Derive a class from this to adapt an existing editor dialog or function to be used when editor button of a property is pushed.
You only need to derive class and implement DoShowDialog
to create and show the dialog, and finally submit the value returned by the dialog via SetValue
.
__init__ |
|
DoShowDialog |
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GetValue |
This method is typically only used if deriving class from existing adapter with value conversion purposes. |
SetValue |
|
ShowDialog |
Value |
See GetValue and SetValue |
m_clientData |
A public C++ attribute of type ````. |
wx.propgrid.
PGEditorDialogAdapter
(Object)¶Possible constructors:
PGEditorDialogAdapter()
Derive a class from this to adapt an existing editor dialog or function to be used when editor button of a property is pushed.
__init__
(self)¶DoShowDialog
(self, propGrid, property)¶Parameters: |
|
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Return type: | bool |
GetValue
(self)¶This method is typically only used if deriving class from existing adapter with value conversion purposes.
Return type: | PGVariant |
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SetValue
(self, value)¶Parameters: | value (PGVariant) – |
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ShowDialog
(self, propGrid, property)¶Parameters: |
|
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Return type: | bool |