See also
AppendSeparator
, AppendCheckItem
, AppendRadioItem
, AppendSubMenu
, Insert
, SetLabel
, GetHelpString
, SetHelpString
, wx.MenuItem
Append (self, menuItem)
Adds a menu item object.
This is the most generic variant of Append
method because it may be used for both items (including separators) and submenus and because you can also specify various extra properties of a menu item this way, such as bitmaps and fonts.
Parameters: | menuItem (wx.MenuItem) – A menuitem object. It will be owned by the wx.Menu object after this function is called, so do not delete it yourself. |
---|---|
Return type: | wx.MenuItem |
Note
See the remarks for the other Append
overloads.
See also
AppendSeparator
, AppendCheckItem
, AppendRadioItem
, AppendSubMenu
, Insert
, SetLabel
, GetHelpString
, SetHelpString
, wx.MenuItem
AppendCheckItem
(self, id, item, help="")¶Adds a checkable item to the end of the menu.
Parameters: |
|
---|---|
Return type: |
See also
AppendRadioItem
(self, id, item, help="")¶Adds a radio item to the end of the menu.
All consequent radio items form a group and when an item in the group is checked, all the others are automatically unchecked.
Parameters: |
|
---|---|
Return type: |
Note
Radio items are not supported under Motif.
See also
AppendSeparator
(self)¶Adds a separator to the end of the menu.
Return type: | wx.MenuItem |
---|
See also
AppendSubMenu
(self, submenu, text, help="")¶Adds the given submenu to this menu.
text is the text shown in the menu for it and help is the help string shown in the status bar when the submenu item is selected.
Parameters: |
|
---|---|
Return type: |
Attach
(self, menubar)¶Parameters: | menubar (wx.MenuBar) – |
---|
Break
(self)¶Inserts a break in a menu, causing the next appended item to appear in a new column.
Check
(self, id, check)¶Checks or unchecks the menu item.
Parameters: |
|
---|
See also
Delete
(self, *args, **kw)¶Delete (self, id)
Deletes the menu item from the menu.
If the item is a submenu, it will not be deleted. Use Destroy
if you want to delete a submenu.
Parameters: | id (int) – Id of the menu item to be deleted. |
---|---|
Return type: | bool |
Delete (self, item)
Deletes the menu item from the menu.
If the item is a submenu, it will not be deleted. Use Destroy
if you want to delete a submenu.
Parameters: | item (wx.MenuItem) – Menu item to be deleted. |
---|---|
Return type: | bool |
DestroyItem
(self, *args, **kw)¶DestroyItem (self, id)
Deletes the menu item from the menu.
If the item is a submenu, it will be deleted. Use Remove
if you want to keep the submenu (for example, to reuse it later).
Parameters: | id (int) – Id of the menu item to be deleted. |
---|---|
Return type: | bool |
DestroyItem (self, item)
Deletes the menu item from the menu.
If the item is a submenu, it will be deleted. Use Remove
if you want to keep the submenu (for example, to reuse it later).
Parameters: | item (wx.MenuItem) – Menu item to be deleted. |
---|---|
Return type: | bool |
Detach
(self)¶Enable
(self, id, enable)¶Enables or disables (greys out) a menu item.
Parameters: |
|
---|
See also
FindChildItem
(self, id)¶Finds the menu item object associated with the given menu item identifier and, optionally, the position of the item in the menu.
Unlike FindItem
, this function doesn’t recurse but only looks at the direct children of this menu.
Parameters: | id (int) – The identifier of the menu item to find. |
---|---|
Return type: | tuple |
Returns: | ( wx.MenuItem, pos ) |
FindItem
(self, *args, **kw)¶FindItem (self, itemString)
Finds the menu id for a menu item string.
Parameters: | itemString (string) – Menu item string to find. |
---|---|
Return type: | int |
Returns: | Menu item identifier, or wx.NOT_FOUND if none is found. |
Note
Any special menu codes are stripped out of source and target strings before matching.
FindItem (self, id)
Finds the menu item object associated with the given menu item identifier and, optionally, the (sub)menu it belongs to.
Parameters: | id (int) – Menu item identifier. |
---|---|
Return type: | tuple |
Returns: | ( wx.MenuItem, menu ) |
FindItemById
(self, id)¶FindItemById(id) . MenuItem
Finds the menu item object associated with the given menu item identifier.
Return type: | wx.MenuItem |
---|
FindItemByPosition
(self, position)¶Returns the wx.MenuItem given a position in the menu.
Parameters: | position (int) – |
---|---|
Return type: | wx.MenuItem |
GetHelpString
(self, id)¶Returns the help string associated with a menu item.
Parameters: | id (int) – The menu item identifier. |
---|---|
Return type: | string |
Returns: | The help string, or the empty string if there is no help string or the item was not found. |
See also
GetLabel
(self, id)¶Returns a menu item label.
Parameters: | id (int) – The menu item identifier. |
---|---|
Return type: | string |
Returns: | The item label, or the empty string if the item was not found. |
See also
GetLabelText
(self, id)¶Returns a menu item label, without any of the original mnemonics and accelerators.
