Package pyopencv :: Module cxcore_hpp_point_ext :: Class Point3i
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Class Point3i

 object --+    
          |    
??.instance --+
              |
             Point3i

Property 'ndarray' provides a numpy.ndarray view on the object. If you create a reference to 'ndarray', you must keep the object unchanged until your reference is deleted, or Python may crash! Alternatively, you could create a reference to 'ndarray' by using 'asndarray(obj)', where 'obj' is an instance of this class.

To create an instance of Point3i that shares the same data with an ndarray instance, use: 'asPoint3i(a), where 'a' is an ndarray instance. Similarly, to avoid a potential Python crash, you must keep the current instance unchanged until the reference is deleted.

Instance Methods [hide private]
 
__add__(...)
__add__( (Point3i)arg1, (Point3i)arg2) -> Point3i :
 
__eq__(...)
__eq__( (Point3i)arg1, (Point3i)arg2) -> bool :
 
__getitem__(self, *args, **kwds)
 
__getslice__(self, *args, **kwds)
 
__iadd__(...)
__iadd__( (Point3i)arg1, (Point3i)arg2) -> Point3i :
 
__imul__(...)
__imul__( (Point3i)arg1, (object)arg2) -> Point3i :
 
__init__(...)
__init__( (object)arg1) -> None :
 
__isub__(...)
__isub__( (Point3i)arg1, (Point3i)arg2) -> Point3i :
 
__iter__(self, *args, **kwds)
 
__mul__(...)
__mul__( (Point3i)arg1, (object)arg2) -> Point3i :
 
__neg__(...)
__neg__( (Point3i)arg1) -> Point3i :
 
__reduce__(...)
helper for pickle
 
__repr__(self)
repr(x)
 
__rmul__(...)
__rmul__( (object)arg1, (Point3i)arg2) -> Point3i :
 
__setitem__(self, *args, **kwds)
 
__setslice__(self, *args, **kwds)
 
__sub__(...)
__sub__( (Point3i)arg1, (Point3i)arg2) -> Point3i :
 
__temp_func(...)
__temp_func( (Point3i)arg1) -> CvPoint3D32f :
 
assign(...)
assign( (Point3i)arg1, (Point3i)pt) -> Point3i :
 
ddot(...)
ddot( (Point3i)arg1, (Point3i)pt) -> float :
 
dot(...)
dot( (Point3i)arg1, (Point3i)pt) -> int :

Inherited from unreachable.instance: __new__

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __reduce_ex__, __setattr__, __sizeof__, __str__, __subclasshook__

Class Variables [hide private]
  __instance_size__ = 20
Properties [hide private]
  ndarray
  this
  x
  y
  z

Inherited from object: __class__

Method Details [hide private]

__add__(...)
(Addition operator)

 

__add__( (Point3i)arg1, (Point3i)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> __add__(cv::Point3_<int>,cv::Point3_<int>)

__eq__(...)
(Equality operator)

 

__eq__( (Point3i)arg1, (Point3i)arg2) -> bool :

    C++ signature :
        bool __eq__(cv::Point3_<int>,cv::Point3_<int>)

__iadd__(...)

 

__iadd__( (Point3i)arg1, (Point3i)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> {lvalue} __iadd__(cv::Point3_<int> {lvalue},cv::Point3_<int>)

__imul__(...)

 

__imul__( (Point3i)arg1, (object)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> {lvalue} __imul__(cv::Point3_<int> {lvalue},double)

__init__(...)
(Constructor)

 

__init__( (object)arg1) -> None :

    C++ signature :
        void __init__(_object*)

__init__( (object)arg1, (object)_x, (object)_y, (object)_z) -> None :

    C++ signature :
        void __init__(_object*,int,int,int)

__init__( (object)arg1, (Point3i)pt) -> None :

    C++ signature :
        void __init__(_object*,cv::Point3_<int>)

__init__( (object)arg1, (Point2i)pt) -> None :

    C++ signature :
        void __init__(_object*,cv::Point_<int>)

__init__( (object)arg1, (CvPoint3D32f)pt) -> None :

    C++ signature :
        void __init__(_object*,CvPoint3D32f)

__init__( (object)arg1, (Vec3i)v) -> None :

    C++ signature :
        void __init__(_object*,cv::Vec<int, 3>)

Overrides: object.__init__

__isub__(...)

 

__isub__( (Point3i)arg1, (Point3i)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> {lvalue} __isub__(cv::Point3_<int> {lvalue},cv::Point3_<int>)

__mul__(...)

 

__mul__( (Point3i)arg1, (object)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> __mul__(cv::Point3_<int>,double)

__neg__(...)

 

__neg__( (Point3i)arg1) -> Point3i :

    C++ signature :
        cv::Point3_<int> __neg__(cv::Point3_<int>)

__reduce__(...)

 

helper for pickle

Overrides: object.__reduce__
(inherited documentation)

__repr__(self)
(Representation operator)

 

repr(x)

Overrides: object.__repr__
(inherited documentation)

__rmul__(...)

 

__rmul__( (object)arg1, (Point3i)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> __rmul__(double,cv::Point3_<int>)

__sub__(...)
(Subtraction operator)

 

__sub__( (Point3i)arg1, (Point3i)arg2) -> Point3i :

    C++ signature :
        cv::Point3_<int> __sub__(cv::Point3_<int>,cv::Point3_<int>)

__temp_func(...)

 

__temp_func( (Point3i)arg1) -> CvPoint3D32f :
    
    Wrapped function:
        operator ::CvPoint3D32f

    C++ signature :
        CvPoint3D32f __temp_func(cv::Point3_<int> {lvalue})

__temp_func( (Point3i)arg1) -> Vec3i :
    
    Wrapped function:
        operator ::cv::Vec<int, 3>

    C++ signature :
        cv::Vec<int, 3> __temp_func(cv::Point3_<int> {lvalue})

assign(...)

 

assign( (Point3i)arg1, (Point3i)pt) -> Point3i :
    
    Wrapped function:
        operator=

    C++ signature :
        cv::Point3_<int> {lvalue} assign(cv::Point3_<int> {lvalue},cv::Point3_<int>)

ddot(...)

 

ddot( (Point3i)arg1, (Point3i)pt) -> float :

    C++ signature :
        double ddot(cv::Point3_<int> {lvalue},cv::Point3_<int>)

dot(...)

 

dot( (Point3i)arg1, (Point3i)pt) -> int :

    C++ signature :
        int dot(cv::Point3_<int> {lvalue},cv::Point3_<int>)


Property Details [hide private]

ndarray

Get Method:
unreachable(...)

this

Get Method:
unreachable(...)

x

Get Method:
unreachable(...)
Set Method:
unreachable(...)

y

Get Method:
unreachable(...)
Set Method:
unreachable(...)

z

Get Method:
unreachable(...)
Set Method:
unreachable(...)