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Turberfield is a S ur PRISE.

a Semantic
Turberfield can be understood by machines or human beings.
Persistent
Turberfield can be stopped and saved for later.
Reusable
Turberfield can be turned into something else.
Interactive
Turberfield listens to what you say.
Simulation
Turberfield knows what it’s talking about.
for Economics
...or Education, or Entertainment. Turberfield is deadly serious. And only a game.

What’s missing? UR!

  • If you’ve spotted a bug in Turberfield, please let me know so I can fix it.
  • If you think Turberfield lacks a feature, you can help drive development by describing your Use Case.

In either event, please leave a message on the project’s message board.

Reference

Legalities

Author:D Haynes
Copyright:2014 Thuswise Ltd
Licence:GNU Affero General Public License