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phoenix_title wx.Region

A wx.Region represents a simple or complex region on a device context or window.

This class uses reference counting and copy-on-write internally so that assignments between two instances of this class are very cheap. You can therefore use actual objects instead of pointers without efficiency problems. If an instance of this class is changed it will create its own data internally so that other instances, which previously shared the data using the reference counting, are not affected.


class_hierarchy Class Hierarchy

Inheritance diagram for class Region:


method_summary Methods Summary

__init__ Default constructor.
Clear Clears the current region.
Contains Returns a value indicating whether the given point is contained within the region.
ConvertToBitmap Convert the region to a black and white bitmap with the white pixels being inside the region.
GetBox Returns the outer bounds of the region.
Intersect Finds the intersection of this region and another, rectangular region, specified using position and size.
IsEmpty Returns True if the region is empty, False otherwise.
IsEqual Returns True if the region is equal to, i.e. covers the same area as, another one.
Offset Moves the region by the specified offsets in horizontal and vertical directions.
Subtract Subtracts a rectangular region from this region.
Union Finds the union of this region and another, rectangular region, specified using position and size.
Xor Finds the Xor of this region and another, rectangular region, specified using position and size.
__iter__ Returns a rectangle interator conforming to the Python iterator

property_summary Properties Summary

Box See GetBox

api Class API



class wx.Region(GDIObject)

Possible constructors:

Region()

Region(x, y, width, height)

Region(topLeft, bottomRight)

Region(rect)

Region(region)

Region(bmp)

Region(bmp, transColour, tolerance=0)

Region(points, fillStyle=ODDEVEN_RULE)

A Region represents a simple or complex region on a device context or window.


Methods



__init__(self, *args, **kw)

overload Overloaded Implementations:



__init__ (self)

Default constructor.

This constructor creates an invalid, or null, object, i.e. calling IsOk() on it returns False and IsEmpty returns True.



__init__ (self, x, y, width, height)

Constructs a rectangular region with the given position and size.

Parameters:
  • x (int) –
  • y (int) –
  • width (int) –
  • height (int) –



__init__ (self, topLeft, bottomRight)

Constructs a rectangular region from the top left point and the bottom right point.

Parameters:



__init__ (self, rect)

Constructs a rectangular region a wx.Rect object.

Parameters:rect (wx.Rect) –



__init__ (self, region)

Copy constructor, uses Reference Counting.

Parameters:region (wx.Region) –



__init__ (self, bmp)

Constructs a region using a bitmap.

See Union for more details.

Parameters:bmp (wx.Bitmap) –



__init__ (self, bmp, transColour, tolerance=0)

Constructs a region using the non-transparent pixels of a bitmap.

See Union for more details.

Parameters:



__init__ (self, points, fillStyle=ODDEVEN_RULE)

Constructs a region corresponding to the polygon made from the points in the provided sequence.





Clear(self)

Clears the current region.

The object becomes invalid, or null, after being cleared.



Contains(self, *args, **kw)

overload Overloaded Implementations:



Contains (self, x, y)

Returns a value indicating whether the given point is contained within the region.

This method always returns OutRegion for an invalid region but may, nevertheless, be safely called in this case.

Parameters:
  • x (int) –
  • y (int) –
Return type:

wx.RegionContain

Returns:

The return value is one of OutRegion and InRegion .



Contains (self, pt)

Returns a value indicating whether the given point is contained within the region.

This method always returns OutRegion for an invalid region but may, nevertheless, be safely called in this case.

Parameters:pt (wx.Point) –
Return type: wx.RegionContain
Returns:The return value is one of OutRegion and InRegion .



Contains (self, x, y, width, height)

Returns a value indicating whether the given rectangle is contained within the region.

This method always returns OutRegion for an invalid region but may, nevertheless, be safely called in this case.

Parameters:
  • x (int) –
  • y (int) –
  • width (int) –
  • height (int) –
Return type:

wx.RegionContain

Returns:

One of wx.OutRegion , wx.PartRegion or wx.InRegion .

Note

On Windows, only wx.OutRegion and wx.InRegion are returned; a value wx.InRegion then indicates that all or some part of the region is contained in this region.



Contains (self, rect)

Returns a value indicating whether the given rectangle is contained within the region.

This method always returns OutRegion for an invalid region but may, nevertheless, be safely called in this case.

Parameters:rect (wx.Rect) –
Return type: wx.RegionContain
Returns:One of wx.OutRegion , wx.PartRegion or wx.InRegion .

Note

On Windows, only wx.OutRegion and wx.InRegion are returned; a value wx.InRegion then indicates that all or some part of the region is contained in this region.





ConvertToBitmap(self)

Convert the region to a black and white bitmap with the white pixels being inside the region.

This method can’t be used for invalid region.

Return type: wx.Bitmap


GetBox(self)

Returns the outer bounds of the region.

This method returns 0-sized bounding box for invalid regions.

