Class pyglet.image.TextureSequence

AbstractImageSequence --+
                        |
                       TextureSequence
Known Subclasses:
UniformTextureSequence

Interface for a sequence of textures.

Typical implementations store multiple TextureRegion s within one Texture so as to minimise state changes.

Methods

TextureSequence get_texture_sequence(self)
Get a TextureSequence.
AbstractImage __getitem__(self, slice)
Retrieve a (list of) image.
(Inherited from pyglet.image.AbstractImageSequence)
Iterator __iter__(self)
Iterate over the images in sequence.
(Inherited from pyglet.image.AbstractImageSequence)
  __len__(self) (Inherited from pyglet.image.AbstractImageSequence)
  __setitem__(self, slice, image)
Replace one or more images in the sequence.
(Inherited from pyglet.image.AbstractImageSequence)
Animation get_animation(self, period, loop=True)
Create an animation over this image sequence for the given constant framerate.
(Inherited from pyglet.image.AbstractImageSequence)

Properties

TextureSequence texture_sequence
Access this image sequence as a texture sequence.
(Inherited from pyglet.image.AbstractImageSequence)

Method Details

get_texture_sequence

get_texture_sequence(self)
Get a TextureSequence.
Returns: TextureSequence
Overrides:
AbstractImageSequence.get_texture_sequence

Since: pyglet 1.1