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Base classes for OpenGL objects.
To Do:
Rethink what __del__ and __exit__ methods
should do when the interpreter exits (e.g. restoring to a deleted
object will not work).
Author: Stephan Wenger
Date: 2012-02-29
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GLObject Base class for objects that belong to an OpenGL context. |
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ManagedObject Base class for objects that can be created and deleted in OpenGL. |
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StateMixin Mixin for objects with properties. |
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BindableObject Base class for objects that can be bound. |
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State Context manager to add binding semantics to context property changes. |
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BindReleaseObject Base class for objects that can be bound and released. |
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__package__ =
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Grab the current context from the context module. If no current context exists, a new one is created in a window system dependent way. Note: The import is wrapped in a function definition to avoid infinite recursion on import because the context module imports this module. |
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