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object --+ | ??.instance --+ | Point2f
Property 'ndarray' provides a numpy.ndarray view on the object. If you create a reference to 'ndarray', you must keep the object unchanged until your reference is deleted, or Python may crash! Alternatively, you could create a reference to 'ndarray' by using 'asndarray(obj)', where 'obj' is an instance of this class.
To create an instance of Point2f that shares the same data with an ndarray instance, use: 'asPoint2f(a), where 'a' is an ndarray instance. Similarly, to avoid a potential Python crash, you must keep the current instance unchanged until the reference is deleted.
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Inherited from Inherited from |
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__instance_size__ = 16
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Inherited from |
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__add__( (Point2f)arg1, (Point2f)arg2) -> Point2f : C++ signature : cv::Point_<float> __add__(cv::Point_<float>,cv::Point_<float>) |
__eq__( (Point2f)arg1, (Point2f)arg2) -> bool : C++ signature : bool __eq__(cv::Point_<float>,cv::Point_<float>) |
__iadd__( (Point2f)arg1, (Point2f)arg2) -> Point2f : C++ signature : cv::Point_<float> {lvalue} __iadd__(cv::Point_<float> {lvalue},cv::Point_<float>) |
__imul__( (Point2f)arg1, (object)arg2) -> Point2f : C++ signature : cv::Point_<float> {lvalue} __imul__(cv::Point_<float> {lvalue},double) |
__init__( (object)arg1) -> None : C++ signature : void __init__(_object*) __init__( (object)arg1, (object)_x, (object)_y) -> None : C++ signature : void __init__(_object*,float,float) __init__( (object)arg1, (Point2f)pt) -> None : C++ signature : void __init__(_object*,cv::Point_<float>) __init__( (object)arg1, (CvPoint)pt) -> None : C++ signature : void __init__(_object*,CvPoint) __init__( (object)arg1, (CvPoint2D32f)pt) -> None : C++ signature : void __init__(_object*,CvPoint2D32f) __init__( (object)arg1, (Size2f)sz) -> None : C++ signature : void __init__(_object*,cv::Size_<float>) __init__( (object)arg1, (Vec2f)v) -> None : C++ signature : void __init__(_object*,cv::Vec<float, 2>)
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__isub__( (Point2f)arg1, (Point2f)arg2) -> Point2f : C++ signature : cv::Point_<float> {lvalue} __isub__(cv::Point_<float> {lvalue},cv::Point_<float>) |
__mul__( (Point2f)arg1, (object)arg2) -> Point2f : C++ signature : cv::Point_<float> __mul__(cv::Point_<float>,double) |
__neg__( (Point2f)arg1) -> Point2f : C++ signature : cv::Point_<float> __neg__(cv::Point_<float>) |
helper for pickle
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repr(x)
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__rmul__( (object)arg1, (Point2f)arg2) -> Point2f : C++ signature : cv::Point_<float> __rmul__(double,cv::Point_<float>) |
__sub__( (Point2f)arg1, (Point2f)arg2) -> Point2f : C++ signature : cv::Point_<float> __sub__(cv::Point_<float>,cv::Point_<float>) |
__temp_func( (Point2f)arg1) -> CvPoint : Wrapped function: operator ::CvPoint C++ signature : CvPoint __temp_func(cv::Point_<float> {lvalue}) __temp_func( (Point2f)arg1) -> CvPoint2D32f : Wrapped function: operator ::CvPoint2D32f C++ signature : CvPoint2D32f __temp_func(cv::Point_<float> {lvalue}) __temp_func( (Point2f)arg1) -> Vec2f : Wrapped function: operator ::cv::Vec<float, 2> C++ signature : cv::Vec<float, 2> __temp_func(cv::Point_<float> {lvalue}) |
assign( (Point2f)arg1, (Point2f)pt) -> Point2f : Wrapped function: operator= C++ signature : cv::Point_<float> {lvalue} assign(cv::Point_<float> {lvalue},cv::Point_<float>) |
ddot( (Point2f)arg1, (Point2f)pt) -> float : C++ signature : double ddot(cv::Point_<float> {lvalue},cv::Point_<float>) |
dot( (Point2f)arg1, (Point2f)pt) -> float : C++ signature : float dot(cv::Point_<float> {lvalue},cv::Point_<float>) |
inside( (Point2f)arg1, (object)r) -> bool : C++ signature : bool inside(cv::Point_<float> {lvalue},cv::Rect_<float>) |
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