the bot has the capability to listen for udp packets which it will use to /msg a given nick or channel.
setup
- run !udp-cfg udp 1 .. this enables the udp plugin
- do !reload udp to enable the udp plugin
- test with:
echo "YOOO" | ./bin/fbf-udp -p <nick>
- you can run !udp-cfgsave and edit ~/.fbf/config/fbf.plugs.socket.udp/config if need be.
limiter
on IRC the bot’s /msg to a user/channel are limited to 1 per 3 seconds so the bot will not excessflood on the server. you can use partyudp if you need no delay between sent messages, this will use dcc chat to deliver the message. on jabber bots there is no delay
Bases: builtins.object
listen for udp messages and relay them to channel/nick/JID.
send txt to printto .. do some checks.
handle an incoming udp packet.
send txt to printto.
init the udp plugin.
shutdown the udp plugin.
# fbf/plugs/socket/udp.py # # """ the bot has the capability to listen for udp packets which it will use to /msg a given nick or channel. 1) setup * run !udp-cfg udp 1 .. this enables the udp plugin * do !reload udp to enable the udp plugin * test with: :: echo "YOOO" | ./bin/fbf-udp -p <nick> * you can run !udp-cfgsave and edit ~/.fbf/config/fbf.plugs.socket.udp/config if need be. 2) limiter on IRC the bot's /msg to a user/channel are limited to 1 per 3 seconds so the bot will not excessflood on the server. you can use partyudp if you need no delay between sent messages, this will use dcc chat to deliver the message. on jabber bots there is no delay """
from fbf.lib.fleet import getfleet from fbf.utils.exception import handle_exception from fbf.utils.generic import strippedtxt from fbf.utils.locking import lockdec from fbf.lib.partyline import partyline from fbf.lib.threads import start_new_thread from fbf.contrib.rijndael import rijndael from fbf.lib.persistconfig import PersistConfig from fbf.lib.callbacks import first_callbacks
import socket import re import time import queue import logging # defines udplistener = None cfg = PersistConfig() cfg.define('udp', 0) # set to 0 to disnable cfg.define('udpparty', 0) cfg.define('udpipv6', 0) cfg.define('udpmasks', ['192.168*', ]) cfg.define('udphost', "localhost") cfg.define('udpport', 5500) cfg.define('udpallow', ["127.0.0.1", ]) cfg.define('udpallowednicks', ["#dunkbots", "#fbf", "dunk_"]) cfg.define('udppassword', "mekker", exposed=False) cfg.define('udpseed', "blablablablablaz", exposed=False) # needs to be 16 chars wide cfg.define('udpstrip', 1) # strip all chars < char(32) cfg.define('udpsleep', 0) # sleep in sendloop .. can be used to delay pack cfg.define('udpdblog', 0) cfg.define('udpbots', [cfg['udpbot'] or 'default-irc', ])
def _inmask(addr): """ check if addr matches a mask. """ if not cfg['udpmasks']: return False for i in cfg['udpmasks']: i = i.replace('*', '.*') if re.match(i, addr): return True
class Udplistener(object): """ listen for udp messages and relay them to channel/nick/JID. """ def __init__(self): self.outqueue = queue.Queue() self.queue = queue.Queue() self.stop = 0 if cfg['udpipv6']: self.sock = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM) else: self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) try: self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, 1) except: pass self.sock.setblocking(1) self.sock.settimeout(1) self.loggers = [] def _outloop(self): """ loop controling the rate of outputted messages. """ logging.info('udp - starting outloop') while not self.stop: (printto, txt) = self.outqueue.get() if self.stop: return self.dosay(printto, txt) logging.info('udp - stopping outloop') def _handleloop(self): """ handle incoming udp data. """ while not self.stop: (input, addr) = self.queue.get() if not input or not addr: continue if self.stop: break self.handle(input, addr) if cfg['udpsleep']: time.sleep(cfg['udpsleep'] or 0.01) logging.info('udp - shutting down udplistener') def _listen(self): """ listen for udp messages .. /msg via bot""" if not cfg['udp']: return fleet = getfleet() for botname in cfg['udpbots']: if not fleet.byname(botname): logging.info("udp - can't find %s bot" % botname) try: fleet.startok.wait(5) logging.warn('udp listening on %s %s' % (cfg['udphost'], cfg['udpport'])) self.sock.bind((cfg['udphost'], cfg['udpport'])) self.stop = 0 except IOError: handle_exception() self.sock = None self.stop = 1 return # loop on listening udp socket while not self.stop: try: input, addr = self.sock.recvfrom(64000) except socket.timeout: continue except Exception as ex: try: (errno, errstr) = ex except ValueError: errno = 0 ; errstr = str(ex) if errno == 4: logging.warn("udp - %s - %s" % (self.name, str(ex))) ; break if errno == 35: continue else: handle_exception() ; break if self.stop: break self.queue.put((input, addr)) logging.info('udp - shutting down main loop') def handle(self, input, addr): """ handle an incoming udp packet. """ if cfg['udpseed']: data = "" for i in range(len(input)/16): try: data += crypt.decrypt(input[i*16:i*16+16]) except Exception as ex: logging.warn("udp - can't decrypt: %s" % str(ex)) data = input break else: data = input if cfg['udpstrip']: data = strippedtxt(data) # check if udp is enabled and source ip is in udpallow list if cfg['udp'] and (addr[0] in cfg['udpallow'] or _inmask(addr[0])): # get printto and passwd data header = re.search('(\S+) (\S+) (.*)', data) if header: # check password if header.group(1) == cfg['udppassword']: printto = header.group(2) # is the nick/channel # check if printto is in allowednicks if cfg['udpalloednicks'] and not printto in cfg['udpallowednicks']: logging.warn("udp - udp denied %s" % printto ) return logging.debug('udp - ' + str(addr[0]) + " - udp allowed") text = header.group(3) # is the text self.say(printto, text) else: logging.warn("udp - can't match udppasswd from " + str(addr)) else: logging.warn("udp - can't match udp from " + str(addr[0])) else: logging.warn('udp - denied udp from ' + str(addr[0])) def say(self, printto, txt): """ send txt to printto. """ self.outqueue.put((printto, txt)) def dosay(self, printto, txt): """ send txt to printto .. do some checks. """ if cfg['udpparty'] and partyline.is_on(printto): partyline.say_nick(printto, txt) ; return if not cfg['udpbots']: bots = [cfg['udpbot'], ] else: bots = cfg['udpbots'] for botname in bots: bot = getfleet().byname(botname) if not bot: logging.warn("udp - can't find %s bot in fleet" % botname) ; continue bot.connectok.wait() bot.say(printto, txt) for i in self.loggers: i.log(printto, txt)
if cfg['udp']: udplistener = Udplistener()
if cfg['udp'] and cfg['udpseed']: crypt = rijndael(cfg['udpseed'])
def init(): """ init the udp plugin. """ if cfg['udp']: global udplistener start_new_thread(udplistener._listen, ()) start_new_thread(udplistener._handleloop, ()) start_new_thread(udplistener._outloop, ()) return 1
def shutdown(): """ shutdown the udp plugin. """ global udplistener if udplistener: udplistener.stop = 1 udplistener.outqueue.put_nowait((None, None)) udplistener.queue.put_nowait((None, None)) return 1
def udpstart(bot, event): pass first_callbacks.add("START", udpstart)