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object --+
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Vertex
two bone weighted vertex with normal and uv.
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bone0 bone index |
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bone1 bone index |
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edge_flag int flag. |
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normal Vector3 |
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pos Vector3 |
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uv Vector2 |
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weight0 bone0 influence. |
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Inherited from |
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edge_flagint flag. 0: edge on, 1: edge off |
weight0bone0 influence. min: 0, max: 100 |
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