# -*- coding: utf-8 -*-
"""
flask.cli
~~~~~~~~~
A simple command line application to run flask apps.
:copyright: (c) 2015 by Armin Ronacher.
:license: BSD, see LICENSE for more details.
"""
import os
import sys
from threading import Lock, Thread
from functools import update_wrapper
import click
from ._compat import iteritems, reraise
from .helpers import get_debug_flag
class NoAppException(click.UsageError):
"""Raised if an application cannot be found or loaded."""
def find_best_app(module):
"""Given a module instance this tries to find the best possible
application in the module or raises an exception.
"""
from . import Flask
# Search for the most common names first.
for attr_name in 'app', 'application':
app = getattr(module, attr_name, None)
if app is not None and isinstance(app, Flask):
return app
# Otherwise find the only object that is a Flask instance.
matches = [v for k, v in iteritems(module.__dict__)
if isinstance(v, Flask)]
if len(matches) == 1:
return matches[0]
raise NoAppException('Failed to find application in module "%s". Are '
'you sure it contains a Flask application? Maybe '
'you wrapped it in a WSGI middleware or you are '
'using a factory function.' % module.__name__)
def prepare_exec_for_file(filename):
"""Given a filename this will try to calculate the python path, add it
to the search path and return the actual module name that is expected.
"""
module = []
# Chop off file extensions or package markers
if os.path.split(filename)[1] == '__init__.py':
filename = os.path.dirname(filename)
elif filename.endswith('.py'):
filename = filename[:-3]
else:
raise NoAppException('The file provided (%s) does exist but is not a '
'valid Python file. This means that it cannot '
'be used as application. Please change the '
'extension to .py' % filename)
filename = os.path.realpath(filename)
dirpath = filename
while 1:
dirpath, extra = os.path.split(dirpath)
module.append(extra)
if not os.path.isfile(os.path.join(dirpath, '__init__.py')):
break
sys.path.insert(0, dirpath)
return '.'.join(module[::-1])
def locate_app(app_id):
"""Attempts to locate the application."""
__traceback_hide__ = True
if ':' in app_id:
module, app_obj = app_id.split(':', 1)
else:
module = app_id
app_obj = None
__import__(module)
mod = sys.modules[module]
if app_obj is None:
app = find_best_app(mod)
else:
app = getattr(mod, app_obj, None)
if app is None:
raise RuntimeError('Failed to find application in module "%s"'
% module)
return app
def find_default_import_path():
app = os.environ.get('FLASK_APP')
if app is None:
return
if os.path.isfile(app):
return prepare_exec_for_file(app)
return app
class DispatchingApp(object):
"""Special application that dispatches to a flask application which
is imported by name in a background thread. If an error happens
it is is recorded and shows as part of the WSGI handling which in case
of the Werkzeug debugger means that it shows up in the browser.
"""
def __init__(self, loader, use_eager_loading=False):
self.loader = loader
self._app = None
self._lock = Lock()
self._bg_loading_exc_info = None
if use_eager_loading:
self._load_unlocked()
else:
self._load_in_background()
def _load_in_background(self):
def _load_app():
__traceback_hide__ = True
with self._lock:
try:
self._load_unlocked()
except Exception:
self._bg_loading_exc_info = sys.exc_info()
t = Thread(target=_load_app, args=())
t.start()
def _flush_bg_loading_exception(self):
__traceback_hide__ = True
exc_info = self._bg_loading_exc_info
if exc_info is not None:
self._bg_loading_exc_info = None
reraise(*exc_info)
def _load_unlocked(self):
__traceback_hide__ = True
self._app = rv = self.loader()
self._bg_loading_exc_info = None
return rv
def __call__(self, environ, start_response):
__traceback_hide__ = True
if self._app is not None:
return self._app(environ, start_response)
self._flush_bg_loading_exception()
with self._lock:
if self._app is not None:
rv = self._app
else:
rv = self._load_unlocked()
return rv(environ, start_response)
class ScriptInfo(object):
"""Help object to deal with Flask applications. This is usually not
necessary to interface with as it's used internally in the dispatching
to click. In future versions of Flask this object will most likely play
a bigger role. Typically it's created automatically by the
:class:`FlaskGroup` but you can also manually create it and pass it
onwards as click object.
