Bases: object
class Polygon
Represents a convex polygon. The vertices used to initialize a polygon must be coplanar and form a convex loop. They do not have to be Vertex instances but they must behave similarly (duck typing can be used for customization).
Each convex polygon has a shared property, which is shared between all polygons that are clones of each other or were split from the same polygon. This can be used to define per-polygon properties (such as surface color).