Delaunator
2D Delaunay Triangulation in C++ with Python wrapper.
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Triangulation Member List

This is the complete list of members for Triangulation, including all inherited members.

addVertexAt(Coordinates, Edge *=NULL)Triangulation
addVertexAt(float x, float y, Edge *e=NULL) (defined in Triangulation)Triangulationinline
collideAt(Coordinates) const Triangulation
delVertex(Vertex *v)Triangulation
epsilon() const (defined in Triangulation)Triangulationinline
finderInitialEdge_mode typedef (defined in Triangulation)Triangulation
getEdges() const (defined in Triangulation)Triangulationinline
getFinderMode() const Triangulation
getIndexOf(Vertex *) const Triangulation
getNeighbors(Vertex *)Triangulation
getVerticeCount() const (defined in Triangulation)Triangulationinline
getXmax() const (defined in Triangulation)Triangulationinline
getXmin() const (defined in Triangulation)Triangulationinline
getYmax() const (defined in Triangulation)Triangulationinline
getYmin() const (defined in Triangulation)Triangulationinline
haveVertex(Vertex *) const Triangulation
iterAllEdges() (defined in Triangulation)Triangulationinline
iterAllEdges_read() const (defined in Triangulation)Triangulationinline
iterAllFaces() (defined in Triangulation)Triangulationinline
iterAllFaces_read() const (defined in Triangulation)Triangulationinline
iterAllVertices() (defined in Triangulation)Triangulationinline
iterAllVertices_read() const (defined in Triangulation)Triangulationinline
iterEdges() (defined in Triangulation)Triangulationinline
iterEdges_read() const (defined in Triangulation)Triangulationinline
iterFaces() (defined in Triangulation)Triangulationinline
iterFaces_read() const (defined in Triangulation)Triangulationinline
iterVertices() (defined in Triangulation)Triangulationinline
iterVertices_read() const (defined in Triangulation)Triangulationinline
mergeVertex(Vertex *v, Vertex *v_destroyed)Triangulation
moveVertex(Vertex *v, Coordinates c) (defined in Triangulation)Triangulationinline
moveVertex(Vertex *v, float x, float y)Triangulation
moveVertexTo(Vertex *v, Coordinates c)Triangulation
opt_follow_search() const (defined in Triangulation)Triangulationinline
opt_isdebug() const (defined in Triangulation)Triangulationinline
setFinderMode(VertexFinderMode)Triangulation
Triangulation(const float, const float, const float, const float, const VertexFinderMode=VERTEX_FINDER_MODE_LAST)Triangulation
vertexAt(float, float, float=EPSILON) const Triangulation
vertexAt(Coordinates c, float p=EPSILON) const (defined in Triangulation)Triangulationinline
~Triangulation()Triangulation