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object --+ | ??.instance --+ | Vec6d
Property 'ndarray' provides a numpy.ndarray view on the object. If you create a reference to 'ndarray', you must keep the object unchanged until your reference is deleted, or Python may crash! To create an instance of Vec6d that shares the same data with an ndarray instance, use: 'Vec6d.from_ndarray(a)' or 'asVec6d(a) where 'a' is an ndarray instance. Similarly, to avoid a potential Python crash, you must keep the current instance unchanged until the reference is deleted.
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Inherited from Inherited from |
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__instance_size__ = 56
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channels = 6
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depth = 6
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type = 46
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ndarray | |||
this | |||
Inherited from |
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__add__( (Vec6d)arg1, (Vec6d)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> __add__(cv::Vec<double, 6>,cv::Vec<double, 6>) |
__eq__( (Vec6d)arg1, (Vec6d)arg2) -> bool : C++ signature : bool __eq__(cv::Vec<double, 6>,cv::Vec<double, 6>) |
__iadd__( (Vec6d)arg1, (Vec6f)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> {lvalue} __iadd__(cv::Vec<double, 6> {lvalue},cv::Vec<float, 6>) __iadd__( (Vec6d)arg1, (Vec6d)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> {lvalue} __iadd__(cv::Vec<double, 6> {lvalue},cv::Vec<double, 6>) |
__init__( (object)arg1) -> None : C++ signature : void __init__(_object*) __init__( (object)arg1, (object)v0) -> None : C++ signature : void __init__(_object*,double) __init__( (object)arg1, (object)v0, (object)v1) -> None : C++ signature : void __init__(_object*,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2) -> None : C++ signature : void __init__(_object*,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3) -> None : C++ signature : void __init__(_object*,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4) -> None : C++ signature : void __init__(_object*,double,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4, (object)v5) -> None : C++ signature : void __init__(_object*,double,double,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4, (object)v5, (object)v6) -> None : C++ signature : void __init__(_object*,double,double,double,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4, (object)v5, (object)v6, (object)v7) -> None : C++ signature : void __init__(_object*,double,double,double,double,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4, (object)v5, (object)v6, (object)v7, (object)v8) -> None : C++ signature : void __init__(_object*,double,double,double,double,double,double,double,double,double) __init__( (object)arg1, (object)v0, (object)v1, (object)v2, (object)v3, (object)v4, (object)v5, (object)v6, (object)v7, (object)v8, (object)v9) -> None : C++ signature : void __init__(_object*,double,double,double,double,double,double,double,double,double,double) __init__( (object)arg1, (Vec6d)v) -> None : C++ signature : void __init__(_object*,cv::Vec<double, 6>)
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__isub__( (Vec6d)arg1, (Vec6f)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> {lvalue} __isub__(cv::Vec<double, 6> {lvalue},cv::Vec<float, 6>) __isub__( (Vec6d)arg1, (Vec6d)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> {lvalue} __isub__(cv::Vec<double, 6> {lvalue},cv::Vec<double, 6>) |
__ne__( (Vec6d)arg1, (Vec6d)arg2) -> bool : C++ signature : bool __ne__(cv::Vec<double, 6>,cv::Vec<double, 6>) |
__neg__( (Vec6d)arg1) -> Vec6d : C++ signature : cv::Vec<double, 6> __neg__(cv::Vec<double, 6>) |
helper for pickle
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repr(x)
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__sub__( (Vec6d)arg1, (Vec6d)arg2) -> Vec6d : C++ signature : cv::Vec<double, 6> __sub__(cv::Vec<double, 6>,cv::Vec<double, 6>) |
all( (object)alpha) -> Vec6d : C++ signature : cv::Vec<double, 6> all(double) |
cross( (Vec6d)arg1, (Vec6d)v) -> Vec6d : C++ signature : cv::Vec<double, 6> cross(cv::Vec<double, 6> {lvalue},cv::Vec<double, 6>) |
ddot( (Vec6d)arg1, (Vec6d)v) -> float : C++ signature : double ddot(cv::Vec<double, 6> {lvalue},cv::Vec<double, 6>) |
dot( (Vec6d)arg1, (Vec6d)v) -> float : C++ signature : double dot(cv::Vec<double, 6> {lvalue},cv::Vec<double, 6>) |
from_ndarray( (numpy.ndarray)inst_ndarray) -> object : C++ signature : boost::python::api::object from_ndarray(sdcpp::ndarray) Creates a Vec6d view on an ndarray instance. |
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ndarray
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this
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