Delaunator
2D Delaunay Triangulation in C++ with Python wrapper.
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Vertex Member List

This is the complete list of members for Vertex, including all inherited members.

Coordinates(const float x=0., const float y=0.) (defined in Coordinates)Coordinatesinline
distanceTo(const Coordinates &othr) const (defined in Coordinates)Coordinatesinline
forget(VirtualVertex *)Vertex
getEdge() const Vertex
getFirstObject() const Vertex
getID() const (defined in Vertex)Vertexinline
getObjectCount() const (defined in Vertex)Vertexinline
getObjects(unsigned int=0) const Vertex
giveVirtualVerticesTo(Vertex *)Vertex
have(VirtualVertex *) const Vertex
isACorner() const Vertex
isNeighbourOf(Vertex *) const Vertex
neighbourCount() const (defined in Vertex)Vertex
operator!=(const Coordinates &othr) (defined in Coordinates)Coordinatesinline
operator+(const Coordinates &c) (defined in Coordinates)Coordinatesinline
operator+=(const Coordinates &c) (defined in Coordinates)Coordinatesinline
operator-(const Coordinates &c) (defined in Coordinates)Coordinatesinline
operator/(const float value) (defined in Coordinates)Coordinatesinline
operator==(const Coordinates &othr) (defined in Coordinates)Coordinatesinline
setCoord(float x, float y) (defined in Coordinates)Coordinatesinline
setEdge(Edge *e)Vertex
setX(float x) (defined in Coordinates)Coordinatesinline
setY(float y) (defined in Coordinates)Coordinatesinline
squareDistanceTo(const Coordinates &othr) const (defined in Coordinates)Coordinatesinline
take(VirtualVertex *, Vertex *=NULL)Vertex
Vertex(const float=0., const float=0., Edge *=NULL)Vertex
Vertex(const Coordinates c, Edge *=NULL)Vertex
x() const (defined in Coordinates)Coordinatesinline
y() const (defined in Coordinates)Coordinatesinline
~Vertex()Vertex