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object --+ | TextureUnitList
Proxy for the list of available texture units.
Warning:
TextureUnitList
s are created by their respective
context only. Do not instantiate them directly. Using the
TextureUnitList
's bind and release methods directly is usually not necessary;
Shaders bind their textures automatically, and the
bind method of Textures is delegated to the
TextureUnitList
.
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x.__init__(...) initializes x; see help(type(x)) for signature
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str(x)
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repr(x)
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