"""
def __init__(self, app_import_path=None, create_app=None):
if create_app is None:
if app_import_path is None:
app_import_path = find_default_import_path()
self.app_import_path = app_import_path
else:
app_import_path = None
#: Optionally the import path for the Flask application.
self.app_import_path = app_import_path
#: Optionally a function that is passed the script info to create
#: the instance of the application.
self.create_app = create_app
#: A dictionary with arbitrary data that can be associated with
#: this script info.
self.data = {}
self._loaded_app = None
def load_app(self):
"""Loads the Flask app (if not yet loaded) and returns it. Calling
this multiple times will just result in the already loaded app to
be returned.
"""
__traceback_hide__ = True
if self._loaded_app is not None:
return self._loaded_app
if self.create_app is not None:
rv = self.create_app(self)
else:
if not self.app_import_path:
raise NoAppException(
'Could not locate Flask application. You did not provide '
'the FLASK_APP environment variable.\n\nFor more '
'information see '
'http://flask.pocoo.org/docs/latest/quickstart/')
rv = locate_app(self.app_import_path)
debug = get_debug_flag()
if debug is not None:
rv.debug = debug
self._loaded_app = rv
return rv
pass_script_info = click.make_pass_decorator(ScriptInfo, ensure=True)
def with_appcontext(f):
"""Wraps a callback so that it's guaranteed to be executed with the
script's application context. If callbacks are registered directly
to the ``app.cli`` object then they are wrapped with this function
by default unless it's disabled.
"""
@click.pass_context
def decorator(__ctx, *args, **kwargs):
with __ctx.ensure_object(ScriptInfo).load_app().app_context():
return __ctx.invoke(f, *args, **kwargs)
return update_wrapper(decorator, f)
class AppGroup(click.Group):
"""This works similar to a regular click :class:`~click.Group` but it
changes the behavior of the :meth:`command` decorator so that it
automatically wraps the functions in :func:`with_appcontext`.
Not to be confused with :class:`FlaskGroup`.
"""
def command(self, *args, **kwargs):
"""This works exactly like the method of the same name on a regular
:class:`click.Group` but it wraps callbacks in :func:`with_appcontext`
unless it's disabled by passing ``with_appcontext=False``.
"""
wrap_for_ctx = kwargs.pop('with_appcontext', True)
def decorator(f):
if wrap_for_ctx:
f = with_appcontext(f)
return click.Group.command(self, *args, **kwargs)(f)
return decorator
def group(self, *args, **kwargs):
"""This works exactly like the method of the same name on a regular
:class:`click.Group` but it defaults the group class to
:class:`AppGroup`.
"""
kwargs.setdefault('cls', AppGroup)
return click.Group.group(self, *args, **kwargs)
class FlaskGroup(AppGroup):
"""Special subclass of the :class:`AppGroup` group that supports
loading more commands from the configured Flask app. Normally a
developer does not have to interface with this class but there are
some very advanced use cases for which it makes sense to create an
instance of this.
For information as of why this is useful see :ref:`custom-scripts`.
:param add_default_commands: if this is True then the default run and
shell commands wil be added.
:param create_app: an optional callback that is passed the script info
and returns the loaded app.
"""
def __init__(self, add_default_commands=True, create_app=None, **extra):
AppGroup.__init__(self, **extra)
self.create_app = create_app
if add_default_commands:
self.add_command(run_command)
self.add_command(shell_command)
self._loaded_plugin_commands = False
def _load_plugin_commands(self):
if self._loaded_plugin_commands:
return
try:
import pkg_resources
except ImportError:
self._loaded_plugin_commands = True
return
for ep in pkg_resources.iter_entry_points('flask.commands'):
self.add_command(ep.load(), ep.name)
self._loaded_plugin_commands = True
def get_command(self, ctx, name):
self._load_plugin_commands()
# We load built-in commands first as these should always be the
# same no matter what the app does. If the app does want to
# override this it needs to make a custom instance of this group
# and not attach the default commands.
#
# This also means that the script stays functional in case the
# application completely fails.
rv = AppGroup.get_command(self, ctx, name)
if rv is not None:
return rv
info = ctx.ensure_object(ScriptInfo)
try:
rv = info.load_app().cli.get_command(ctx, name)
if rv is not None:
return rv
except NoAppException:
pass
def list_commands(self, ctx):
self._load_plugin_commands()
# The commands available is the list of both the application (if
# available) plus the builtin commands.
rv = set(click.Group.list_commands(self, ctx))
info = ctx.ensure_object(ScriptInfo)
try:
rv.update(info.load_app().cli.list_commands(ctx))
except Exception:
# Here we intentionally swallow all exceptions as we don't
# want the help page to break if the app does not exist.
# If someone attempts to use the command we try to create
# the app again and this will give us the error.
pass
return sorted(rv)
def main(self, *args, **kwargs):
obj = kwargs.get('obj')
if obj is None:
obj = ScriptInfo(create_app=self.create_app)
kwargs['obj'] = obj
kwargs.setdefault('auto_envvar_prefix', 'FLASK')
return AppGroup.main(self, *args, **kwargs)
@click.command('run', short_help='Runs a development server.')
