Package glitter :: Package contexts :: Module textures :: Class TextureUnitList
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Class TextureUnitList

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object --+
         |
        TextureUnitList

Proxy for the list of available texture units.


Warning: TextureUnitLists are created by their respective context only. Do not instantiate them directly. Using the TextureUnitList's bind and release methods directly is usually not necessary; Shaders bind their textures automatically, and the bind method of Textures is delegated to the TextureUnitList.

Instance Methods [hide private]
 
__init__(self, context)
x.__init__(...) initializes x; see help(type(x)) for signature
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__getitem__(self, index) source code
 
__len__(self) source code
 
__str__(self)
str(x)
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__repr__(self)
repr(x)
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bind(self, texture)
Bind `texture` to a free unit and return the unit id.
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release(self, texture)
Unbind `texture`.
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Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __setattr__, __sizeof__, __subclasshook__

Properties [hide private]

Inherited from object: __class__

Method Details [hide private]

__init__(self, context)
(Constructor)

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x.__init__(...) initializes x; see help(type(x)) for signature

Overrides: object.__init__
(inherited documentation)

__str__(self)
(Informal representation operator)

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str(x)

Overrides: object.__str__
(inherited documentation)

__repr__(self)
(Representation operator)

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repr(x)

Overrides: object.__repr__
(inherited documentation)