wx.DelegateRendererNative allows reuse of renderers code by forwarding all the wx.RendererNative methods to the given object and thus allowing you to only modify some of its methods
Note that the “normal”, inheritance-based approach, doesn’t work with the renderers as it is impossible to derive from a class unknown at compile-time and the renderer is only chosen at run-time. So suppose that you want to only add something to the drawing of the tree control buttons but leave all the other methods unchanged
Except for the constructor, it has exactly the same methods as wx.RendererNative and their implementation is trivial: they are simply forwarded to the real renderer. Note that the “real” renderer may, in turn, be a wx.DelegateRendererNative as well and that there may be arbitrarily many levels like this
See also
__init__ |
The default constructor does the same thing as the other one except that it uses the generic renderer instead of the user-specified rendererNative. |
DrawCheckBox |
Draw a check box. |
DrawComboBoxDropButton |
Draw a button like the one used by wx.ComboBox to show a drop down window. |
DrawDropArrow |
Draw a drop down arrow that is suitable for use outside a combo box. |
DrawFocusRect |
Draw a focus rectangle using the specified rectangle. |
DrawHeaderButton |
Draw the header control button (used, for example, by wx.ListCtrl). |
DrawHeaderButtonContents |
Draw the contents of a header control button (label, sort arrows, etc.). |
DrawItemSelectionRect |
Draw a selection rectangle underneath the text as used e.g. |
DrawPushButton |
Draw a blank push button that looks very similar to wx.Button. |
DrawSplitterBorder |
Draw the border for sash window: this border must be such that the sash drawn by DrawSplitterSash blends into it well. |
DrawSplitterSash |
Draw a sash. |
DrawTreeItemButton |
Draw the expanded/collapsed icon for a tree control item. |
GetCheckBoxSize |
Returns the size of a check box. |
GetHeaderButtonHeight |
Returns the height of a header button, either a fixed platform height if available, or a generic height based on the win window’s font. |
GetHeaderButtonMargin |
Returns the horizontal margin on the left and right sides of header button’s label. |
GetSplitterParams |
Get the splitter parameters, see wx.SplitterRenderParams. |
GetVersion |
This function is used for version checking: Load refuses to load any shared libraries implementing an older or incompatible version. |
wx.
DelegateRendererNative
(RendererNative)¶Possible constructors:
DelegateRendererNative()
DelegateRendererNative(rendererNative)
DelegateRendererNative allows reuse of renderers code by forwarding all the RendererNative methods to the given object and thus allowing you to only modify some of its methods without having to reimplement all of them.
__init__
(self, *args, **kw)¶__init__ (self)
The default constructor does the same thing as the other one except that it uses the generic renderer instead of the user-specified rendererNative.
In any case, this sets up the delegate renderer object to follow all calls to the specified real renderer.
__init__ (self, rendererNative)
This constructor uses the user-specified rendererNative to set up the delegate renderer object to follow all calls to the specified real renderer.
Parameters: | rendererNative (wx.RendererNative) – |
---|
Note
This object does not take ownership of (i.e. won’t delete) rendererNative.
DrawCheckBox
(self, win, dc, rect, flags=0)¶Draw a check box.
flags may have the CONTROL_CHECKED
, CONTROL_CURRENT
or CONTROL_UNDETERMINED
bit set, see CONTROL_FLAGS
.
Parameters: |
---|
DrawComboBoxDropButton
(self, win, dc, rect, flags=0)¶Draw a button like the one used by wx.ComboBox to show a drop down window.
The usual appearance is a downwards pointing arrow.
flags may have the CONTROL_PRESSED
or CONTROL_CURRENT
bit set, see CONTROL_FLAGS
.
Parameters: |
---|
DrawDropArrow
(self, win, dc, rect, flags=0)¶Draw a drop down arrow that is suitable for use outside a combo box.
Arrow will have transparent background.
rect is not entirely filled by the arrow. Instead, you should use bounding rectangle of a drop down button which arrow matches the size you need.
flags may have the CONTROL_PRESSED
or CONTROL_CURRENT
bit set, see CONTROL_FLAGS
.
Parameters: |
---|
DrawFocusRect
(self, win, dc, rect, flags=0)¶Draw a focus rectangle using the specified rectangle.
