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object --+
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util.Singleton --+
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object --+ |
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util.EventSender --+
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Scene
Singleton Class allowing access to the maya scene
You can register all events available in MSceneMessage easily usnig the following syntax:
>>> scene.beforeSoftwareRender = myFunctionObject
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kFileTypeMap = {"": "mayaAscii", ".ma": "mayaAscii", ".mb": "m
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sender_as_argument = Falsehash(x) |
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Note: as opposed to the normal file -rename it will also adjust the extension |
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Note: only do this if you are about to change the type of the scene during save or export - otherwise the operation would fail if there are still unknown nodes in the scene |
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kFileTypeMap
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| Generated by Epydoc 3.0.1 on Tue Apr 19 18:00:14 2011 | http://epydoc.sourceforge.net |