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Superwires 0.9 documentation
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A
add() (superwires.games.Screen method)
Animation (class in superwires.games)
C
clear() (superwires.games.Screen method)
D
destroy() (superwires.games.Sprite method)
F
fadeout() (superwires.games.Music method)
G
get_overlapping_sprites() (superwires.games.Sprite method)
I
init() (in module superwires.games)
is_pressed() (superwires.games.Keyboard method)
(superwires.games.Mouse method)
K
Keyboard (class in superwires.games)
L
load() (superwires.games.Music method)
load_image() (in module superwires.games)
load_sound() (in module superwires.games)
M
mainloop() (superwires.games.Screen method)
Message (class in superwires.games)
Mouse (class in superwires.games)
Music (class in superwires.games)
O
overlapping_sprites (superwires.games.Sprite attribute)
overlaps() (superwires.games.Sprite method)
P
play() (superwires.games.Music method)
Q
quit() (superwires.games.Screen method)
R
remove() (superwires.games.Screen method)
S
scale_image() (in module superwires.games)
Screen (class in superwires.games)
Sprite (class in superwires.games)
stop() (superwires.games.Music method)
superwires.games (module)
T
Text (class in superwires.games)
tick() (superwires.games.Sprite method)
U
update() (superwires.games.Sprite method)
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Superwires 0.9 documentation
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