Parameters: | id (int) – The menu item identifier. |
---|---|
Return type: | string |
Returns: | The item label, or the empty string if the item was not found. |
GetMenuItemCount
(self)¶Returns the number of items in the menu.
Return type: | int |
---|
GetMenuItems
(self)¶Returns the list of items in the menu.
MenuItemList is a pseudo-template list class containing wx.MenuItem pointers, see List.
Return type: | MenuItemList |
---|
GetStyle
(self)¶Return type: | long |
---|
Insert
(self, *args, **kw)¶Insert (self, pos, menuItem)
Inserts the given item before the position pos.
Inserting the item at position GetMenuItemCount
is the same as appending it.
Parameters: |
|
---|---|
Return type: |
Insert (self, pos, id, item=””, helpString=””, kind=ITEM_NORMAL)
Inserts the given item before the position pos.
Inserting the item at position GetMenuItemCount
is the same as appending it.
Parameters: |
|
---|---|
Return type: |
Insert (self, pos, id, text, submenu, help=””)
Inserts the given submenu before the position pos.
text is the text shown in the menu for it and help is the help string shown in the status bar when the submenu item is selected.
Parameters: |
|
---|---|
Return type: |
See also
InsertCheckItem
(self, pos, id, item, helpString="")¶Inserts a checkable item at the given position.
Parameters: |
|
---|---|
Return type: |
See also
InsertRadioItem
(self, pos, id, item, helpString="")¶Inserts a radio item at the given position.
Parameters: |
|
---|---|
Return type: |
See also
InsertSeparator
(self, pos)¶Inserts a separator at the given position.
Parameters: | pos (int) – |
---|---|
Return type: | wx.MenuItem |
See also
IsAttached
(self)¶Return type: | bool |
---|
IsChecked
(self, id)¶Determines whether a menu item is checked.
Parameters: | id (int) – The menu item identifier. |
---|---|
Return type: | bool |
Returns: | True if the menu item is checked, False otherwise. |
See also
IsEnabled
(self, id)¶Determines whether a menu item is enabled.
Parameters: | id (int) – The menu item identifier. |
---|---|
Return type: | bool |
Returns: | True if the menu item is enabled, False otherwise. |
See also
Prepend
(self, *args, **kw)¶Prepend (self, menuItem)
Inserts the given item at position 0, i.e. before all the other existing items.
Parameters: | menuItem (wx.MenuItem) – |
---|---|
Return type: | wx.MenuItem |
Prepend (self, id, item=””, helpString=””, kind=ITEM_NORMAL)
Inserts the given item at position 0, i.e. before all the other existing items.
Parameters: |
|
---|---|
Return type: |
Prepend (self, id, text, subMenu, help=””)
Inserts the given submenu at position 0.
Parameters: |
|
---|---|
Return type: |
See also
PrependCheckItem
(self, id, item, helpString="")¶Inserts a checkable item at position 0.
Parameters: |
|
---|---|
Return type: |
See also
PrependRadioItem
(self, id, item, helpString="")¶Inserts a radio item at position 0.
Parameters: |
|
---|---|
Return type: |
See also
PrependSeparator
(self)¶Inserts a separator at position 0.
Return type: | wx.MenuItem |
---|
See also
Remove
(self, *args, **kw)¶Remove (self, id)
Removes the menu item from the menu but doesn’t delete the associated C++ object.
This allows you to reuse the same item later by adding it back to the menu (especially useful with submenus).
Parameters: | id (int) – The identifier of the menu item to remove. |
---|---|
Return type: | wx.MenuItem |
Returns: | A pointer to the item which was detached from the menu. |
Remove (self, item)
Removes the menu item from the menu but doesn’t delete the associated C++ object.
This allows you to reuse the same item later by adding it back to the menu (especially useful with submenus).
Parameters: | item (wx.MenuItem) – The menu item to remove. |
---|---|
Return type: | wx.MenuItem |
Returns: | A pointer to the item which was detached from the menu. |
SetHelpString
(self, id, helpString)¶Sets an item’s help string.
Parameters: |
|
---|
See also
SetLabel
(self, id, label)¶Sets the label of a menu item.
Parameters: |
|
---|
SetTitle
(self, title)¶Sets the title of the menu.
Parameters: | title (string) – The title to set. |
---|
Note
Notice that you can only call this method directly for the popup menus, to change the title of a menu that is part of a menu bar you need to use wx.MenuBar.SetLabelTop
.
See also
UpdateUI
(self, source=None)¶Sends events to source (or owning window if None
) to update the menu UI.
This is called just before the menu is popped up with wx.Window.PopupMenu
, but the application may call it at other times if required.
Parameters: | source (wx.EvtHandler) – |
---|
InvokingWindow
¶See GetInvokingWindow
and SetInvokingWindow
MenuItemCount
¶See GetMenuItemCount
MenuItems
¶See GetMenuItems