@click.option('--host', '-h', default='127.0.0.1',
help='The interface to bind to.')
@click.option('--port', '-p', default=5000,
help='The port to bind to.')
@click.option('--reload/--no-reload', default=None,
help='Enable or disable the reloader. By default the reloader '
'is active if debug is enabled.')
@click.option('--debugger/--no-debugger', default=None,
help='Enable or disable the debugger. By default the debugger '
'is active if debug is enabled.')
@click.option('--eager-loading/--lazy-loader', default=None,
help='Enable or disable eager loading. By default eager '
'loading is enabled if the reloader is disabled.')
@click.option('--with-threads/--without-threads', default=False,
help='Enable or disable multithreading.')
@pass_script_info
def run_command(info, host, port, reload, debugger, eager_loading,
with_threads):
"""Runs a local development server for the Flask application.
This local server is recommended for development purposes only but it
can also be used for simple intranet deployments. By default it will
not support any sort of concurrency at all to simplify debugging. This
can be changed with the --with-threads option which will enable basic
multithreading.
The reloader and debugger are by default enabled if the debug flag of
Flask is enabled and disabled otherwise.
"""
from werkzeug.serving import run_simple
debug = get_debug_flag()
if reload is None:
reload = bool(debug)
if debugger is None:
debugger = bool(debug)
if eager_loading is None:
eager_loading = not reload
app = DispatchingApp(info.load_app, use_eager_loading=eager_loading)
# Extra startup messages. This depends a but on Werkzeug internals to
# not double execute when the reloader kicks in.
if os.environ.get('WERKZEUG_RUN_MAIN') != 'true':
# If we have an import path we can print it out now which can help
# people understand what's being served. If we do not have an
# import path because the app was loaded through a callback then
# we won't print anything.
if info.app_import_path is not None:
print(' * Serving Flask app "%s"' % info.app_import_path)
if debug is not None:
print(' * Forcing debug mode %s' % (debug and 'on' or 'off'))
run_simple(host, port, app, use_reloader=reload,
use_debugger=debugger, threaded=with_threads)
@click.command('shell', short_help='Runs a shell in the app context.')
@with_appcontext
def shell_command():
"""Runs an interactive Python shell in the context of a given
Flask application. The application will populate the default
namespace of this shell according to it's configuration.
This is useful for executing small snippets of management code
without having to manually configuring the application.
"""
import code
from flask.globals import _app_ctx_stack
app = _app_ctx_stack.top.app
banner = 'Python %s on %s\nApp: %s%s\nInstance: %s' % (
sys.version,
sys.platform,
app.import_name,
app.debug and ' [debug]' or '',
app.instance_path,
)
ctx = {}
# Support the regular Python interpreter startup script if someone
# is using it.
startup = os.environ.get('PYTHONSTARTUP')
if startup and os.path.isfile(startup):
with open(startup, 'r') as f:
eval(compile(f.read(), startup, 'exec'), ctx)
ctx.update(app.make_shell_context())
code.interact(banner=banner, local=ctx)
cli = FlaskGroup(help="""\
This shell command acts as general utility script for Flask applications.
It loads the application configured (either through the FLASK_APP environment
variable) and then provides commands either provided by the application or
Flask itself.
The most useful commands are the "run" and "shell" command.
Example usage:
\b
%(prefix)s%(cmd)s FLASK_APP=hello
%(prefix)s%(cmd)s FLASK_DEBUG=1
%(prefix)sflask run
""" % {
'cmd': os.name == 'posix' and 'export' or 'set',
'prefix': os.name == 'posix' and '$ ' or '',
})
def main(as_module=False):
this_module = __package__ + '.cli'
args = sys.argv[1:]
if as_module:
if sys.version_info >= (2, 7):
name = 'python -m ' + this_module.rsplit('.', 1)[0]
else:
name = 'python -m ' + this_module
# This module is always executed as "python -m flask.run" and as such
# we need to ensure that we restore the actual command line so that
# the reloader can properly operate.
sys.argv = ['-m', this_module] + sys.argv[1:]
else:
name = None
cli.main(args=args, prog_name=name)
if __name__ == '__main__':
main(as_module=True)