Yapsy: Yet Another Plugin SYstem

A simple plugin system for Python applications

Quick links:


Yapsy’s main purpose is to offer a way to easily design a plugin system in Python, and motivated by the fact that many other Python plugin system are either too complicated for a basic use or depend on a lot of libraries. Yapsy only depends on Python’s standard library.

Yapsy basically defines two core classes:

  • a fully functional though very simple PluginManager class
  • an interface IPlugin which defines the interface of plugin instances handled by the PluginManager

Getting started

The basic classes defined by Yapsy should work “as is” and enable you to load and activate your plugins. So that the following code should get you a fully working plugin management system:

from yapsy.PluginManager import PluginManager

# Build the manager
simplePluginManager = PluginManager()
# Tell it the default place(s) where to find plugins
# Load all plugins

# Activate all loaded plugins
for pluginInfo in simplePluginManager.getAllPlugins():


The plugin_info object (typically an instance of IPlugin) plays as the entry point of each plugin. That’s also where Yapsy ceases to guide you: it’s up to you to define what your plugins can do and how you want to talk to them ! Talking to your plugin will then look very much like the following:

# Trigger 'some action' from the loaded plugins
for pluginInfo in simplePluginManager.getAllPlugins():

Normalize a plugin name into a safer name for a module name.


may do a little more modifications than strictly necessary and is not optimized for speed.



This string (‘;;’ by default) is forbidden in plugin names, and will be usable to describe lists of plugins for instance (see ConfigurablePluginManager)

Make it your own

For applications that require the plugins and their managers to be more sophisticated, several techniques make such enhancement easy. The following sections detail the most frequent needs for extensions and what you can do about it.

More sophisticated plugin classes

You can define a plugin class with a richer interface than IPlugin, so long as it inherits from IPlugin, it should work the same. The only thing you need to know is that the plugin instance is accessible via the PluginInfo instance from its PluginInfo.plugin_object.

It is also possible to define a wider variety of plugins, by defining as much subclasses of IPlugin. But in such a case you have to inform the manager about that before collecting plugins:

# Build the manager
simplePluginManager = PluginManager()
# Tell it the default place(s) where to find plugins
# Define the various categories corresponding to the different
# kinds of plugins you have defined
   "Playback" : IPlaybackPlugin,
   "SongInfo" : ISongInfoPlugin,
   "Visualization" : IVisualisation,


Communicating with the plugins belonging to a given category might then be achieved with some code looking like the following:

# Trigger 'some action' from the "Visualization" plugins
for pluginInfo in simplePluginManager.getPluginsOfCategory("Visualization"):

Enhance the plugin manager’s interface

To make the plugin manager more helpful to the other components of an application, you should consider decorating it.

Actually a “template” for such decoration is provided as PluginManagerDecorator, which must be inherited in order to implement the right decorator for your application.

Such decorators can be chained, so that you can take advantage of the ready-made decorators such as:


Implements a PluginManager that uses a configuration file to save the plugins to be activated by default and also grants access to this file to the plugins.


Automatically copy the plugin files to the right plugin directory.

A full list of pre-implemented decorators is available at Built-in Extensions.

Modify plugin descriptions and detections

By default, plugins are described by a text file called the plugin “info file” expected to have a ”.yapsy-plugin” extension.

You may want to use another way to describe and detect your application’s plugin and happily yapsy (since version 1.10) makes it possible to provide the PluginManager with a custom strategy for plugin detection.

See IPluginLocator for the required interface of such strategies and PluginFileLocator for a working example of such a detection strategy.

Modify the way plugins are loaded

To tweak the plugin loading phase it is highly advised to re-implement your own manager class.

The nice thing is, if your new manager inherits PluginManager, then it will naturally fit as the start point of any decoration chain. You just have to provide an instance of this new manager to the first decorators, like in the following:

# build and configure a specific manager
baseManager = MyNewManager()
# start decorating this manager to add some more responsibilities
myFirstDecorator = AFirstPluginManagerDecorator(baseManager)
# add even more stuff
mySecondDecorator = ASecondPluginManagerDecorator(myFirstDecorator)


Some decorators have been implemented that modify the way plugins are loaded, this is however not the easiest way to do it and it makes it harder to build a chain of decoration that would include these decorators. Among those are VersionedPluginManager and FilteredPluginManager

Showcase and tutorials

Yapsy ‘s development has been originally motivated by the MathBench project but it is now used in other (more advanced) projects like:

  • peppy : “an XEmacs-like editor in Python. Eventually. “
  • MysteryMachine : “an application for writing freeform games.”
  • Aranduka : “A simple e-book manager and reader”
  • err : “a plugin based chatbot”
  • nikola : “a Static Site and Blog Generator”

Nowadays, the development is clearly motivated by such external projects and the enthusiast developpers who use the library.

If you’re interested in using yapsy, feel free to look into the following links:


Contributing or forking ?

You’re always welcome if you suggest any kind of enhancements, any new decorators or any new pluginmanager. Even more if there is some code coming with it though this is absolutely not compulsory.

It is also really fine to fork the code ! In the past, some people found Yapsy just good enough to be used as a “code base” for their own plugin system, which they evolved in a more or less incompatible way with the “original” Yapsy, if you think about it, with such a small library this is actually a clever thing to do.

In any case, please remember that just providing some feedback on where you’re using Yapsy (original or forked) and how it is useful to you, is in itself a appreciable contribution :)


The work is placed under the simplified BSD license in order to make it as easy as possible to be reused in other projects.

Please note that the icon is not under the same license but under the Creative Common Attribution-ShareAlike license.


The project is hosted by Sourceforge where you can access the code, documentation and a tracker to share your feedback and ask for support.


Any suggestion and help are much welcome !

Yapsy is also tested on the continous integration service TravisCI: Continuous integration tests Code coverage from continuous integration tests.

A few alternative sites are available:

  • Yapsy’s sources are mirrored on GitHub.

  • To use pip for a development install you can do something like:

    pip install -e "git+https://github.com/tibonihoo/yapsy.git#egg=yapsy&subdirectory=package"
    pip install -e "hg+http://hg.code.sf.net/p/yapsy/code#egg=yapsy&subdirectory=package"
  • A development version of the documentation is available on ReadTheDoc.


Other Python plugin systems already existed before Yapsy and some have appeared after that. Yapsy‘s creation is by no mean a sign that these others plugin systems sucks :) It is just the results of me being slighlty lazy and as I had already a good idea of how a simple plugin system should look like, I wanted to implement my own [1].

  • setuptools seems to be designed to allow applications to have a plugin system.
  • Sprinkles seems to be also quite lightweight and simple but just maybe too far away from the design I had in mind.
  • PlugBoard is certainly quite good also but too complex for me. It also depends on zope which considered what I want to do here is way too much.
  • stevedor looks quite promising and actually seems to make setuptools relevant to build plugin systems.
[1]All the more because it seems that my modest design ideas slightly differ from what has been done in other libraries.