__init__(...)
(Constructor)
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__init__( (object)arg1) -> None :
C++ signature :
void __init__(_object*)
__init__( (object)arg1, (Point2f)_pt, (object)_size [, (object)_angle=-1 [, (object)_response=0 [, (object)_octave=0 [, (object)_class_id=-1]]]]) -> None :
C++ signature :
void __init__(_object*,cv::Point_<float>,float [,float=-1 [,float=0 [,int=0 [,int=-1]]]])
__init__( (object)arg1, (object)x, (object)y, (object)_size [, (object)_angle=-1 [, (object)_response=0 [, (object)_octave=0 [, (object)_class_id=-1]]]]) -> None :
C++ signature :
void __init__(_object*,float,float,float [,float=-1 [,float=0 [,int=0 [,int=-1]]]])
- Overrides:
object.__init__
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