interactive.py

For running Bladerunner interactively.

This file is part of Bladerunner.

Copyright (c) 2014, Activision Publishing, Inc. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

class bladerunner.interactive.BladerunnerInteractive(bladerunner, server)[source]

A class to run a Bladerunner session one command at a time.

Args:

bladerunner: a Bladerunner base object to inherit options from
server: string hostname or IP address to connect to
connect(status_return=False)[source]

Initializes the ssh connection object(s).

Args:
status_return: boolean to return a status boolean of login success
Returns:
False if no connection could be made
connect_threaded(callback=None)[source]

Non-blocking call to start a thread for the initial connection.

Returns:
a started thread object, running self.connect()
end()[source]

End the interactive session.

log(message)[source]

Mock “logging”, prints to stdout if debug is set.

run(command)[source]

Run the command on the server.

Returns:
string results of the command
run_threaded(command, callback=None)[source]

Non-blocking call which creates and starts a thread for self.run().

Args:
command: string command to send through the interactive session
Returns:
a thread object, may need to initially connect to send the command

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