The only supported flags is CONTROL_SELECTED
for items which are selected. see CONTROL_FLAGS
.
Parameters: |
---|
DrawHeaderButton
(self, win, dc, rect, flags=0, sortArrow=HDR_SORT_ICON_NONE, params=None)¶Draw the header control button (used, for example, by wx.ListCtrl).
Depending on platforms the flags parameter may support the CONTROL_SELECTED
CONTROL_DISABLED
and CONTROL_CURRENT
bits, see CONTROL_FLAGS
.
Parameters: |
|
---|---|
Return type: | int |
Returns: | The optimal width to contain the unabbreviated label text or bitmap, the sort arrow if present, and internal margins. |
DrawHeaderButtonContents
(self, win, dc, rect, flags=0, sortArrow=HDR_SORT_ICON_NONE, params=None)¶Draw the contents of a header control button (label, sort arrows, etc.).
This function is normally only called by DrawHeaderButton
.
Depending on platforms the flags parameter may support the CONTROL_SELECTED
CONTROL_DISABLED
and CONTROL_CURRENT
bits, see CONTROL_FLAGS
.
Parameters: |
|
---|---|
Return type: | int |
Returns: | The optimal width to contain the unabbreviated label text or bitmap, the sort arrow if present, and internal margins. |
DrawItemSelectionRect
(self, win, dc, rect, flags=0)¶Draw a selection rectangle underneath the text as used e.g.
in a wx.ListCtrl.
The supported flags are CONTROL_SELECTED
for items which are selected (e.g. often a blue rectangle) and CONTROL_CURRENT
for the item that has the focus (often a dotted line around the item’s text). CONTROL_FOCUSED
may be used to indicate if the control has the focus (otherwise the selection rectangle is e.g. often grey and not blue). This may be ignored by the renderer or deduced by the code directly from the win.
Parameters: |
---|
DrawPushButton
(self, win, dc, rect, flags=0)¶Draw a blank push button that looks very similar to wx.Button.
flags may have the CONTROL_PRESSED
, CONTROL_CURRENT
or CONTROL_ISDEFAULT
bit set, see CONTROL_FLAGS
.
Parameters: |
---|
DrawSplitterBorder
(self, win, dc, rect, flags=0)¶Draw the border for sash window: this border must be such that the sash drawn by DrawSplitterSash
blends into it well.
Parameters: |
---|
DrawSplitterSash
(self, win, dc, size, position, orient, flags=0)¶Draw a sash.
The orient parameter defines whether the sash should be vertical or horizontal and how the position should be interpreted.
Parameters: |
|
---|
DrawTreeItemButton
(self, win, dc, rect, flags=0)¶Draw the expanded/collapsed icon for a tree control item.
To draw an expanded button the flags parameter must contain CONTROL_EXPANDED
bit, see CONTROL_FLAGS
.
Parameters: |
---|
GetCheckBoxSize
(self, win)¶Returns the size of a check box.
The win parameter is not used currently and can be None
.
Parameters: | win (wx.Window) – |
---|---|
Return type: | wx.Size |
GetHeaderButtonHeight
(self, win)¶Returns the height of a header button, either a fixed platform height if available, or a generic height based on the win window’s font.
Parameters: | win (wx.Window) – |
---|---|
Return type: | int |
GetHeaderButtonMargin
(self, win)¶Returns the horizontal margin on the left and right sides of header button’s label.
Parameters: | win (wx.Window) – |
---|---|
Return type: | int |
New in version 2.9.2.
GetSplitterParams
(self, win)¶Get the splitter parameters, see wx.SplitterRenderParams.
The win parameter should be a wx.SplitterWindow.
Parameters: | win (wx.Window) – |
---|---|
Return type: | wx.SplitterRenderParams |
GetVersion
(self)¶This function is used for version checking: Load
refuses to load any shared libraries implementing an older or incompatible version.
Return type: | wx.RendererVersion |
---|
Note
The implementation of this method is always the same in all renderers (simply construct wx.RendererVersion using the RendererVersion::Current_XXX
values), but it has to be in the derived, not base, class, to detect mismatches between the renderers versions and so you have to implement it anew in all renderers.
Version
¶See GetVersion