Return type: wx.Rect


Intersect(self, *args, **kw)

overload Overloaded Implementations:



Intersect (self, x, y, width, height)

Finds the intersection of this region and another, rectangular region, specified using position and size.

This method always fails, i.e. returns False, if this region is invalid but may nevertheless be safely used even in this case.

Parameters:
  • x (int) –
  • y (int) –
  • width (int) –
  • height (int) –
Return type:

bool

Returns:

True if successful, False otherwise.

Note

Creates the intersection of the two regions, that is, the parts which are in both regions. The result is stored in this region.



Intersect (self, rect)

Finds the intersection of this region and another, rectangular region.

This method always fails, i.e. returns False, if this region is invalid but may nevertheless be safely used even in this case.

Parameters:rect (wx.Rect) –
Return type:bool
Returns:True if successful, False otherwise.

Note

Creates the intersection of the two regions, that is, the parts which are in both regions. The result is stored in this region.



Intersect (self, region)

Finds the intersection of this region and another region.

This method always fails, i.e. returns False, if this region is invalid but may nevertheless be safely used even in this case.

Parameters:region (wx.Region) –
Return type:bool
Returns:True if successful, False otherwise.

Note

Creates the intersection of the two regions, that is, the parts which are in both regions. The result is stored in this region.





IsEmpty(self)

Returns True if the region is empty, False otherwise.

Always returns True if the region is invalid.

Return type:bool


IsEqual(self, region)

Returns True if the region is equal to, i.e. covers the same area as, another one.

If both this region and region are both invalid, they are considered to be equal.

Parameters:region (wx.Region) –
Return type:bool


Offset(self, *args, **kw)

Moves the region by the specified offsets in horizontal and vertical directions.

This method can’t be called if the region is invalid as it doesn’t make sense to offset it then. Attempts to do it will result in assert failure.

Returns:True if successful, False otherwise (the region is unchanged then).

overload Overloaded Implementations:



Offset (self, x, y)

Parameters:
  • x (int) –
  • y (int) –
Return type:

bool



Offset (self, pt)

Parameters:pt (wx.Point) –
Return type:bool





Subtract(self, *args, **kw)

overload Overloaded Implementations:



Subtract (self, rect)

Subtracts a rectangular region from this region.

This method always fails, i.e. returns False, if this region is invalid but may nevertheless be safely used even in this case.

Parameters:rect (wx.Rect) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation combines the parts of ‘this’ region that are not part of the second region. The result is stored in this region.



Subtract (self, region)

Subtracts a region from this region.

This method always fails, i.e. returns False, if this region is invalid but may nevertheless be safely used even in this case.

Parameters:region (wx.Region) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation combines the parts of ‘this’ region that are not part of the second region. The result is stored in this region.





Union(self, *args, **kw)

overload Overloaded Implementations:



Union (self, x, y, width, height)

Finds the union of this region and another, rectangular region, specified using position and size.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given rectangle.

Parameters:
  • x (int) –
  • y (int) –
  • width (int) –
  • height (int) –
Return type:

bool

Returns:

True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region. The result is stored in this region.



Union (self, rect)

Finds the union of this region and another, rectangular region.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given rectangle.

Parameters:rect (wx.Rect) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region. The result is stored in this region.



Union (self, region)

Finds the union of this region and another region.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given region.

Parameters:region (wx.Region) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region. The result is stored in this region.



Union (self, bmp)

Finds the union of this region and the non-transparent pixels of a bitmap.

The bitmap’s mask is used to determine transparency. If the bitmap doesn’t have a mask, the bitmap’s full dimensions are used.

Parameters:bmp (wx.Bitmap) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region. The result is stored in this region.



Union (self, bmp, transColour, tolerance=0)

Finds the union of this region and the non-transparent pixels of a bitmap.

Colour to be treated as transparent is specified in the transColour argument, along with an optional colour tolerance value.

Parameters:
Return type:

bool

Returns:

True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region. The result is stored in this region.





Xor(self, *args, **kw)

overload Overloaded Implementations:



Xor (self, x, y, width, height)

Finds the Xor of this region and another, rectangular region, specified using position and size.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given rectangle.

Parameters:
  • x (int) –
  • y (int) –
  • width (int) –
  • height (int) –
Return type:

bool

Returns:

True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region, except for any overlapping areas. The result is stored in this region.



Xor (self, rect)

Finds the Xor of this region and another, rectangular region.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given rectangle.

Parameters:rect (wx.Rect) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region, except for any overlapping areas. The result is stored in this region.



Xor (self, region)

Finds the Xor of this region and another region.

This method can be used even if this region is invalid and has the natural behaviour in this case, i.e. makes this region equal to the given region.

Parameters:region (wx.Region) –
Return type:bool
Returns:True if successful, False otherwise.

Note

This operation creates a region that combines all of this region and the second region, except for any overlapping areas. The result is stored in this region.





__iter__(self)

Returns a rectangle interator conforming to the Python iterator protocol.


Properties



Box

See GetBox